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SSBB Crawling

Fate-ality

Smash Rookie
Joined
Apr 1, 2007
Messages
5




I'm not positive about this or anything knowing it's just a movie but who knows, just see for yourself, I think it's very possible.
 

full_95

Smash Journeyman
Joined
Nov 22, 2006
Messages
305
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Lancaster, PA / Golden, CO
what would we do without the nooblets? haha, youre not the first to notice that bro, it's been confirmed that there will indeed be crawling in brawl. weve known for like... ever (and by forever i mean long enough ago that it's common knowlege on the boards). little hint for you next time, use the search button under the calendar link that's a pokeball right now.
 

Fate-ality

Smash Rookie
Joined
Apr 1, 2007
Messages
5
=D yaay!! and what would u do without us? not waste ur time answering our questions over and over again?
 

DarkFr0g

Smash Apprentice
Joined
Sep 10, 2006
Messages
100
Location
Chicago, Illinois
Yeh, there isn't much point to crawling. I guess it'll just be a fun movement feature. I expect a lot of people crawling back and forth randomly to taunt opponents or something.
 

Devastlian

Smash Lord
Joined
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Messages
1,618
Location
Rodeo, California.
Well, as a movement option, crawling may not seem very useful but think about some of the other applications they could have. Mobile crouch cancelling is one. There could be ledge crawling. They could put in a crawl attack(s) that may be decent moves. I think the transition from crawling to not-crawling will also be a big factor in its use. I wouldn't dismiss it right away, though.
 

Wrath`

Smash Master
Joined
Jan 13, 2007
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4,824
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Binghamton, NY
One thing i have been worried about with crawling.

You know how in melee you hold down to crouch,and when you release it you pop back up. now that there is crawling,do you think when you crouch and let go of down you will stay down and tilt l or r to move?This could case some combos not to be fast if you have to click up.And if you click up you might accidently jump.


Hopefully all you have to do is crawl by donward tliting to the left or right so you pop back up without tilting up.
 

MUGG

Smash Apprentice
Joined
Jan 2, 2007
Messages
140
Location
Germany
When you Crouch with GaW or Shiek you can't get hit by blasters.
And then you may move horizontally. I think it's a plus. But with Pikachu and co. crawling is useless... That's my opinion.

(sry 4 my bad engli$h)
 

Cisne

Smash Apprentice
Joined
May 27, 2006
Messages
181
i can hit sheik and mr G&W with falco´s shl when they crouch o_O

I cant think a way to use that new move. except if they cancel something.. ? x_x
 

KevinM

TB12 TB12 TB12
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I can't really see crawling being useful especially since i'm assuming you would move slower, and moving slow is bad
 

Superstar

Smash Champion
Joined
Feb 9, 2007
Messages
2,351
Location
Miami, Florida
I think he's kidding. Something like that HAS to be a joke.

At first glance, crawling seems useless, but maybe it can be useful. Maybe you can dodge while crouching. It would not make crouching awesome, but it would make you less vulnerable.
 

h1roshi

Smash Hero
Joined
Sep 11, 2005
Messages
5,652
Location
Kissimmee, Florida playing melee! (f*** brawl, th
maybe crawling by itslelf might not be that useful..but who knows...i bet if they added it in...its for a reason...i completely disagree with allthe people who are dismissing it already...i mean...maybe if your running and you go right into a crawl you will "SLIDE"...kinda like the old Mario games...possibly replacing wavedashing...orcomplimenting wavedashing if it makes it to the next game...but it is too early to dismiss this new move...so please stop....peace

-hiroshi
 

Bowserlick

Smash Hero
Joined
Jul 25, 2005
Messages
5,136
Crawling will give the game more depth. Think of it like this.

In Melee characters were allowed to spot dodge, air dodge, wall kick (a select few), given more throwing options and given an extra special move.

So what can Brawl add in terms of mechanics? It seems like there will be a quick way to dash backwards, but I think the main mechanic will be crawling.

Now there are three elements to a fight. Ground, aerial, and crawling. Perhaps crawling will just be a way of crouch canceling while moving. But I don't think that is the case. I think crawling will open up another set of directional moves.

So Snake might be an alright ground and air fighter but excell in crawling combat. See?
 

Vampirekain

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Joined
Feb 15, 2007
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Bowserlick is right! They may even open up new moves able to be used only while crouching.Like diagonally left/right or even put a special tilt (E.g Samus) but only when you're crouching! I too believe that crouching will open new aspects pf the game and make it much more exciting.
 

Malificent

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Joined
Apr 19, 2006
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Dayton, Ohio
Maybe only certain toons will have the crawling ability. Like Bowserlick said, only a select few had Wall Hopping, what if only a select few had crawl? Other than Snake, Wario and Pikachu, who else have they shown on demo that can crawl? When i get home on my computer instead of these crappy school computers i'll re-watch both trailers to see, but I am pretty sure they have only shown those three.
 

Speedsk8er

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Joined
Apr 16, 2006
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Raleigh, NC
Maybe only certain toons will have the crawling ability. Like Bowserlick said, only a select few had Wall Hopping, what if only a select few had crawl? Other than Snake, Wario and Pikachu, who else have they shown on demo that can crawl? When i get home on my computer instead of these crappy school computers i'll re-watch both trailers to see, but I am pretty sure they have only shown those three.
True. crawling could be the wall jump of this game. Essentially useless but a situational lifesaver.

Example: Falco dair-spikes a Ylink on Fourside. Just before he dies, he walltechs and wall jumps his way out to a Nair KO.
I'm expecting the stages to get more Power Stone-esque in Brawl. What if there`s a stage that has a room in which you have a certain amount of time to get through. So, the door's closing and if you're trapped, you're dead. The door is too low for Snake to runpast but if he crawls, he'll live. It`s probably dependent upon stage whether this is useful.
 

Fawriel

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Also note that Snake is seen jumping into the crawling position from his dash. That's mobility if I ever saw any...
And even if crawling just allows you to move forward while crouching, it would be potentially useful for, say, Kirby.
 

Dimetrodon

Smash Rookie
Joined
Apr 15, 2007
Messages
24
Location
Missouri
Crawling will give the game more depth. Think of it like this.

In Melee characters were allowed to spot dodge, air dodge, wall kick (a select few), given more throwing options and given an extra special move.

So what can Brawl add in terms of mechanics? It seems like there will be a quick way to dash backwards, but I think the main mechanic will be crawling.

Now there are three elements to a fight. Ground, aerial, and crawling. Perhaps crawling will just be a way of crouch canceling while moving. But I don't think that is the case. I think crawling will open up another set of directional moves.

So Snake might be an alright ground and air fighter but excell in crawling combat. See?
Why would you want to crawl if you could run instead? Even if it adds new moves, you would be a heck of a slow target. I just don't see how crawling could make the game deeper if all it does is slow down the pace. But you never know, I guess...
 

Caael

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True. crawling could be the wall jump of this game. Essentially useless but a situational lifesaver.

Example: Falco dair-spikes a Ylink on Fourside. Just before he dies, he walltechs and wall jumps his way out to a Nair KO.
I'm expecting the stages to get more Power Stone-esque in Brawl. What if there`s a stage that has a room in which you have a certain amount of time to get through. So, the door's closing and if you're trapped, you're dead. The door is too low for Snake to runpast but if he crawls, he'll live. It`s probably dependent upon stage whether this is useful.
Or a stage with a moving block, most likely Brinstar depths that takes longer to get around if you cant crawl under it.

Another example would be that you could hide away in little caves that are only accessible by crawling. But I guess that would be prone to camping, so maybe not.
 

sonofashrub

Smash Apprentice
Joined
Nov 2, 2006
Messages
149
Location
College Park, MD
i dunno.
crawling sounds kinda cool. You'll be able to move under those laser spammers
and maybe it'll add a few more moves.
crawl-f, crawl-b. you know.

maybe there'll be secret hiding spots in the snake level where you can hide from guardz laowlkjdlwakjdlwakjdlwlololol hahahahaha poopoo.

I don't even know what I'm saying anymore.
 

Dragon_Hawk

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Oct 26, 2006
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Toronto, Canada
If there are worthwhile moves in crawling, they will be found. That's not an assumption, it's a fact. If there are new moves in crawling, some of them will be good and some of them - provided they exist - will be **** abusable by some characters, in certain matchups, etc.

For example, let's say you can cancel crawling by jumping. Well, what's there to stop you from running up to someone, dash cancelling into crouch, knocking them up and then hitting them with an aerial? Crouching and hitting them, then wavedashing away? Crouching and tapping them with a weak hit and cancelling into a jc grab? We know so little about crouching that it's mind-boggling that you can write it off so quickly. What if crouching becomes a mobile CC? Situational? Yes. But unusable? I doubt it.

It's in there for a reason. Writing it off as stupid so soon while simultaneously knowing absolutely nothing about it is rather... silly.
 

Dimetrodon

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Joined
Apr 15, 2007
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Missouri
If there are worthwhile moves in crawling, they will be found. That's not an assumption, it's a fact. If there are new moves in crawling, some of them will be good and some of them - provided they exist - will be **** abusable by some characters, in certain matchups, etc.

For example, let's say you can cancel crawling by jumping. Well, what's there to stop you from running up to someone, dash cancelling into crouch, knocking them up and then hitting them with an aerial? Crouching and hitting them, then wavedashing away? Crouching and tapping them with a weak hit and cancelling into a jc grab? We know so little about crouching that it's mind-boggling that you can write it off so quickly. What if crouching becomes a mobile CC? Situational? Yes. But unusable? I doubt it.

It's in there for a reason. Writing it off as stupid so soon while simultaneously knowing absolutely nothing about it is rather... silly.
Were you talking to me? I never said that crawling wouldn't have good moves, just that it would be so slow that other moves would probably be more effective. And I don't know if you've noticed, but we're talking about crawling here, not crouching. They are not the same thing. You could do all the examples you just listed in Melee, and the reason they don't really work is that you have to crouch after a dash, which slows you down considerably, giving your opponent time to react.
 

Creo

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You could crawl and possibly wavedash during the crawl(or spam lasers) Also, it could be given to the characters that aren't provided with a wall jump as their ability.
 

Dragon_Hawk

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Were you talking to me? I never said that crawling wouldn't have good moves, just that it would be so slow that other moves would probably be more effective.
No, I wasn't. I made a general statement. How do you know exactly how slow crawling is? Moreover, how do you know that - provided some characters can use crawling moves - they aren't awesome enough to merit the use of crawling? If someone has some highly effective stuff in crawling then it will be found, exploited and people will figure out how to use it even with the loss of movement speed. There's every possibility there isn't, but I'm saying don't write it off just yet. If nothing else it looks like a movement trick and we never run out of uses for those.
 

Creo

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As it is a good statement. For all we know, crawling could be the best thing in the game (just an example) so don't doubt it and just wait for it to come out or new trailers to see what it gives.
 

Dimetrodon

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Apr 15, 2007
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Missouri
No, I wasn't. I made a general statement. How do you know exactly how slow crawling is? Moreover, how do you know that - provided some characters can use crawling moves - they aren't awesome enough to merit the use of crawling? If someone has some highly effective stuff in crawling then it will be found, exploited and people will figure out how to use it even with the loss of movement speed. There's every possibility there isn't, but I'm saying don't write it off just yet. If nothing else it looks like a movement trick and we never run out of uses for those.
Well, judging by the video, crawling looks pretty slow. And I think it's a safe assumption that crawling will always be slower than walking, just by definition. But you never know, I guess.

You're right, though, I shouldn't have completely written off crawling. But since we don't even know if any characters have crawling attacks, whether those attacks will be useful, or whether every character even has the capability to crawl(Metaknight would look pretty wierd), it's not that terrible of a prediction to say that it won't be extremely useful.

Whatever. If it is useful, great. If not, that's fine with me too.
 

Milos

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Hypothetically, say you're fox, more brokeness = being able to shoot lasers while crawling. you could do d.B normally, but for a neutral crouching B, just hit B while crawling. useful for anyone with a projectile.... Edgeguarding more effectively by making yourself a smaller target on the edge. If you could grab the edge just by crawling to it, edgehogging would be much easier.
 

Xsyven

And how!
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I think it's just like ducking, while moving.

It's a crouch cancel that moves! Not a bad idea.
 

Sheik_the_Geek

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Racine, WI
I think it's just like ducking, while moving.

It's a crouch cancel that moves! Not a bad idea.
Ill go one step further and say this crouch move may even prevent knockback, sliding across the stage, or even reduce damage taken...its not beyond the realm of possiblity.
 

Cubelarooso

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I see two possibilities:

Crawling is performed by crouching then moving the stick to a diagonal position. This would allow going into and getting out of a crouch faster and easier. However, you probably would simply have your crouch attack. This method makes crawling smoother but less useful.

Crawling is a mode activated by pressing the currently unused Dv. This would allow up to 7 new attacks and a new B. However, it'd be less automatic to reach for the D-pad and would require stopping. This would make crawling more useful but more problematic.

Both would allow movement while ducking under some attacks (mostly projectiles and grabs) and crouch cancelling.

I prefer the second one, as I'd like a new B attack. Plus, it fits with Sakurai wanting a game of "regulated speed."
 
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