TommoPuppy
Smash Lord
I'm pretty sure Brawl doesn't run at 60fps like Melee does. At a glance it looks more like 45 or 30.
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Technologically speaking, it's Melee's BETTER. Why would it NOT run at 60 fps?I'm pretty sure Brawl doesn't run at 60fps like Melee does. At a glance it looks more like 45 or 30.
Here you go. I think MrChuy actually has every rel for FD or something like that hosted on his mediafire account.How do you make an REL for a stage? (And I don't mean how do you load it, I mean how do you make one for a specific custom stage, and how do you use it to put a custom stage over a different stage)
You can use Bero's awesome tool that makes them for you.How do you make an REL for a stage? (And I don't mean how do you load it, I mean how do you make one for a specific custom stage, and how do you use it to put a custom stage over a different stage)
it was Segtendo actuallyHere you go. I think MrChuy actually has every rel for FD or something like that hosted on his mediafire account.
Thanks for this i'd been looking for that for a while now...You can use Bero's awesome tool that makes them for you.
Here it is: http://www.mediafire.com/?zygvyygmwwy
Seriously? :S I would have thought otherwise since it doesn't seem as smooth as Melee.Nope, it's 60 fps.
Afaik, you cannot get rid of the apples or wind without editing one of the MiscData[insertnumberhere] inside of STGDXGREENS.pac.1.) does anyone know how to get rid of whispys apples and wind entirley?
2.) i replaced whispy not deleted him and put mewtwo. the texture didnt come. could somebody tell me how to fix it?
Ah. Okay, that's better. :D Thanks~modeldata[100] should have the stage position data. preview and edit.
that actually is a HUGE time saver.Hi guys xD
Stage hacker tip:
Did you know that you can have as many texturedatas as you want? And even have your textures into other brres files such as modeldatas? This is useful to combine stages, you can import the whole texturedata of the second stage and have both texturedata[0] and texturedata[1] and don't need to be importing each individual texture into texturedata[0].
now if only that actually worked for me DXHi guys xD
Stage hacker tip:
Did you know that you can have as many texturedatas as you want? And even have your textures into other brres files such as modeldatas? This is useful to combine stages, you can import the whole texturedata of the second stage and have both texturedata[0] and texturedata[1] and don't need to be importing each individual texture into texturedata[0].
Yeah... sometimes I've had ideas for stages I'd like to test but I didn't bother because importing the textures would have taken too long to be worth it in case the stage didn't come out how I liked it. Now I can swap backgrounds in minutes.that actually is a HUGE time saver.
that's epic. but i think the background messes it up. if you get the actual space background working with the greengreen blocks, i will love you foreverROTFLMAO!!!! XD XD XD XD
it looks cool, but the result= fail.
imma editing it later.
but it does look cool. should i upload it to brawlvault?
EDIT: i just did. XD
http://forums.kc-mm.com/Gallery/Bra...d=All#Number=6761&Moderated=All&Moderated=All
so you do know what i was gonna do XDthat's epic. but i think the background messes it up. if you get the actual space background working with the greengreen blocks, i will love you forever
It don't show like that ingameYou need to clean up the tree. Lots of stray pixels and cut-off parts. The blue things on the main platform have a stray line across the top, too. It's the little things that make a big difference.
after rereading and rerereading (xD) i found myself asking this.that's epic. but i think the background messes it up. if you get the actual space background working with the greengreen blocks, i will love you forever
Oh nice. I enjoy that.More than a decade ago a demonic fox attacked the hidden village of Konoha, but the fourth Hokage saved it.
Now the nine-tailed fox has come back but this time it's attacking... ¡¡THE CASTLE!!
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here's the download link:
http://www.mediafire.com/?qizcgd4mwmx
PS: I couldn't add the other five tails so if someone cold help me with this I would thank it a lot. (I've tried to make other kyuubi and then I've deleted all polygons except tails and I animated them differently, but it was a lot of data to load and it didn't work)
Twoson? I'm really pulling for you to do this.New WIP stage
Yeah, it's Twoson, based on the one in Super Nuke Bros. MeleeTwoson? I'm really pulling for you to do this.![]()
Yeah, but things like that also don't tend to show up ingame.You need to clean up the tree. Lots of stray pixels and cut-off parts. The blue things on the main platform have a stray line across the top, too. It's the little things that make a big difference.