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Street Fighter

The Jive Professor

Smash Apprentice
Joined
Jun 19, 2006
Messages
94
Yun doesn't have a terribly good anti-air game, as most Yun players focus on using that dive-kick of his to keep you locked down. If you can get airborn and put a few heavy hits on him, get em to back off just a bit and lose some momentum, then you usually have a shot at taking him down. Yun doesn't have that many options defensively, so while he's good at keeping momentum, if he loses it he's in trouble.
 

Ky Kiske

Smash Ace
Joined
Feb 24, 2005
Messages
520
Location
OC, CA
The most annoying part is that once he has it, you're in for some headaches. And since he builds back a considerable amount of meter at the end of a GJ combo, he gets right back into it. But yeah, he doesn't really have much outside of GJ does he? Lots of the time people just sit back and build meter just so they can get another GJ.

Also, I've been reading around SRK and lots of people say that the Ken vs Chun match is a really difficult one and it's in her favor, but most of the matches I've seen tell me that it's dead even.
 

The Jive Professor

Smash Apprentice
Joined
Jun 19, 2006
Messages
94
Chun does well against Ken but poorly against Yun, but it's not like Ken doesn't do well for himself. It's just that both Ken and Chun reaaaaally rely on their footsies, and while Chun's do technically beat out Ken's, he's one of the most played characters in 3s and there are some ridiculously good Ken's out there.

This is one of the testaments to the balance of 3s. There are "bad" matchups or matchups that tend to favor certain characters, but everyone in the game has a chance to take the V (even Twelve and Sean, I play a great deal of Sean).
 

Ky Kiske

Smash Ace
Joined
Feb 24, 2005
Messages
520
Location
OC, CA
That's true.

This may sound like a stupid question, but do the pts numbers that show up beneath the combo counter, do those tell how much damage the combo did or is it merely just a score of some kind? =\
 

rockman2k1

Smash Journeyman
Joined
Mar 22, 2005
Messages
262
Location
Texas and New Mexico
Ky Kiske said:
Also, I've been reading around SRK and lots of people say that the Ken vs Chun match is a really difficult one and it's in her favor, but most of the matches I've seen tell me that it's dead even.
Chun's kara throw>>>Ken's kara throw (No useful kara throw anyways)
Overall priority with Chun>overall priority with Ken
Chun's footsie's>Ken's footsie's

Chun>Ken

And Yun's runaway>Yun defensive options!

Super jump back build meter with crouching strong, super jump back agian, crouching strong to build meter agian, land a random bread and butter into GJ activation. Do GJ combo, rinse and repeat. :embarrass
 

OneWingSephiroth

Smash Journeyman
Joined
Sep 25, 2003
Messages
397
Location
Valinor
I will be one to say that Chunli has the advantage when confronting Ken in 3S. The biggest thing I've seen is because Chunli's footsie game is superior to Ken's footsie game, making it difficult for Ken to even try and poke against Chunli, this makes him lose a very dominant approach when confronting Chunli.

I swear Chunli's c.mk is almost as fast as a c.lk, yet has ridiculous range and recovery. However overall, I don't play any of the Top Tiers in the game, my character in the true Street Fighter Series will forever remain Ryu, and I play Ryu/SAIII...no not because of Frankie3S, I played SAIII before I even knew who Frankie was and what he had achieved with Ryu/SAIII.

On a sidenote, anyone play HSF2 AE, considering that's my #1 most played fighting game at the moment or should I say for months now, even more so than SF3, I was always more of an oldschooler than I am a 3S player. Ce. and T. Ryu ftw in HSF2 AE!
 

The Jive Professor

Smash Apprentice
Joined
Jun 19, 2006
Messages
94
Ken was always my favorite in SFII, so he's the only top tier character I play, and it's seldom I dust him off and throw down.

SFII is a game I want to learn but have yet to just sit down with. I would like to know Ken/Dee Jay/Fei Long/Zangief, but I don't really have anyone around that knows SFII well enough to play against.

Get to play more 3s tonight though, gonna definintely focus on my Dudley.
 

rockman2k1

Smash Journeyman
Joined
Mar 22, 2005
Messages
262
Location
Texas and New Mexico
OneWingSephiroth said:
On a sidenote, anyone play HSF2 AE, considering that's my #1 most played fighting game at the moment or should I say for months now, even more so than SF3, I was always more of an oldschooler than I am a 3S player. Ce. and T. Ryu ftw in HSF2 AE!
I like SFII, and while no one over here plays it, it's still fun. Same goes for AE. Hyper Fighting Chun (command projectile that does not fizzle out unless it connects) is so fun, even though there are better characters.

I'm really looking forward to Super Turbo being on Capcom Classics Collecion 2 since it's going to be arcade emulated, so finally, a perfect port (or at least I'm hoping) of a game that needs it! lol And the footsie's in SFII are so much more interesting than in say 3rd Strike, and CVS2.
 

OneWingSephiroth

Smash Journeyman
Joined
Sep 25, 2003
Messages
397
Location
Valinor
I was never a really big fan of ST quite honestly, I'm not too prone of "super specials" and I really don't like what they did to Ryu in there, and the tech throws somewhat. Overall, Street Fighter II Turbo/Hyper imo was the greatest and possibly the most balanced out of them all.
 

The Jive Professor

Smash Apprentice
Joined
Jun 19, 2006
Messages
94
Street fighter II Turbo was the first fighting game I ever owned. I played that game WAY too much...

Alright, so my Dudley has been performing extremely well lately, and I've been focusing alot on his SAI and SAII. A lot of people hate on SAII because it simply isn't versatile, but I love it, because the Dempsey roll is vicious and it does a rather large portion of damage. Coming in off of a jumping roundhouse and linking it into SAII will ruin anyone's day.

Dudley's standing fierce and standing roundhouse are his best friends in the world. Standing fierce is a monster, and I've had matches where I've landed four of them in quick succession, simply because of how fast it is for a heavy, and that alone can win matches.

His juggles make you feel good about yourself, I've noticed. Dudley's juggles make you look like you know what you're doing.
 

OneWingSephiroth

Smash Journeyman
Joined
Sep 25, 2003
Messages
397
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Valinor
The very first time I played SF2 was back in 1991 at the arcades, I was only 9 yrs old then, and I became an addict. I didn't enter into my first SF2 tournament until 1993, when I was 11 yrs old, back then there was excellent competetion even locally, because everyone played SF2 back in the days. I remember people would skip school, skip work, some people even quit work so they could play SF2 all day, and our local tournaments had always over 60+ competitors everytime.

During these times I learned things with my Ryu against other shoto's like jump in with late lk, then they must block, land, do lp shoryuken, they block. If they try to sweep you after with their own shoto, they will wiffed, allowing you either a free c.fk or a walk in throw, personally I take the walk in throw since it does more damage. Or how about the cross fk on block, land, standing jab, if the jab lands you can either hadouken, or shoryuken, if the jab is either blocked or ducked, you can throw your opponent...this used to piss so many people off. If the cross connects, you can do the super easy land then repeatedly do c.lk's for the dizzy, which is a guaranteed combo after.

Another important gem with Ryu was the c.lk, s.fp, into fp hadouken, on many occassions it would dizzy your opponent, and it's a must learn, because a c.lk up close can mean a dizzy. Or on a knocked down opponent, if you walk up do a s.lk if it lands, do a c.lk into lp shoryuken or fp Hadouken, if the s.lk doesn't land go into the c.lk then c.fk buffered into a Hadouken. You can also mix it up with a c.lk at start as well if they anticipate that you'll do the s.lk.

The most important things that I did learn with Ryu back in the oldschool days though where learning how to space with Ryu and execute upon reaction. This made Ryu very powerful back then, because 1. His Hadouken in CE and Hyper was incredibly good 2. Inv. Hurricane Kick on startup for stuffing attacks and other fireball characters, and of course many more. I learned that jumping forward alot means death, and jumping upward means good things, learning how to judge range of where you can recover safely from your hadouken was a must, especially against quick recovery characters like Guile with his sonicboom so that you don't get stuffed by a s.fp.

I owe a tremendous amount to SF2 CE/Hyper back in the days, and especially to the guys whom I played it with, the competetion was extremely high and the atmosphere was incredible, it's just sad that I doubt we'll ever see something like this ever again in the fighting game world, I'm just glad I was able to witness and be a part of it.

About 3S, I play it alot, but not as much as I would probably need too.
 

The Jive Professor

Smash Apprentice
Joined
Jun 19, 2006
Messages
94
I played Tekken 5 last night, and all it did was make me miss 3s. I mean, for casual play and all I enjoyed it, but it's too broken to ever be competitive. Why, 3D fighters? Why do you not want me to play you? I need to check out Virtua Fighter, see how that series is since I haven't played since I dabbled with VF2.

I read a really good bit from a poster on SRK from 2005 about the development of the SFII scene, and I'll have to dig that thread up because it's really well written.
 

Ky Kiske

Smash Ace
Joined
Feb 24, 2005
Messages
520
Location
OC, CA
Tekken 5 is pretty broken but it's all about Dark Resurrection. It's the latest installment and from what I've seen, it doesn't even come close to the brokenness of Tekken 5.0. I'd say that Soul Calibur is just as broken if not more broken. All the game breaking things found in Soul Calibur 3 were found within 2 weeks after its release. As for Virtua Fighter, it's easily one of the most balanced fighting games around, especially for the 3D genre. Though I'll say this, it's one of the hardest games to play as well. It takes players months or even years just to get decent with a single character. A lot of players shy away from it because of the amount of dedication required to get really good at a competitive level.
 

rockman2k1

Smash Journeyman
Joined
Mar 22, 2005
Messages
262
Location
Texas and New Mexico
It's amazing with how broken the SC3 is, Sophie does'nt dominate tourney scenes like one would think. It's amazing actually. But Tekken 5 is a whole lot worse than SC3. SC3's engine might be more broken, but the balance is a whole lot better easily. SC3's top can't guarantee a round off a sidestep move like T5's top. lol

Anyways, DR was just released on PSP, so I would give it sometime before some insane kind of random will be found. T5 was hella balanced before it hit PS2. Sure there was a top 3 (and Bryan was higher than Nina lol) but it was *NOWHERE* near the way it is now. Well, it's a shame you can't find these games fun. I guess T5 makes sense, but VC's in SC3 are like Kara's in 3rd Strike.
 

OneWingSephiroth

Smash Journeyman
Joined
Sep 25, 2003
Messages
397
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Valinor
I will even vouch that SC3 is broken and glitched up beyond recognition(PS2 version I am speaking of). It still amazes me how in SC2 they had camera glitches...yet even in SC3, these camera glitches are STILL present. That never ceases to amaze me, and quite honestly, turtling with Sophitia and Cassandra while being able to deal out 70%+ damage is just ludicrious to me and it benefited easy turtling too much to a high degree. Now, I can say that Tekken 5 5.0 was a pretty uber broken game of Steve Fox with his 1,2,1~Alb, or whatever but when I compare Steve to Sophitia and Cassandra, it at least took some deal of skill to do his juggles, although he was still newbie friendly.

I would also like to add that the top tiers for 5.0 was Steve/Nina/Bryan, Bryan overall was not as good as Nina in 5.0, Nina was almost as good as Steve, the reason Steve outshined her was because he was slightly more safe and that he dealed far more damage than Nina, if Nina had dealt more damage, she could've easily been just as good as Steve in 5.0. Imo, I believe that if 5.0 would've been the only Tekken 5 game and through more years of playing it, Bryan would've probably dropped down to Upper Tier imo, because other characters like Devil Jin and Heihachi where better overall, DJ had huge damage potential, wavedash setups, b+1 on hit is guaranteed wgf, EWGF, excellent wall game and carry potential, while Heihachi had the best 10 frame punisher of 2,2,1~2 dealing out 40% damage no matter what, that was just downright crazy with his already great potential. The only problem is, Mishima's are tough to learn and utilize.

Also, Tekken5 : DR is actually not broken at all, infact it's quite possibly the most balanced Tekken game when it comes to character specific's, the gap between the top tier Mishima's is not as huge when pit up against the lowest tier like Kuma, unlike in 5.0 where the comparison of even a middle tier character like Jin to Steve was just staggering. To note, the PSP is pratically identical to the arcade just with less graphical capabilities. The BIGGEST problem with Tekken 5 is the newly introduced Crush System which has had even top lvled players from that respective series saying that Tekken5 feels random, and not to mention that Tekken 5 is the least technical of all the Tekken games only worsens this scenario.

To me, both games have their share of character balance issues, and or broken tatics, so not one really outclasses the other.

Now to the topic at hand...

As for the SF2 scene, seriously, if you weren't there, or was way too young to even comprehend or have seen it, all I can say is, you missed out on a huge monumental moment in not just the fighting game world, but in the video game era period. I highly doubt, and I'm quite serious when I say this, I highly doubt that I will ever see as much enthusiasm and the sheer amount of high lvl competetion ever again for a fighting game.

Today to recieve good competetion for fighting games that still thrive is very difficult either your lucky to live in a big city where arcades still draw some money and competetion or else you are forced to travel great distances to play for competetion, but back in the early and mid 90's if you had a local arcade which had SF2 cabinets, there was almost a guarantee that you would get great competetion.

I guess it might be that I'm slightly bias for SF2, but there's no denying what this fighting game series has achieved and to me, it deserves merit, when it is arguably the most heavily played fighting game series. The SF games still draw the biggest crowds and the largest competetions, that to me shows testament to the series.
 

Ky Kiske

Smash Ace
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Feb 24, 2005
Messages
520
Location
OC, CA
The thing is, 98% of SC2's problems were BACK in SC3 in one way or another. I think the nail in the coffin for that game was when they decided to release it on the console first and THEN go to arcade considering that arcades are pretty dead in general here in North America. The top tier Mishimas in DR aren't anywhere near as bad as they were in Tekken Tag. Nobody could compete with them in that game. In DR, lots of other characters are still getting a lot of playtime.

Back to SF, when SF2 was alive and well here in North America, I was just too young to understand the gameplay mechanics and I didn't get to go to arcades all that often. There's no problem in being slightly bias towards SF2, SF2 practically defined the fighting game genre. Anyone who says otherwise is only lying to themselves.
 

Cashed

axe me
BRoomer
Joined
Aug 20, 2001
Messages
12,740
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Spokane, WA
So SF2 Hyper Fighting was release on the 360's Arcade today and I went ahead and downloaded the trial. The trial pretty much let me do nothing, so I took the dive and bought the full version... And holy crap, am I getting my ass kicked. I don't know how to pull off any worthwhile moves, and the computer dominates me in about seven or so seconds.
 

Nickoten

Smash Rookie
Joined
Jun 7, 2006
Messages
11
Reporting in here to say that I will never, so long as I live, get tired of Alex's battlecries of "HYPAH BOMB" and "YOU CAN'T ESCAPE!" And who can forget the classic "Jeeeeesus" line when he folds from a weak hit?

Third Strike had some quality voice acting I tell you.


I guess it might be that I'm slightly bias for SF2, but there's no denying what this fighting game series has achieved and to me, it deserves merit, when it is arguably the most heavily played fighting game series. The SF games still draw the biggest crowds and the largest competetions, that to me shows testament to the series.
This is understandable. Who doesn't remember those elephants trumpeting or the cries of "Shoryuken!" filling the arcade in their youths?

I'd also like to take the time to say that I'm glad you guys seem to be open minded about other fighters - unlike another certain cesspool of idiocy I won't name that sadly is quite populated (By me no less :()

EDIT: Also for some reason choosing "No avatar" gives me a Donkey Kong avatar. What gives?
 

rockman2k1

Smash Journeyman
Joined
Mar 22, 2005
Messages
262
Location
Texas and New Mexico
3S voices were good. 2nd Impact were superior! I always get this random image of Michael Jackson telling a random kid "You can't escape" cause that's what he sounds like. lol

As for the computer on Hyper Fighting, it's a b*tch and a half. Computer can do 2 second charge moves instantly. Lame@ss walking flash kicks. I would just say if there's a practice mode, go to that, if not, at least try playing on Live, and stick only with one charcter for the time being, so you can used to his/her attacks, range, and priority.
 

Nickoten

Smash Rookie
Joined
Jun 7, 2006
Messages
11
Actually, I think Alex only had that womanly voice in New Generation. I don't know if it was changed for Second Impact, but the voice I'm referring to (Non-feminine) is definitely in Third Strike if that's what you're implying.

Or, wait...are you saying that he had the girly voice in Second Impact and that's what made it superior?
 

Ky Kiske

Smash Ace
Joined
Feb 24, 2005
Messages
520
Location
OC, CA
Alex's voices in New Generation and Double Impact were the same. And yeah, I agree. Alex, for whatever reason, sounded either high pitched or womanly. Not quite what you'd expect from some huge buff guy. The voices in Third Strike are much better by far. In the previous SF3 games, Ryu and Ken's voices both sounded congested as if they had a sore throat.
 

OneWingSephiroth

Smash Journeyman
Joined
Sep 25, 2003
Messages
397
Location
Valinor
Speaking of 2nd Impact, I rarely played it, but oh my gosh, hearing people talk about it at srk.com makes me wished that the 2I version of Ryu was in 3S. Man...what I would give to have a Two Freaken Stocked Denjin Ryu...that would mean ex-options and Denjin Hadouken, plus the bar seemed shorter in 2I if I remember correctly...not to mention you could go 2 stocked Denjin which could mean one entire round...wow, if Ryu would've still had 2 stocked Denjin+ the shorter bar like how he did in 2I, he would've been placed higher in the tier listing for 3S.

Btw, sad for all the Sean players, I remember in NG and 2I he was a complete monster...then comes 3S and he's a complete Joke.

Some random stuff, these are my opinions of the best versions of each character from HSF2 AE will only list a few...

Ryu - CE/T. Ryu

Ken - CE. Ken (can be debatable between Hyper and ST)

Chunli - ST. Chunli

Guile - CE. Guile

Zangief - T. Zangief

Balrog - ST. Balrog, 2nd best would definetly be T. Balrog

Vega - CE. Vega/ST. Vega

Sagat - CE. Sagat/OG. Sagat

M. Bison - CE. Bison...there is no debate here folks.

If you feel like throwing in your own opinions about this, be more than free to do so, but for these certain few from the roster, these are my picks, I do have reasons why...but I'm too lazy to post atm :p

SF FTW!!!
 

Ky Kiske

Smash Ace
Joined
Feb 24, 2005
Messages
520
Location
OC, CA
Yeah, I've heard Sean was really good in the earlier SF3 games but once 3S comes around, down to the bottom he goes, with a constipated voice to boot. T_T 2 stock Denjin Ryu? I gotta dig up my copy of 2I to check that out. Because Denjin + EXs is a dream come true.

I haven't had the chance to play AE as of late because my PS2 broke. :( But as far as I've heard, those are pretty accurate. OG Sagat is definitely up there but I haven't played CE Sagat. But I think it's pretty clear why OG Sagat is so good. As for the AI in Hyper Fighting, it's pretty ********. Instant charge moves and flash kicks while walking? Uh yeah. I once saw Blanka do 3 Blanka balls in a row almost without touching the ground.
 

The Jive Professor

Smash Apprentice
Joined
Jun 19, 2006
Messages
94
Yeah, Two-stock Denjin in 2I. Ryu would be a monster in 3s with that, but Denjin is a short bar and there are enough mean setups for it that if he had two, honestly I think that'd make him a bit unbalanced.

O.Sagat gon eat yo kids. That's all there is to it.

Alex's high-pitched Michael Jackson voice was from 2I. His voice is far cooler in 3s. I mean, come on, he's Hulk Hogan, so whatcha gonna do brothuuuuuur?! Alex-a-mania is cooooooooooomin!

The AI in fighting games is always atrocious. It throws the first round almost every time, then telegraphs/hax (walk up flash kicks n such) the last two rounds to frustrate you.

I want to get Hyper Fighting for 360 (I live in a fantasy world where if I throw money at Capcom they will make a new fighting game for me) but I might have to wait till my next paycheck.

Sean was definitely beast in NG and 2I, but he's still got it in 3s. Gutter tier? Screw that. Dirty South pink gi Sean is a beast and a half. Whatcha'll know bout some EX Sean Tackle? Huh?! HUH?! That's what I thought, buncha scrubs...
 

OneWingSephiroth

Smash Journeyman
Joined
Sep 25, 2003
Messages
397
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Valinor
Sean was definitely beast in NG and 2I, but he's still got it in 3s. Gutter tier? Screw that. Dirty South pink gi Sean is a beast and a half. Whatcha'll know bout some EX Sean Tackle? Huh?! HUH?! That's what I thought, buncha scrubs...
Umm..your probably just messing with our heads, but Sean does suck in 3S, I'll give that the Pink Gi is pretty pimp, but that's about it. I'd rather have Ex-Tourou's with Yang, or Ex-Hadou's with Ryu then what anything Sean has to offer. Maybe if it was 2I or NG Sean I would say differently, his uppercut in there was just sickening...it was just ridiculous on how much power that guy wielded in the first two previous SF 3 games.
 

The Jive Professor

Smash Apprentice
Joined
Jun 19, 2006
Messages
94
Obviously I'm kidding, but I do play Sean in 3s and he can do well, but the fact of the matter is he has really low damage potential and very few offensive options, so you cannot make a single mistake. Either you perfect the other person or you get utterly dominated, that's how it goes.
 

Ky Kiske

Smash Ace
Joined
Feb 24, 2005
Messages
520
Location
OC, CA
That kinda makes me wish there was a SF3 Anthology where previous versions of a character are selectable.
 

smashprincess_mai

Smash Rookie
Joined
Jul 30, 2006
Messages
23
Wow I can't believe smashboards has a SF section this is really cool. I bought SF 3rd strike and I like it way more the alpha 3. My fav characters are Makoto and Hugo. And I guess Gill.
 

shinehex

Smash Lord
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Apr 24, 2006
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Long Island, New York (If you want to smash contac
Since the is a street fighter thread I might as well ask this question. If it is posted which it probable is I'm sorry but I have a disease similar to my friend called "Imlayzashell". Which means I did not search, any way if it is then disregard my question. Does anyone here want to see Ryu or any other SF character in Brawl?
 

Renesor

Smash Ace
Joined
May 10, 2006
Messages
536
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Earth
Since the is a street fighter thread I might as well ask this question. If it is posted which it probable is I'm sorry but I have a disease similar to my friend called "Imlayzashell". Which means I did not search, any way if it is then disregard my question. Does anyone here want to see Ryu or any other SF character in Brawl?
hells yea, they should put in Akuma so I can say shoosh when I defeat my enemies
 

Ky Kiske

Smash Ace
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Feb 24, 2005
Messages
520
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OC, CA
I'm sure Ryu was mentioned somewhere in the Brawl forum. Personally I don't think he should be in there just because he belongs more in a Capcom fighter.
 

Brightside6382

Smash Lord
Joined
Apr 27, 2006
Messages
1,538
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Skokie, IL
Does any one know of any Third Strike tournaments currently being hosted. Assuming that there is one.
lol dont ask for 3's tournies in a SSBM forum. Of course no one is gonna tell you about any. Go to shoryuken.com regional section and look for local arcades to find local comp and tournies. (Its a given that you know how to use a stick and no controllers are allowed :p)
 

smashprincess_mai

Smash Rookie
Joined
Jul 30, 2006
Messages
23
lol dont ask for 3's tournies in a SSBM forum. Of course no one is gonna tell you about any. Go to shoryuken.com regional section and look for local arcades to find local comp and tournies. (Its a given that you know how to use a stick and no controllers are allowed :p)
This is a street fighter thread so he should be able to ask about anything related to street fighter.:psycho:
 

smashprincess_mai

Smash Rookie
Joined
Jul 30, 2006
Messages
23
hells yea, they should put in Akuma so I can say shoosh when I defeat my enemies
lol I love it when Akuma says that. I second Akuma he is the ultimate shoto. Other then him I would like to see Felicia(Dark Stalkers) in a Smash title.

And yes I know she is not from SF.
 

Brightside6382

Smash Lord
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Apr 27, 2006
Messages
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Skokie, IL
lol I was just saying that most melee players probably know nothing about the SF community so I was just suggesting a better place to look instead of smashboards :p.
 
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