Cuban Legend
Smash Apprentice
got an issue with your 6.5m pack libertyernie. Great Bay and the Trophy stage still come up in random stage select.
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did you find out what was wrong? i'm having this exact same issue i think.So final destinations work OK but I put on a battlefield when I pick a character it crashes so I mess around with the .rels On brawl box and it still crashes I reset them back then used this website[link omitted] but whatever I try it does not work am I missing anything or battlefields will never work like what
Obviously. It simply needs to be adapted to 3.6's code changes.Dear god please tell me this will work with 3.6. TT^TT
I helped him. Go here http://smashboards.com/threads/trouble-with-stage-expansion.395661/did you find out what was wrong? i'm having this exact same issue i think.
Never use "plz" again.ok ive downloaded this and added 2 stages and did the common 5 stuff when i went to add more stages thry worked untill i whent to edit the common 5 i when to the select map 80 and add the icons 64x65 for the small icon and 160x160 or 176x176 for preview ans name was normal as well but when i started the game and slect charaters and press start it freezes with a loud weeeeeeee noise can some one help plz
Your common five is too big. Resize all the prevbases(the stage portraits). Something like 88x88 should work.ok ive downloaded this and added 2 stages and did the common 5 stuff when i went to add more stages thry worked untill i whent to edit the common 5 i when to the select map 80 and add the icons 64x65 for the small icon and 160x160 or 176x176 for preview ans name was normal as well but when i started the game and slect charaters and press start it freezes with a loud weeeeeeee noise can some one help plz
so do i ues a program ordo it manuilly i have the 36 expancion btwYour common five is too big. Resize all the prevbases(the stage portraits). Something like 88x88 should work.
Well sorry for not being aware of any other way of capturing footage at the time...What's the list of the brstm files for the stages because I want to replace them with music (not talking about the classic one, just 3.5) and the only list I could find up to date was on Arko's video and it was blurry as hell.
http://smashboards.com/threads/the-project-m-brstm-thread.332033/What's the list of the brstm files for the stages because I want to replace them with music (not talking about the classic one, just 3.5) and the only list I could find up to date was on Arko's video and it was blurry as hell.
Yes, it does work, but with some complications. Because the PMDT added some stuff to the SSS in 3.6, you're going to miss out on the cosmetic ASL stuff. All that needs to be changed to keep these new cosmetics is the template files. (Which I have no idea to go about doing)Is this going to be compatable with 3.6? With the ASL you could potentially add 72 stages.
Well you're going to need to download the PC cheat manager. The original website is down at the moment so here's an upload here: https://www.mediafire.com/?yi4sdy17i1nk1zvEDIT: So it downloaded a txt file. How do I make it into a gct file?
Thanks for the codeset, it works great, only problem is that some stages are blocked from the stage selection screen because of the 'random' button. How would one go about adjusting the SSS code to change the layout, preferably the layout from the libertyernie's stage expansion?Yes, it does work, but with some complications. Because the PMDT added some stuff to the SSS in 3.6, you're going to miss out on the cosmetic ASL stuff. All that needs to be changed to keep these new cosmetics is the template files. (Which I have no idea to go about doing)
Here's the codeset for 3.6 with the Stage Roster Codes Added: https://www.mediafire.com/?hthi2yl3ivqdn1x
The layout is not dictated by the code, it's dictated by the sc_selmap.pac file. You need to use the old template file for 3.5 if you want to be able to select all the stages. Working on updating libertyernie's template to work with 3.6 at the moment, going to be about an hour till I'm finished.Thanks for the codeset, it works great, only problem is that some stages are blocked from the stage selection screen because of the 'random' button. How would one go about adjusting the SSS code to change the layout, preferably the layout from the libertyernie's stage expansion?
The ASL Tool won't work with the new 3.6 codeset because it's a new ASL code developed specifically for PM 3.6. The stage expansion code and the ASL code are compatible; I just tested one of the default alternate stages. I'm pretty sure you can use alternate stage loading with custom stages, as the old one also supported it. Mewtwo2000 said he'd release an updated version of the tool, but that was a few days ago.How do you use this with the ASL Tool for 3.5? I can't seem to get the ASL Tool to work when this is installed. Also, how can you get the ASL tool to work with custom stages?
Thanks so much! I will test it out in a sec, btw does your codeset support the custom stages loading songs from other sources eg. stgcustom01 playing t05, stgcustom02 playing x06? is it possible to dump the code for the stage dependent song loaders from libertyernie's codeset on to yours using ocarina, or does it have to be customized for 3.6?Here's a template for 3.6 beta: https://www.mediafire.com/?dg0dncq8lfonaqy
You're also going to need this 3.6 beta codeset: http://www.mediafire.com/view/hthi2yl3ivqdn1x/3,6_Beta_Stage_Expansion_Codeset.txt
I moved a lot of the menu UI around to make it look better for 3.6 and to be ready for a second ASL stage menu part.
Sorry for the double post, I thought it was necessary to separate this information from my other post.
Yes the stage independent song loaders should work exactly the same on 3.6. You'll have to copy the codes over, but you can edit the text file and copy it all in to do them all at once so it's not a bid deal. I'll update the codeset right now to include them, though.Thanks so much! I will test it out in a sec, btw does your codeset support the custom stages loading songs from other sources eg. stgcustom01 playing t05, stgcustom02 playing x06? is it possible to dump the code for the stage dependent song loaders from libertyernie's codeset on to yours using ocarina, or does it have to be customized for 3.6?
That could be due to any number of reasons. Did you change anything from the template and codeset? It's probably your sc_selmap.pac filesize, if it gets too big then it will freeze.Okay so now it freezes at the SSS. Can you tell me what went wrong?
I didn't ask for 3.6 support, I want to know how to use the ASL tool on 3.5 with this expansion installed. The tool doesn't seem to work when I have the expansion installed. If you have a working version of it, by all means, link it.The ASL Tool won't work with the new 3.6 codeset because it's a new ASL code developed specifically for PM 3.6. The stage expansion code and the ASL code are compatible; I just tested one of the default alternate stages. I'm pretty sure you can use alternate stage loading with custom stages, as the old one also supported it. Mewtwo2000 said he'd release an updated version of the tool, but that was a few days ago.
There's no ASL code in 3.5, with or without this expansion - could that be why it doesn't work?I didn't ask for 3.6 support, I want to know how to use the ASL tool on 3.5 with this expansion installed. The tool doesn't seem to work when I have the expansion installed. If you have a working version of it, by all means, link it.
Edit: Just saw that the tool was updated, still doesn't work though
I'm sorry if I came off as condescending. On another note, are you working on an update to 3.6?There's no ASL code in 3.5, with or without this expansion - could that be why it doesn't work?