Here's my stage list for the online tourneys I'll be hosting soon. I would really love criticism and ideas for it, so, feel free! Thank you.
Stage List
Starter Stages (9)
- Final Destination
- Battlefield
- Smashville
- Town & City
- Duck Hunt
- Delfino Plaza
- Kongo Jungle 64
- Lylat Cruise
- Castle Siege
Counterpick Stages (4)
- Wuhu Island
- Halberd
- Skyloft
- Pokemon Stadium 2
Stage Striking is a simple 1:2:2:2:1 for Starters, and in Games 2 and 3 the Winner gets to strike 3 stages.
Alright, a lot to talk about here and this is going to be a VERY long post.
"Nine starters?"
Yes, having Nine allows for balanced Striking and the more starters the more balanced a first game will be, since more stages will be stricken to truly find the nice first game stage the matchup wants.
"THIRTEEN WHOLE STAGES? Something must be wrong with you."
More the merrier. This game has a LOT of good stages. Some have been questioned (Namely the 4 Counterpicks) but they still are viable for now.
"Why not FLSS?"
Full List Stage Striking wouldn't be bad or anything, but I wanted to make sure that the four controversial stages were kept distant for now, at least, until the common thought starts to either tend toward them or away from them. Having 3 Strikes as a Winner further pushes this.
"Why not just use the starters and get rid of the CPs for FLSS?"
To me, these stages do not deserve to be banned as of right now. I can understand WHY some people would ban them, but I personally think all 13 of these stages are fantastic.
"Would it be best to let players vote for stages?"
Possibly, I considered this for the counterpicks, but I decided not to for the first tourney, not until I actually know there's a group of people who would participate.
About each stage, and my current opinions on them:
Final Destination
Good stage, but I prefer T&C over it. A lot of people have a looming thought that because it's basic and balanced that it suddenly has to be tied for best stage, and that's a no no. Didn't include this as a question, but I don't allow Omega stages because of the slight differences. Yes, it takes skill to use this differences to your advantage so they should SURELY be a counterpick, right? I disagree with this, as it adds a tad bit too far of depth, since you'd have to be able to know what a certain character can do on a certain omega, and it starts to get ridiculous. While I'm all for the "No amount of practice is too much" train, this is a case that just seems so unnecessary.
Battlefield
Love this stage, can't wait for Miiverse to either replace it (if it has the same platform layout) or be another stage like it! So many fun stage spikes. We've definitely come a long way from Melee's Battlefield and how you could get denied by the bottom of it. Just a good stage in general.
Smashville
I've said what I've needed to in the new Smashville thread, check that out if you want. It just feels like a better FD, because Projectile Spam IS possible, but it's certainly not as prevalent due to the platform. Beauty.
Town & City
Balanced layouts make me happy, platforms killing players is a bit eh, but then again, it's easy to tell when they're about to leave. I really like this stage, there's a lot of unique combos that can be done on it and it is just overall a very fun stage. Smashville 2.
Duck Hunt
Not a fan of this stage but I respect it's viability. I have beef with the grass, Dog, Ducks, and Tree. Just, ew. It's a gross stage but it isn't a bad one as far as we know. Fixed Camera surely doesn't help it's case either. Other than that stuff, it's a bricked FD with a couple gimmicks. It's neat, just messy.
Delfino Plaza
Love this stage to death, a bit bias'd since I used to speedrun Super Mario Sunshine. If only a couple of the transformations were better, but the transferring of forms parts are very good. The amount of times I've dropped from a ledge on it and PKT2'd to hit someone through the stage, absolutely incredible. I can see why people dislike it, but I personally like this stage a lot.
Kongo Jungle 64
This stage gets hate, and until the hate is backed up with videos or actual in-tourney proof, I'm keeping it here. It's a fun stage, and while the Barrel is an issue, I honestly don't see how it's such a bad thing to strike it when you're against a Jiggly/Peach player. Striking is so you can get rid of the stages that give your opponent an advantage or you a disadvantage, so use it.
Lylat Cruise
I know it's balanced but I hate Lylat with the passion of a neutron star '^'
Good stage, screw the ledges and tilting. I blame my choice in mains for me not liking this stage, though, still a good stage with a good layout. I have preferences though.
Castle Siege
I've got beef with this stage too, but not as much. The transformations last a very long time, and I wouldn't mind if it weren't for the stupid second transformation. Not to mention the sudden killing during a transforming sequence. Otherwise, I like this stage's first and third forms a lot. They handle Diddy and Sheik well and generally feel like fair grounds in a lot of matchups.
OKAY, So Smashboards ate up the other half of this post...I'll remake it at some point. Sorry.