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Social Spoon Sword Social

U-Throw

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Hm... You know, I think I'm convinced. I guess Lucina doesn't have to be a beginner version of Marth. I think she does work better with her own identity. I have no idea how to go about realizing that, though. Being faster would definitely be a good starting place, and more shield-push would be nice, as well, since it would make her attacks safer on shield. I mean, if Lucina doesn't have to worry about spacing in order to deal the optimal amount of damage, then it stands to reason that she shouldn't have to worry about spacing in order to throw out her attacks. Alternatively, improved frame data could achieve a similar result while also making her feel substantially different from Marth, I think. I don't really know which would be better, though. Like I said, I have no idea how to go about differentiating Lucina from Marth while also keeping her balanced.

As for Mewtwo's lack of charging damage on Shadow Ball, I agree that getting it back would be nice. He would definitely benefit from it. Also, speaking of attacks that don't deal electric damage anymore, does anybody else remember how Mewtwo's get-up attack in Melee dealt electric damage if it connected right next to his body? That was really weird:laugh:.
 

Aninymouse

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B-but guys! If Mewtwo had charging damage he'd be a clone of Lucario! Oh wait...he already is...in the minds of the foolish.

Or Orokana as Japanese Mewtwo says. Speaking of which, I've been debating saving up a bit to get a Japanese copy of Sm4sh. Not sure if it'd work in my American Wii U but if it does that'd be awesome. Prefer a lot of the Japanese voices over the English ones.
For some reason I always forget "orokana" means "foolish." I keep thinking it means "I won't lose," but that's some variation of "makenai" or "makerarenai."
 

Krysco

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Either give Shadow Ball its charging hitbox back or make it like every other charge move not named Aura Sphere and let Mewtwo act instantly after it's fully charged. Seems really pointless to have to cancel it with a defensive option or firing it immediately. Odd too since he had the charging hitbox in Melee and lost it. Laziness on the dev or considered op? Or maybe it was to further separate :4lucario: and :4mewtwo:
 

Murlough

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I figured it was them trying to differentiate Lucario and Mewtwo.

I mean, we all know how this community feels about clone characters. :shyguy:
 

Metros

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This really makes me want to get back into drawing again. I've lost so much motivation to draw lately. Mostly due to being in pain all the time.

Had to share. :3

 

Aninymouse

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This really makes me want to get back into drawing again. I've lost so much motivation to draw lately. Mostly due to being in pain all the time.

Had to share. :3

Holy moley, that is so adorable! You're a fantastic artist!
 

/Lucina

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I've learned to accept Mewtwo's lack of damage while charging Shadow Ball, but if it came back, I'd be very, very happy.

Also, I was surprised to come in here to talk about Mewtwo and see this discussion about my other main. I expect being in the shadow of Marth as a clone/'easy-bake' Marth will be her legacy for the rest of Smash's lifetime unless another balance patch actually chooses to differentiate her more. That being said, I've never felt guilty or apologetic about playing her.
 

MewtwoMaster2002

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I've learned to accept Mewtwo's lack of damage while charging Shadow Ball, but if it came back, I'd be very, very happy.

Also, I was surprised to come in here to talk about Mewtwo and see this discussion about my other main. I expect being in the shadow of Marth as a clone/'easy-bake' Marth will be her legacy for the rest of Smash's lifetime unless another balance patch actually chooses to differentiate her more. That being said, I've never felt guilty or apologetic about playing her.
One of the reasons I like playing as Lucina for fun is because of her better alternate colors.
 

Aninymouse

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I've learned to accept Mewtwo's lack of damage while charging Shadow Ball, but if it came back, I'd be very, very happy.

Also, I was surprised to come in here to talk about Mewtwo and see this discussion about my other main. I expect being in the shadow of Marth as a clone/'easy-bake' Marth will be her legacy for the rest of Smash's lifetime unless another balance patch actually chooses to differentiate her more. That being said, I've never felt guilty or apologetic about playing her.
I just like playing Lucina more because Laura Bailey has such a lovely voice. I can use Marth or Lucina okay-ish, though. It doesn't bother me to switch to the king on a whim. I tend to play more defensively as Marth, but more aggressively as Lucina.

Welcome to our corner of the internet, btw! Hope you enjoy your stay. We try to have fun in this thread, and have some good analysis and discussion throughout the forum.

I'm actually kind of shocked how dead most character forums are! The Mewtwo forum is bustling with activity by comparison. It honestly makes me sad, though, to bop over to forums for characters I like (who aren't Mewtwo) and there's been like 1 post a week.
 

/Lucina

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One of the reasons I like playing as Lucina for fun is because of her better alternate colors.
I love her alternate colors, certainly more than Marth's. When I mained Marth in Melee and Seconded him in Brawl, I liked using his white costume, but for some reason I don't love it as much as I used to anymore. And I can't really get into his black outfit either. :4lucina: and :4corrinf: 's black & white/grey variants both look amazing by contrast imo. On the occasion that I do use Marth I use his 'classic' color. The colors are more vibrant and pleasing to the eye to me (it fits especially well in Smash 4).
 

420quickscoper

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I just like playing Lucina more because Laura Bailey has such a lovely voice. I can use Marth or Lucina okay-ish, though. It doesn't bother me to switch to the king on a whim. I tend to play more defensively as Marth, but more aggressively as Lucina.

Welcome to our corner of the internet, btw! Hope you enjoy your stay. We try to have fun in this thread, and have some good analysis and discussion throughout the forum.

I'm actually kind of shocked how dead most character forums are! The Mewtwo forum is bustling with activity by comparison. It honestly makes me sad, though, to bop over to forums for characters I like (who aren't Mewtwo) and there's been like 1 post a week.
Probably because there's a lot more people picking up the character since 1.1.3. I can't remember if there was this much activity back before 1.1.3, but this is just a really fun character.
 

Smashifer

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I'm actually kind of shocked how dead most character forums are! The Mewtwo forum is bustling with activity by comparison. It honestly makes me sad, though, to bop over to forums for characters I like (who aren't Mewtwo) and there's been like 1 post a week.
The Wii Fit boards are like no-man's land. You could even say there are more people active in no-man's land than in the Wii Fit boards!
 

/Lucina

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Probably because there's a lot more people picking up the character since 1.1.3. I can't remember if there was this much activity back before 1.1.3, but this is just a really fun character.
Exactly, the buffs were great and made some people give him a second chance, I think. Him being improved is just a sweet bonus that I never expected we'd be lucky enough to receive. I've felt similar happiness this last patch with Lucinarth's changes, particularly the increased attack range.

ty for the welcome btw Aninymouse, I'm surprised that many of the other character threads are so anemic in their activity. That's a shame.

I absolutely love how Mewtwo moves, especially in the air. It seems to throw some people off.
 
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Well for about one page, this was the Lucina social... [/unfunny]

Zelda's forum has an enormous amount of content as well, I stumbled upon its nearly 3000 pages a couple days ago.
1.1.3 has worked wonders for Mewtwo, I hope that 1.1.4 does the same for the newly buffed FE sword specialists.
Back before the Smash Ballot concluded in Bayonetta, Isaac's forums were very active. That's where I was before here.
 

/Lucina

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Well for about one page, this was the Lucina social... [/unfunny]

Zelda's forum has an enormous amount of content as well, I stumbled upon its nearly 3000 pages a couple days ago.
Oh, good. Zelda needs love. She is really fun. Personally, though... even though I am not wrapped up in tiers too much, I still wish she could be ranked somewhere besides bottom/low tier for once in a Smash game. I am drawn to sword users in general, I think, but I also love magic type characters. I think there need to be more sorcerer/energy attack characters in Smash. In fact, I think that Ganondorf should have gone this direction as well, being able to throw out dark magic attacks that are unique. Give him a projectile type move or two, change up how he plays by quite a bit. I love sorceresses especially, some of my favorite characters are magic users, like Lina Inverse from Slayers.


Mewtwo to me is sort of a 'sorcerer'/magic type fighter.
 

ZephyrZ

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Lucina isn't beginner Marth. Why do people say that? "Because you don't have to worry about landing tippers with her."
Because Sakurai himself practically said it.
He said the reason he made Lucina a clone rather than an alt is for people who have trouble landing tippers.
Ok first of all, anyone who says landing tippers is hard needs more practice. I don't main Marth but when I use him for fun I land tippers left and right. It isn't a super challenging thing that requires the need for a "Beginner" version of a character.
You're forgetting a very large portion of the smash brothers audience plays casually.

I hate being the bad guy here, but having a slightly less nonexistent combo game doesn't do nearly enough to make her stand on her own, especially when Marth's tippers will help make up for the combo damage he misses out on anyway.

I'm not saying she's 1,000% worse than Marth or anything, but I don't see any real reason to use her competitively other than character loyalty. It's a shame to, because I actually prefer Lucina both by design and character over Marth by a longshot.
 
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meleebrawler

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Oh, good. Zelda needs love. She is really fun. Personally, though... even though I am not wrapped up in tiers too much, I still wish she could be ranked somewhere besides bottom/low tier for once in a Smash game. I am drawn to sword users in general, I think, but I also love magic type characters. I think there need to be more sorcerer/energy attack characters in Smash. In fact, I think that Ganondorf should have gone this direction as well, being able to throw out dark magic attacks that are unique. Give him a projectile type move or two, change up how he plays by quite a bit. I love sorceresses especially, some of my favorite characters are magic users, like Lina Inverse from Slayers.


Mewtwo to me is sort of a 'sorcerer'/magic type fighter.
Sometimes, it feels like people subconsciously don't want Zelda to be good. When she got effective tools in Project M, players complained. And I get the feeling enough of a stink was raised over Brawl Zelda's scrub-stomping moves to get them nerfed (Din's Fire and usmash mainly).
 

ZephyrZ

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Sometimes, it feels like people subconsciously don't want Zelda to be good. When she got effective tools in Project M, players complained. And I get the feeling enough of a stink was raised over Brawl Zelda's scrub-stomping moves to get them nerfed (Din's Fire and usmash mainly).
I've seen the point raised that powerful projectiles are treated like a huge bonus for a character by the balancing team, probably because of how useful they are in free-for-alls.

Take Samus, for instance. Why don't they buff her? Because her play style is so focused on Charged Shots and Super Missles into the chaos of casual matches. Zelda? Same thing. Din's Fire and Phantom Slash may be hard to land in 1vs1, but in a free-for-all, people don't always have time to focus on dodging those things. Also, if I recall correctly, hasn't Thoron been nerfed?

I also feel Shadow Ball is one of the reasons they made Mewtwo so light, but at least that move definitely carries its weight in 1vs1 to make up for that.
 

/Lucina

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I had a friend who complained a lot about my Zelda Up Smash in Brawl... I miss those days. Zelda's still fun though. Two words: lightning kick
 

Furret24

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The Zelda and Mewtwo Social thread are the only social threads still really active.
:162:
 

ZephyrZ

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The Zelda and Mewtwo Social thread are the only social threads still really active.
:162:
The Corn social is still pretty active, and it probably will be for a while with FE:Fates just around the corner.
I'll bet they Bayonetta social is active to, with her just coming out and all...

I recall the Link social being active quiet some time ago. They weren't very welcoming. I didn't do anything to get on their nerves, so I should of been fine, but I really didn't like hanging around there. Eh, I spent such little time there they probably don't remember me anyway.
 

U-Throw

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This really makes me want to get back into drawing again. I've lost so much motivation to draw lately. Mostly due to being in pain all the time.

Had to share. :3

D'aww... Mewtwo looks like a soft, lovable...kangaroo-cat-thing(?) with Insomnia. Well, I mean, he would have Insomnia, but he's not Mega Evolved, so maybe it's just sleep deprivation:p. Seriously, though, great job! I love the way you draw Mewtwo! And I'm really sorry you have trigeminal neuralgia. You're always welcome here, and it's fun to talk with you and look at your art. :)

Also, welcome to SmashBoards, /Lucina /Lucina ! I hope you enjoy your stay! And, just so you know, I greatly enjoy using Lucina casually, much moreso than Marth. She's fun to play with, even if she's not necessarily as good as him.

Are all of the other Socials really dead? Even Bayonetta's, Corrin's, and Cloud's? Speaking of Corrin, I really should pop in there and get familiar with the place. If I'm going to secondary Corrin, I might as well get to know her subforum.

EDIT: Well, nevermind about Corrin. ZephyrZ ZephyrZ answered that part of my question before I even posted it. He must be borrowing some of Mewtwo's psychic energy:p.
 
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Furret24

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The Corn social is still pretty active, and it probably will be for a while with FE:Fates just around the corner.
I'll bet they Bayonetta social is active to, with her just coming out and all...

I recall the Link social being active quiet some time ago. They weren't very welcoming. I didn't do anything to get on their nerves, so I should of been fine, but I really didn't like hanging around there. Eh, I spent such little time there they probably don't remember me anyway.
Oh yeah, forgot about them.

I can't think of any other really active Social thread from the original characters though.

:162:
 

/Lucina

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I'm pleased with how active and friendly the Mewtwo subforums & social thread have been on my first day already, so I definitely plan to stick around. :estatic: Seems to be kinda quiet on the Lucina front... at least atm.

Thanks for the welcome U-Throw.

That existential crisis you have when you have a history of maining Link all the way back to Smash 64, and then hate playing against him in the new Smash game. :crying:

Then again I took to Young Link over regular Link not long into my time playing Melee and never really looked back. When Brawl came out I used Toon Link in place of Young Link, and it was great. Nowadays I still miss Young Link and wish he had been given a chance to return, but I knew all along that his chances were basically nothing (3 Links lol).
 

U-Throw

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I'm pleased with how active and friendly the Mewtwo subforums & social thread have been on my first day already, so I definitely plan to stick around. :estatic: Seems to be kinda quiet on the Lucina front... at least atm.

Thanks for the welcome U-Throw.

That existential crisis you have when you have a history of maining Link all the way back to Smash 64, and then hate playing against him in the new Smash game. :crying:

Then again I took to Young Link over regular Link not long into my time playing Melee and never really looked back. When Brawl came out I used Toon Link in place of Young Link, and it was great. Nowadays I still miss Young Link and wish he had been given a chance to return, but I knew all along that his chances were basically nothing (3 Links lol).
Eh, I don't really see a problem with Young Link returning. I don't have a problem with clones because, as far as Smash goes, they don't take any development time away from original characters. I actually used to main Dr. Mario, and I use Lucina casually, so I suppose I enjoy them more than anything:laugh:. Anywho, ever since Toon Link got Fire Bow as his second Neutral Special, I thought it would be cool to have Young Link use Ice Arrows instead of Fire Arrows, especially since Smash doesn't have that many icy moves. Maybe give him some extra stat differences, too.

That's assuming he remains a clone, of course. Young Link has a whole world of possibilities if you consider his potential to be a unique character. Even assuming that transformations will be absent in all future Smash games, which would rule out using Masks in order to assume his various forms, Young Link could still use any of the LoZ series's plethora of items in his moveset. Just my two cents, of course.
 
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ZephyrZ

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Pichu would be a great clone to see return, just because I could troll For Glory players by beating them with a poor-man's Pikachu.
 

/Lucina

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I had sort of been turning over an idea in my mind for 'Classic Link', a Link with appearance and costumes based off the original LoZ and A Link to the Past. I've had a hard time thinking up what other items he could use though. It seems like the handheld Zeldas actually have some of the more interesting alternative items that could be incorporated into a moveset: Roc's Cape, Switch Hook, Seed Shooter or Slingshot. ALttP does have the Elemental Rods and Magic Canes, on the other hand.

I remember back when the Smash poll was being held, I had voted for two characters: Simon Belmont (Castlevania really feels like it needs to be repped already and Simon would have a unique fighting style), and Ravio. I think it's been long enough for Ravio's true nature to even be revealed in his character; they already effectively did this with Lucina imo. If you know about Ravio's character completely I think that his place on the roster seems solid enough. He could use the Hammer for one or more of his Smash attacks, the bow or an elemental rod as a projectile, the Tornado Rod for recovery (with a windbox thrown in), and so on. His Final Smash would be his pet bird Sheerow dropping off a bag of 'Nice' versions of all his items. For a limited time all his item-based attacks are improved dramatically, then when it's over Sheerow swoops in and takes them back, like when Link dies in ALBW when holding rented items. Oh, and one of Ravio's moves could involve tossing Rupees at the opponent, and maybe have a random element to it like Villager's turnips, where sometimes I higher value colored Rupee is thrown that does more damage and/or knockback.

And he'd have to have his unmasked self as a costume. ;)
 

meleebrawler

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I've seen the point raised that powerful projectiles are treated like a huge bonus for a character by the balancing team, probably because of how useful they are in free-for-alls.

Take Samus, for instance. Why don't they buff her? Because her play style is so focused on Charged Shots and Super Missles into the chaos of casual matches. Zelda? Same thing. Din's Fire and Phantom Slash may be hard to land in 1vs1, but in a free-for-all, people don't always have time to focus on dodging those things. Also, if I recall correctly, hasn't Thoron been nerfed?

I also feel Shadow Ball is one of the reasons they made Mewtwo so light, but at least that move definitely carries its weight in 1vs1 to make up for that.
Why does everyone think Samus got nothing over the course of patches? They're not things like new throw combos for superheavies, but an improved nair, decreased landing lag on fair, stronger usmash plus indirect buffs from the shieldstun update are nice quality of life buffs.

I had a friend who complained a lot about my Zelda Up Smash in Brawl... I miss those days. Zelda's still fun though. Two words: lightning kick
See that's another thing, do we really want to go up against effective (ie safe) lightning kicks?
 

ZephyrZ

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Why does everyone think Samus got nothing over the course of patches? They're not things like new throw combos for superheavies, but an improved nair, decreased landing lag on fair, stronger usmash plus indirect buffs from the shieldstun update are nice quality of life buffs.
My bad, I meant significant buffs. If you compare her to Ike or Charizard, it's almost like she wasn't touched at all.
 

ZephyrZ

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If there's something I learned form the Lucina discussion earlier, it's that we competitive players can really take spacing skills for granted. It was only just a year ago that I started competitive Smash, and back then, I had trouble landing the sweestpots on Charizard's Nair and F-tilt. Lucina was definitely easier for me to use than Marth.

I don't think a safer version of Zelda's lightning kick would be broken if they still didn't make it easier to sweetspot. Casual players would have a hard time landing it in Free-For-All, and competitive players would still have her poor mobility and other weaknesses to deal with.
 
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I think the best way to balance Zelda would be increasing her sweetspot sizes, but not changing any other attributes. Level 9 Zeldas are brutal because they can land the sweetspot every single time without fail, so how about humans get the ability to actually land the sweetspot?
Attacks with sweetspots that could use a slight enlargement- Lightning kicks, up air, down air, Din's Fire, forward smash, Phantom Slash (yes, pretty sure the tip of the sword deals more damage)
Decreasing a hitbox size is how they nerfed Sheik, so how about the opposite is done for Zelda?
 
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