Shadic
Alakadoof?
Fantastic. If you want somebody to check how it feels in ProjectM, just let me know. 
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Well, resizing or even moving the whole scenedata is something I did sometimes in other stages of mine, or even not mine, to fix spawn points and stuffs xDWow, that was a genius idea to just scale StgPosition to .92 rather than redo all of the points.
Unfortunately, in the Materials section of the background model I'm working on there is no NShadow thing. There is however, a MShadow, with a child of TShadow. I tried changing the Type part of MShadow to 3 but nothing changed...
Ok, so I made a CHR thing in the ModelData with the background model, after moving the model to a different ModelData to prevent a conflict. However, I don't know how to set the new bone animation I created in the CHR thing to reference the bone I want, NShadow. I can't seem to edit anything in the animation editor, but I do recall there being some page telling you how to use it. Problem is, I forgot where that page is. -_-
Send file quickly and I'll try it xDMy problem is that only two models are showing, with the background, and they're not placed correctly. They're really small and are at the same spot (Pillar and one archway), and the background is on the right for some reason.
Mewtwo, got any ideas?
Most likelyOK. My bro and mom are watching the game now, so I can't test.
In the meantime, how do I add fog using Bero's mod? aree B1,B2,B3 like RGB values??
Yeah you shouldAlso, I think I should probably wait until the final version of Hyrule Castle comes out so it looks properly done or something.
Yay! i needed to know thisAdding fog might be the same as removing it
http://www.smashboards.com/showpost.php?p=10518217&postcount=4609
http://www.smashboards.com/showpost.php?p=10519539&postcount=4610
Try adding numbers to Float1 and 2
It's amazing it pleased your OCDHyrule Castle is amazing now. Basically flawless, with the exception of the the flaps on the right green tower.
Thanks much.![]()
They are. B1=R, B2=G, B3=B. With this you can make fogs of the color you wantOK. My bro and mom are watching the game now, so I can't test.
In the meantime, how do I add fog using Bero's mod? aree B1,B2,B3 like RGB values??
To be precise, float1 and float2 are distances. From float1 to float2. The start of the fog and the end of it. There's a fade-in effect, this tells you which distance is all clear, which distance has that fade-in and which distance the fog is full.Adding fog might be the same as removing it
http://www.smashboards.com/showpost.php?p=10518217&postcount=4609
http://www.smashboards.com/showpost.php?p=10519539&postcount=4610
Try adding numbers to Float1 and 2
I'm glad it's fine nowHyrule Castle is amazing now. Basically flawless, with the exception of the the flaps on the right green tower.
Thanks much.![]()
It's called paying attention to detail. The stage flows far better now.It's amazing it pleased your OCD
Look up.but I'm unable to find the sky.
Where did you get the Falco and Charizard textures?http://i50.tinypic.com/xp0kkh.jpg
Blue for sure!O! I get it! this will be helpful.
Hey everyone I need your opinion. Should My lightning color be like this?
http://img21.imageshack.us/i/al1006152206binout.jpg/
Or like this?
http://img443.imageshack.us/i/al1006152117binout.jpg/
And Mewtwo, if I wanted a grey fog, I wouldn't change B1, 2, or 3 right?
"Here we go!"
Each fog is for some kind of model. I mean, the trainer fog only makes fog on the pokemon trainer character in the background. Chara is for real playing characters, and stage01 for the rest of the stage.I see 3 fogs
stage01
chara
trainer
I put the trainer on one of the pipes BTW.
How do I make the background(or anything less the -30 on the Z scale) foggy without getting the results
that No@h got?
Maybe I should just use trainer?
It looks great, great work OizenX
Don't remember, I had them much time ago...Where did you get the Falco and Charizard textures?
Yeah The lightning is already finished along with the clouds, I just have to add some fog and fix some minor things. Uber Mega Giant Release of 6 or so stages on fridayBlue lightning. Btw, is that lightning going to be animated?
ExcellentUber Mega Giant Release of 6 or so stages on friday
If it messes up when importing trying changing the file type from png to tgaBSZ, can i get a "SSB64 Intro" one? whenever i try to make my own it come up garbled in bbox.
Never said you were just giving a suggestion on how to fix itit is png. i'm not an idiot.