rockman2k1 said:
Is that really the case? Or was it that maybe 3rd Strike was released about a year after 2nd Impact was? Think about all the time that 3rd Strike has been played compared to 2nd Impact. In 3rd Strike, there has been plenty of strategies to deal with the higher teir characters, whereas 2nd Impact did'nt get these stratgies because a revision of the game was released only a year after. If there was another revision after 3rd Strike, chances are that Chun would still be the definete top teir, Yun would have no Genin Jin combo's with insane damage, Ken would probably only be mid teir, and Makoto would probably just suck.
Obviously the 'immediate' release of 3s contributed to DI's lack of support, but at the same time 3s is a better game. Like I said, my experience with DI was only a couple of hours of constant play, and I went into it rather optimistic ("Sean is good?! Woo hoo!") but it just felt...I don't know how to put it. But I know some guys who played a lot of DI, and one of them even said 'DI competitive play was just silly' in reference to character balance.
Also, you have to realize something: WHY was 3s played so much more than DI? It can't just be because it was the 'newest' thing, since when SF3:NG came out it was the new hotness and it got raked pretty harshly. 3s is just an excellent game, and it shows.
Of course if there was a Street Fighter 3: Fourth Esplode or something of that nature there would be balance tweaks, but exactly what those tweaks would be...at best we could speculate, but in truth we don't know what they'd do. Sure, Genei-Jin is an amazing super, but it's also the defining ability of Yun's, and it's not like Capcom hasn't done anything like it before (V-ism), it's just that now he's the ONLY one capable of it. I don't think it's a bad thing though, since I like character diversity and don't want a bunch of shoto clones running around.
Part of the reason strategies exist that are capable of dealing with top tier characters is that 3s is well-balanced enough that most characters, even in bad matchups, stand a good chance of winning. I would be lying if I told you that a friend and I (this friend being an excellent player, definitely superior to me overall) did not have a running feud. My Alex vs. his Ken is how we finish every set, and not just because these are our mains. Mainly it's because a few months ago, I beasted him first round them Perfected him the second. Since then I have gotten a Perfect on him on three other occasions in that matchup, and he has yet to visit the same shame upon me. I say all that to say this: 3s is well-balanced. DI is a fantastic game, I won't argue that it isn't fun, but 3s is just more polished in my opinion, and in the opinion of most of the fighting game community.