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I remember kracken being one of the worst bosses as well which is kinda weird because like right after kracken is my favorite part of the gameThe two bosses that really gave me trouble my first time playing Golden Sun were Kraken and the last phase of the last boss. Had to retry those ones alot (didn't help that you so much dialogue and regular battles to go through for Kraken as well). I don't recall any other bosses screwing me up too badly (it's been so damn long since my first playthrough of GS though...)
Metroid is a Nintendo legacy product that is wildly popular and has had a release on every major console Nintendo released up to my knowledge spanning back from the NES to now (okay, not the Switch yet). When the series has a good project lead that has a good vision for the game, they end up selling a lot and being hits every single time. It's a cash cow that doesn't make sense to leave alone. You just need someone who knows how to make it Metroid-ey enough for people to enjoy. You really don't need a Smash game to get that point across.What do you think influenced Nintendo to revive Metroid? I personally don't think smash had too much to do with it.
The challenging areas in Golden Sun 1 come a bit later on when you reach Crossbone Isle and Suhalla Desert, but Djinni can trivialize a lot of the first game honestly. They give you hard stat boosts if you collect as many as you can as you progress and have unique effects that can troll any hard enemies you encounter. There are a few bosses that can K.O. you in the first game, but if you overlevel and djinni/summon everything, it's easy street.Is there a point where Golden Sun gets a lot harder? I’m only at Imil but it’s a bit easy so far, no deaths yet
I'm pretty sure flash is the most OP DjinniMetroid is a Nintendo legacy product that is wildly popular and has had a release on every major console Nintendo released up to my knowledge spanning back from the NES to now (okay, not the Switch yet). When the series has a good project lead that has a good vision for the game, they end up selling a lot and being hits every single time. It's a cash cow that doesn't make sense to leave alone. You just need someone who knows how to make it Metroid-ey enough for people to enjoy. You really don't need a Smash game to get that point across.
The challenging areas in Golden Sun 1 come a bit later on when you reach Crossbone Isle and Suhalla Desert, but Djinni can trivialize a lot of the first game honestly. They give you hard stat boosts if you collect as many as you can as you progress and have unique effects that can troll any hard enemies you encounter. There are a few bosses that can K.O. you in the first game, but if you overlevel and djinni/summon everything, it's easy street.
GS2: TLA is a step up in difficulty though since there's 5x more dungeons than the first game and 5x more bosses. There's 4 secret super bosses and tons of regular story bosses that give players a very difficult time on casual and re-runs through the game. I won't spoil them for you though. You could use the same strategy with using djinni/summon rushing, but it's not always viable and could end up getting you killed. Actually, when you get to the second game, it sort of breaks away from its label as being easy. So much so, that I think getting this label is kind of unfair; it's not easier than a lot of other RPGs in the genre like Suikoden III & V, Dragon Quest VIII and Breath of Fire II. I am actually doing a re-run through both games now and got stuck on a boss in the second one because it kept killing me, and this is me going into the battle fully knowing everything about it.
that Isaac bros hat is so goodStoic does it again! This time it's a 4 panel comic of Waluigi introducing Isaac to the new assist trophies.
https://mobile.twitter.com/Stoic_Miiverse/status/1035393546268934144
Isaac thinking Shovel Knight is a mini Judgement is absolutely adorable!
I still hold this truth to be self-evident:GS would be Nintendo's own Octopath, which is a good thing. People are craving a new JRPG. If Golden Sun is remade and uses online link it would be a killer.
Magic is an integral part of the gameplay actually. As part of its battle system, Octopath has you breaking the weaknesses of foes. There's 12 types of weaknesses--6 physical (Swords, Polearms, Daggers, Axes, Bows, Staffs) and 6 magical/elemental (Fire, Lightning, Ice, Wind, Light, Dark).Octopath doesn't really have much magic, does it?
I love how Isaac is forced to hang out with Waluigi since their both from Camelot and Waluigi doesn’t want Isaac to get in Smash.Stoic does it again! This time it's a 4 panel comic of Waluigi introducing Isaac to the new assist trophies.
https://mobile.twitter.com/Stoic_Miiverse/status/1035393546268934144
Isaac thinking Shovel Knight is a mini Judgement is absolutely adorable!
"Isaac poisoned our water supply, burned our crops, and delivered a plague unto our houses!"I just saw this posted over on reddit:
https://gamefaqs.gamespot.com/boards/234547-super-smash-bros-ultimate/76952699
Plot Twist: Alex is the one behind this movement.I just saw this posted over on reddit:
https://gamefaqs.gamespot.com/boards/234547-super-smash-bros-ultimate/76952699
What a pathetic group of people. That person who described them as children (or having the maturity thereof) is exactly right.I just saw this posted over on reddit:
https://gamefaqs.gamespot.com/boards/234547-super-smash-bros-ultimate/76952699
That’s pretty pathetic ngl. idk why anyone would get so mad about a video game character. Stuff like that is just a blatant waste of time imo. They could try to make something good happen instead, but nope, just gotta put people down instead.I just saw this posted over on reddit:
https://gamefaqs.gamespot.com/boards/234547-super-smash-bros-ultimate/76952699
"We're doing this because we hate the games."That’s pretty pathetic ngl. idk why anyone would get so mad about a video game character. Stuff like that is just a blatant waste of time imo. They could try to make something good happen instead, but nope, just gotta put people down instead.
Flash + Granite/Ground strategy completely walls everything in the first game. Including Deadbeard, Saturos/Menardi, Fusion Dragon. I'm pretty sure that's why they had to go back and give a bunch of bosses 3 turns instead of 2 in TLA along with djinni shenanigans on a few like Valukar, Dullahan and Karst.I'm pretty sure flash is the most OP Djinni
This guy sounds like a cartoon villainI just saw this posted over on reddit:
https://gamefaqs.gamespot.com/boards/234547-super-smash-bros-ultimate/76952699
And, just like a cartoon villain, he would have gotten away with it were it not for those meddling fans.This guy sounds like a cartoon villain
"I have secretly planned the other people to turn against the allies, soon Isaac will be no more and i will reign victorious! MUAHAAHHAHAHAHAAAA!!"
Waluigi plotting to keep Isaac as an Assist Trophy with him Circa 1968Stoic does it again! This time it's a 4 panel comic of Waluigi introducing Isaac to the new assist trophies.
https://mobile.twitter.com/Stoic_Miiverse/status/1035393546268934144
Isaac thinking Shovel Knight is a mini Judgement is absolutely adorable!
He was the one derailing Golden Sun threads on 4chan all along!Waluigi plotting to keep Isaac as an Assist Trophy with him Circa 1968
Definitely ! If Isaac is added we shall send letters,messages of appreciation to Sakurai and Nintendo for bringing back our Golden Boy. We can also ask them to make a remake of GS1 ans 2 tooYou know guys, if Isaac gets added we are going to have to show our appreciation to Nintendo and Sakurai for this as let's be honest Golden Sun isn't looking so hip these days.
We could do what the King K Rool lot did with fanart? I think showing Sakurai that fan-requests are always what we want and it might encourage him to go further with itDefinitely ! If Isaac is added we shall send letters,messages of appreciation to Sakurai and Nintendo for bringing back our Golden Boy. We can also ask them to make a remake of GS1 ans 2 too
LOL"Isaac poisoned our water supply, burned our crops, and delivered a plague unto our houses!"
If Golden Sun does get revived, it would be best to start with a HD remake of the original two games as one game. If the sells are good for that then make a follow up game that continues Isaac and company’s story.LOL
Anyway, if a Golden Sun 4 were to be released, would you guys want it to continue from where Dark Dawn left off, or for it to start over from the end of TLA, effectively retconning Dark Dawn? I'd personally like them to start over and try again, but it'd be cool to see them try and reverse the damage and make something great from a disaster.
I know K. Rool fans made a letter. It'd be cool if somebody made a short animation with something like a smiling Isaac holding onto his Smash invitation. As he departs to go and compete with Nintendo's greatest, the sun behind him starts to rise and forms the shape of the Golden Sun logo. Once Isaac walks off-screen, Japanese text appears and reads, "Thank you Sakurai-san, for all your hard work and making our dreams come true."You know guys, if Isaac gets added we are going to have to show our appreciation to Nintendo and Sakurai for this as let's be honest Golden Sun isn't looking so hip these days.
It's totally a Sakurai approach too. He did the same sort of reimagining and combining designs to create something new with Roy. If the hair color was a little bit lighter and the hair itself was spikier, it would be a perfect design.That "leaked" render grew on me immensely. The only minor gripe I have is the hair's color, but it's no big deal. I sooo want that render and that outfit to be real.
Definitely.It's a little bit of effort, but I think Sakurai deserves the love and care for what he's managed to do.
The face of Isaac in that "leak" looks really off to me.It's totally a Sakurai approach too. He did the same sort of reimagining and combining designs to create something new with Roy. If the hair color was a little bit lighter and the hair itself was spikier, it would be a perfect design.
The King K Roll fans send Sakurai a thankyou letter. If Isaac gets in, we should paid his and his wife vacationYou know guys, if Isaac gets added we are going to have to show our appreciation to Nintendo and Sakurai for this as let's be honest Golden Sun isn't looking so hip these days.
That'd be cool, but I want to hear people's thoughts on it. Rather than derailing back to "Golden Sun 1 & 2 HD remake", because we've already talked about that. And yeah, DD didn't bring any possibilities that the end of TLA offered to life.If Golden Sun does get revived, it would be best to start with a HD remake of the original two games as one game. If the sells are good for that then make a follow up game that continues Isaac and company’s story.
Just have Dark Dawn as an else world tale. Before you ask, no I don’t hate Dark Dawn but that story pales in comparison to the originals and even leaves out what happened to some fan favorites. If I remember correctly, we never got to see Mia which really upset me.
Edit: I don’t even remember seeing Jenna and that’s Matthew’s Mom! Smh
A little refined and with a little bit more "anime" hairstyle with the right color and he might be just like what we'll actually get.That "leaked" render grew on me immensely. The only minor gripe I have is the hair's color, but it's no big deal. I sooo want that render and that outfit to be real.
Again, if there were one thing I'd touch up, it's the head in general. Everything I mentioned about the hair and maybe shrink his eyes some to better reflect the GS artwork and his Brawl appearance. Then the design in conception would be perfect because I really like the clothes.Definitely.
The face of Isaac in that "leak" looks really off to me.
I can't see it as a perfect design for him, by any metric.
So yeah, my Dragon Quest comparison is actually fitting before. The Takahashi brothers have stated before that Dragon Quest was a big inspiration when making their Shining force games, so I see no surprise with that.I still hold this truth to be self-evident:
Golden Sun is far closer to Lufia 2 than any other JRPG I've played. Though there's some other games that focus a lot on puzzle solving.
People keep comparing GS to Octopath, but Octopath is a pretty unique take on classic JRPG's in both battles and how Path Actions work (Path Actions are vaguely similar to Ivan's Mind Read at best, but with far more depth to them and no utility outside of interacting with NPC's).
Magic is an integral part of the gameplay actually. As part of its battle system, Octopath has you breaking the weaknesses of foes. There's 12 types of weaknesses--6 physical (Swords, Polearms, Daggers, Axes, Bows, Staffs) and 6 magical/elemental (Fire, Lightning, Ice, Wind, Light, Dark).
That said, magic is barely brought up story-wise. The main magic users you have, Cyrus and Ophilia, really don't talk about it all that much. Cyrus is a Scholar, for example, and though he's clearly your traditional black mage gameplay-wise, he's all about research story-wise. Every other character (except Olberic) has at least one elemental attack, even though it doesn't really make sense as to why they have it other than to fill out the lineup.
Regardless, magic is DEFINITELY part of the game and world, even if its not a core part of the story. The problem with the GS comparisons to Octopath is that GS focuses heavily on puzzles in dungeons, whereas Octopath doesn't do that at all.
Now, Octopath DOES have puzzles, in a sense, but these are exclusively in how to deal with a specific quest. You have four types of abilities in the form of "noble" and "rogue" actions (8 characters, 4 types of abilities) that can be used on nearly any NPC (noble actions are limited by level, or in the case of Tressa, you have to buy items instead of having a chance to steal them). Rogue actions are all chance-based (except H'aanit) where you do not have to have a set level, but instead have a chance at failing. Fail enough times (in H'aanit's case, fail to win the battle) and you're locked out of using any actions in that specific town's region until you pay the local tavern to regain your actions.
In a sense, Path Actions are arguably similar to Ivan's Mind Read, especially Scrutinize and Inquire (these are essentially the same thing as Scrutinize/Inquire). But GS has a bunch of other field actions used for solving puzzles in dungeons... which, again, dungeons in Octopath do not have. Dungeons are merely short endeavors with random encounters and chests to find, but no puzzles to solve to get through them. Path Actions in Octopath are exclusively used for NPC's only, when most GS field abilities are NOT used on NPC's (the only one being Mind Read as I recall).
Oh, and as far as I'm aware, Mind Read barely ever gives you anything for it other than information on each NPC. Scrutinize/Inquire both give information on each NPC, but also additional things as well. Either it gives you the location of a hidden item in town, or information on how to deal with a quest.
The only returning characters of note were: Isaac, Garet, Alex, Kraden, Tret, Laurel, Briggs, Obaba, Susa and Kushinada. If there are any other than they’re largely irrelevant. Unless I missed a big one.If Golden Sun does get revived, it would be best to start with a HD remake of the original two games as one game. If the sells are good for that then make a follow up game that continues Isaac and company’s story.
Just have Dark Dawn as an else world tale. Before you ask, no I don’t hate Dark Dawn but that story pales in comparison to the originals and even leaves out what happened to some fan favorites. If I remember correctly, we never got to see Mia which really upset me.
Edit: I don’t even remember seeing Jenna and that’s Matthew’s Mom! Smh
Oh trust me we are already planning on doing something like thatWe could do what the King K Rool lot did with fanart? I think showing Sakurai that fan-requests are always what we want and it might encourage him to go further with it
Really? What have we got?Oh trust me we are already planning on doing something like that