ToonSmeef
Smash Rookie
- Joined
- Jun 21, 2015
- Messages
- 8
- NNID
- TurkeyScrub
Your mom spiraled out of control when I 4 stocked her in bedWow this thread spiraled out of control.
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Your mom spiraled out of control when I 4 stocked her in bedWow this thread spiraled out of control.
says he wants feedback from a fox main after saying he does not want it and thinks its biased and i think we all know if this fox does not agree with aerros11 aerros11 will say he is wrongNo it really hasn't. If you keep commenting on how you think it has "spiraled" then it eventually may, otherwise more feedback is welcomed, especially from a Fox main.
close. You basically have to be good with the character in order for me to believe your feedback. This is a standard principle in balancing any video game. DoctorKirby for example told me that Ganondorf was garbage because I removed his spikes. Then I bested him with my Ganon and all was settled.says he wants feedback from a fox main after saying he does not want it and thinks its biased and i think we all know if this fox does not agree with aerros11 aerros11 will say he is wrong
havent you ever heard the saying you have to be a master chef to know a food tastes like dog ****?says he wants feedback from a fox main after saying he does not want it and thinks its biased and i think we all know if this fox does not agree with aerros11 aerros11 will say he is wrong
At this point is basically you have to agree with him. Really everyone is just getting triggered because he was claiming it was the most balanced version but I stand by my earlier statement that theres different balances for different levels of play and this one suits him so theres not really a need to harass him about it. Just let the topic die.havent you ever heard the saying you have to be a master chef to know a food tastes like dog ****?
basically the same principle here
Hes gotten the criticism and chosen to ignore it which is up to him. Somehow though this thread has diverted to using personal attacks.Yeah leave this guy alone, criticism from players that suck isn't constructive at all. If you can't beat this guy in netplay, then your criticism isn't worth spouting.
Who wants to bet that this is an alternate account.Yeah leave this guy alone, criticism from players that suck isn't constructive at all. If you can't beat this guy in netplay, then your criticism isn't worth spouting.
Plsshut up roy main
Technically Roy's hair is red not orange and gingery.TheClamFace You'll get used to it, magicscrumpy really hates gingers that use butter knives for weapons.
Oh ****.
Seriously? Stop criticizing him for that, you don't main the top 8 characters so you can't accuse him of that.Wow. Just go play smash 4 or something. Here's what I gather from your replies
1: You don't want Fox to be op (Ok that's good)
2: You don't want any character in top 8 to be viable (Wtf)
Yeah, go play smash 4, rename this patch to "Melee for people who only like smash 4" and delete this thread. Thank you for your time.
I'll have to revisit knockback per character if that's the case. It is to be expected with the damage balance.Luigi's nair is literally unusable. Not even safe on hit until like 140%. Puff's dair is worse, it's never safe on hit.
Hmm "11sorea" --> "Aeros11". He's not even being subtle anymore (and he spelt his name wrong), why does anyone take this guy seriously?Seriously? Stop criticizing him for that, you don't main the top 8 characters so you can't accuse him of that.
I won the bet. Someone owes me premium. But who?Who wants to bet that this is an alternate account.
1.09 now available. Thanks for all the stages, guys!
Also, I'm not really sure how to use spoiler tags if anyone can clarify~
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Your constructive feedback is much appreciated..whenever that happens (especially if about your main).this is the best thread on trashboards
I appreciate a lot of what you've done, but by HUD re-enabled, I don't have the new version yet so I can't test, but I hope the stocks/time/magnifier glass are also back as well.It has been done.
I've changed things according to your general feedback
HUD
- enabled percents only.
Physics/Bounciness
- I haven't changed anything about that so I'm not sure where this is coming from
Weak Attacks
- truly authenticated thanks to https://ddhuet.github.io/KBSimulator/
True Balanced
- It really is meant to be, in the end, the most balanced melee version at least
Some characters still need tweaking of course but it's closer to the finish line.
Thanks for ALLLLL of your feedback ^ ^
'really helped~
Before by the way and still:I appreciate a lot of what you've done, but by HUD re-enabled, I don't have the new version yet so I can't test, but I hope the stocks/time/magnifier glass are also back as well.
I'm unsure what the bounciness is too, but play and G&W and compare it to his vanilla feel. Jump around a lot. It feels very wonky.
Can't say much about weak attacks since I don't have the new build.
Other than that, I'd just like to make a recommendation, it's nothing that buzzes me off too much, but it just makes the actual building process a lot quicker. I'd suggest making xDelta patches instead of the ISO with GCR. If you need help with making versions for all of the Melee versions, I'll help out. I have 1.00-1.02. But yeah, it makes the building process a lot quicker, and it's more simple to understand.
xDelta patches can't mess with the physics though. xDelta doesn't have anything that specifically changes those pieces, all it does is try to copy over pieces of data in other files (I'm no programmer, but this is from what I can understand). If it did actually specifically change those parts, then I'd be amazed. I'd expect it to corrupt rather than actually run functionally with messed up physics.Before by the way and still:
Blue Platform = 3 stocks left
Red = 2
Black = 1
Though.. the debug menu messes with that still right now.
I only enabled the stocks and percent. You'll know why the magnifier is gone once you master where your character moves off-scree (no offense).
Maybe the delta patches are messing with the physics by the way. So if that is the culprit then I'm not going to be too fond about those delta patches .__.
The weak attacks (I had gotten the "formula" wrong for knock back growth before) are all good now.
I'm still on the fence about Jiggs and ness especially though. As in, ness needs something to help him recover better and Jiggs needs more tools
Oh right, that time is rolling in again.xDelta patches can't mess with the physics though. xDelta doesn't have anything that specifically changes those pieces, all it does is try to copy over pieces of data in other files (I'm no programmer, but this is from what I can understand). If it did actually specifically change those parts, then I'd be amazed. I'd expect it to corrupt rather than actually run functionally with messed up physics.
Either way, I'll have to try the new version out sometime. Got school and stuff in the way for right now, but I'll put it on my to-do list for this week. Thanks for fixing up stuff! Let's just hope it's better now.
EDIT: About the HUD, I guess I can be satisfied with everything except magnifier glass. It just seems a bit annoying, because even in SD Remix, that's enabled. And it's also confusing for the person who got launched. You'd basically have to recover with a lot of luck if you got launched far.
There are some things on the back of my mind.Why are fox's kill moves so weak for no reason. I can up-b into an opponent and kill them rather than actually comboing/followingup into an upsmash. Most of the time it's on accident when I'm trying to recover. NONE of his aerials have true kill potential until very high percent. The KBG on his moves are absolutely terrible. And as for chaingrabbing, you can still chaingrab combo him with ness, pichu, mewtwo, and some others(same as falco).
Ness is horribly unbalanced, his falling speed is near to non-existant meaning you can try your luck offstage with 5 dairs and still make it back onstage. His fastfall is also ridiculous since it makes it nearly impossible for the opponent to catch you unless they have some sort of read. Fthrow has too much BKB and combined with the fact you can nair/dair 5 times off stage my friend and I found it extremely broken. He has almost no combo game and mainly relies on grabs.
Pichu is basically the new Captain Falcon with jab reset dairs and guaranteed follow ups after his upthrow on most of the cast regardless of DI. Side-b is way to overpowered as it negates projectiles and does way too much damage and KB. There's way too many things with him that make him better than ever choosing Fox or Falco. Fox vs Pichu I would say is like 80-20 in pichu's favor.
Overall the amount of hitstun, knockback, and even damage do not really contribute to any new combos nor does it really show who's better. It seems like most of the vanilla top tiers are now either unusable or unrewarded for skillful play. There seems to be a lot less combos since it feels like the angles were purposely changed to prevent them. Removing combos and in a way also follow ups for most of the characters makes it unbalanced. I think you should take more time reevaluating each character's moves, traits(weight,gravity,etc), combogame(IASA,hitstun,blablabla), and match ups against the other characters to make it better suited for what you want; A skill based game. You might need to restart from the top honestly because it would be harder to morph it into what you want to achieve at the moment. I didn't cover every thing that was wrong but I hope you good luck since it's probably going to be difficult to achieve a completely balanced melee like what SDR has done.