Sempai
Smash Ace
did anyone figure out a way to fix the randomizer or will it purposely skip some stages?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Apologize for triple post, has the SSS code for the expanded stage randomizer been fixed to hit all the stages?Hmm... I should fix that.
Any other questions? I'm not sure how many of these have been resolved in the few months since they've been posted.
Tracklist Modifier (to prevent My Stuff from crashing)
0610F9BC 00000014
60000000 60000000
3C80811A 7C601B78
608447E7 00000000
4A000000 81000000
301A46F8 6D755072
1417DF44 7CE03B78
1417DF4C 7C0400AE
161A47E8 00000080
00000102 03040607
08090A0B 0C0D0E0E
0E0E0E0F 10111213
14151515 16171819
1A1B1C1D 1E0A2A2A
2A202122 23242526
2728290A 2A2A2A2A
2A2A2A2A 2A2A2A2A
01000024 08251011
11120B03 22130E00
0C011306 03030A10
2511252A 2A091E2A
000B2A2A 2A2A2A2A
00000000 00000000
00000000 00000000
00000000 00000000
E0000000 80008000
http://www.lakora.us/brawl/ssseditor/Is there a way to rearrange the order of the stages? I just upgraded from the 12 to 36 version, and since I just ported what I had originally, they are in the beginning. I had them ordered and placed in a certain way. Anyways, can I rearrange them with some sort of manager like there was one for the CSS? If not, is it possible by code? I wanna put my competitive stages on the first page, and fun ones on the second while also rearranging Project M's default order.
Once you get Project M itself working on an ISO (I have a batch file for this, but I don't remember where it came from), the only other step is making sure the STGCUSTOM*.PAC and st_custom*.rel files get copied to the ISO too. Hopefully that helps.Anyone have an idea on how to get this working on an ISO?
Once you get Project M itself working on an ISO (I have a batch file for this, but I don't remember where it came from), the only other step is making sure the STGCUSTOM*.PAC and st_custom*.rel files get copied to the ISO too. Hopefully that helps.
I posted a new expansion template - this time with 16 stages. Check out the OP for details.
Feel free to steal my iso builder from my custom build thread in my siggy. That will work for the 12 stage expansion pack. If you're using a larger pack, edit the batch file and search for stgcustom, and copy the line and add the additional ones.Anyone have an idea on how to get this working on an ISO?
You have to add lines to the iso builder calling to add the stages.I use the 36 stages expansion and cBliss for the homebrew method, but I want to convert my entire build into an iso to play with a loader. Could you help me or tell me how to do this?
Since using the Iso Builder makes the additional stages freeze during the SSS when I select them.
You just made my nightI'll make new stage expansion templates for 3.5. Probably the same/similar layouts (12-, 16- and 36-stage versions).
For clarification is this 36 more stages as in the 72 stage build? Or is 72 not getting ported?I'll make new stage expansion templates for 3.5. Probably the same/similar layouts (12-, 16- and 36-stage versions).
Sweet, Thanks dude.The pack(s) are up! They come in the same versions as before. Hopefully it works for everyone.
Yes, you have gone over the file limit on your sd card. Which is a problem.On it he says you can use a code to use 6 or 8 per page but I have no idea how to use them z.z.
On my stage builder it looks like I have gone over the common 5 file number 1387530/1214283. Is that why my game is crashing?
Thanks, that fixed it. I'm still unsure how to use the 16 and 12 stage versions though. I would be fine with the 78 stage build but I can't find any other good competetive stages besides Theytah's and Xerom x.xYes, you have gone over the file limit on your sd card. Which is a problem.
To fix this, lower the quality of your stage icons and stage pic, they really dont need to be high quality at all to look good. I have the 78 stage build so every little bit u save helps
Get under the limit (1214283) and ull be fine.
check brawl vaultThanks, that fixed it. I'm still unsure how to use the 16 and 12 stage versions though. I would be fine with the 78 stage build but I can't find any other good competetive stages besides Theytah's and Xerom x.x
I have, that's the only place I look for stages anyways.check brawl vault
oh okI have, that's the only place I look for stages anyways.
EDIT: There's also a code manager built into BrawlBox! But it doesn't recognize the asterisks for starting a line. I'll probably fix that.I guess I didn't know how popular the 12- and 16-stage veresion were There's a GCT for each in the 7-zip file now; they're called 12.gct and 16.gct.
If anyone's curious, I had put all three Custom SSS codes in the .txt file, so I made the .gcts from the .txt using the (now very old) codemanager.exe. Sometime I might make a program of my own that does the same sort of thing. (I have GCT Editor but that's at a more abstract level, and it's really only useful if you want to change certain specific things in a GCT you don't have the TXT of.)