Mewtwo_2000
Smash Lord
@BSZ
The rule is always the same, you can have many models of the same kind, but you have to rename the bones so they are all different. And once done so, you will be able to move every single model with an unique animation. Only one animation per modeldata, and be careful as in modeldata[1] the first model doesn't move properly with the animation.
The rule is always the same, you can have many models of the same kind, but you have to rename the bones so they are all different. And once done so, you will be able to move every single model with an unique animation. Only one animation per modeldata, and be careful as in modeldata[1] the first model doesn't move properly with the animation.