saladhor
Smash Rookie
Awesome. I'll try to be there. Do you know where exactly at WashU?
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my smashboards name is soooooo goodmy smashboards name is so awful LOL
its the bg baby
Present!STL come back to smashboardssssss.
Oh my god yes, the green highlight has been a godsend practicing platform movement. Not to mention the Ice Climbers target smash stage. 20XX is amazing.Present!
I've been using the green overlay on the 20XX pack to practice reducing my dead frames and it almost feels like it's not my Marth. You wouldn't think a few frames here or there would make a ton of difference, but the fluidity gained completely changes the way the character is played.
There should be a handful of people east of the river. Check our facebook group as well, many of them don't use smashboards yet.Anyone here from the Illinois side of the river? I play online a lot but don't really have anyone to play with locally.
I can't find that Facebook page. Can you give me a direct link?We have a group named 'St. Louis Smash 4' for some organization things as well. Obviously the best thing to do is to simply come to an event. PM me and I will give you my address, I just would rather not throw it on this public forum. I will try to keep tabs on this topic.
Indeed it is.
Are you a member of the Facebook page? That's a much more reliable way of finding out this kind of information.So where is the Webster monthly located this weekend?
Are you a member of the Facebook page? That's a much more reliable way of finding out this kind of information.
From what I saw, your biggest problem was recovery and trying to get back on stage from the edge. You've got to remember to ALWAYS recover low against Marth (everyone really), because if you pop up above the stage even a little bit you're basically dead. You can also work on mixing up your recovery timing by changing up when you double jump and up-b. That way, it's a little harder for your opponent to get a read on what you're going to do, which Marth kinda needs since his recovery is pretty ass.https://www.youtube.com/watch?v=SYgclPYxqT8&list=PLY7Tq5cfeOW0HtFwBFDQqQWCzU_g4BHU3&index=6
Could someone analyze this match and tell me what to practice? I'm the one who got absolutely destroyed.
Thanks dude, I'll work on all of this.From what I saw, your biggest problem was recovery and trying to get back on stage from the edge. You've got to remember to ALWAYS recover low against Marth (everyone really), because if you pop up above the stage even a little bit you're basically dead. You can also work on mixing up your recovery timing by changing up when you double jump and up-b. That way, it's a little harder for your opponent to get a read on what you're going to do, which Marth kinda needs since his recovery is pretty ***.
Also, you could definitely work on increasing your overall comfort level on the edge. My goal against Marth is to make him respect my options from the ledge to the point to where he's afraid to challenge me. Now, as a Sheik main that's going to be a lot easier for me, but my point is that if you can do that you've already half-way won because Marth thrives on zoning you out next to the ledge. Basically, to accomplish you've got to keep in mind all of your options - refresh invincibility/stall, roll, getup, getup-attack, wavedash onto stage, and using an invincible aerial. Jumping straight up from the ledge is not a real option, though, because it's easily punishable and puts you into a heavily disadvantageous situation (@00:25 you tried it and he immediately punished you - so dooooooooon't do it lol). Although the marth on the stage can cover any of your options if he knows they're coming, you've got to mix it up enough to where he can't get a read on you. Being unpredictable is key.
As far as the neutral goes, work on approaching more safely. I noticed you did some fullhop fairs and things like that, and that's just not going to work against a good player. Fairs in general are actual not very safe (from what I've heard) so try to be more grounded in general, and definitely shffl your aerials when you do decide to use them.
Techskill-wise, I would rank your needs like this:
1. SHFFLing aerials
2. Out of sheild (Oos) options - such as WD Oos, up-b, fair...etc. This stuff is actually crazy important and gets overlooked a lot, especially WD Oos.
3. Invincible Ledgedash