Igzex
I wish I looked this good with lipstick
- Joined
- Nov 2, 2014
- Messages
- 641
...This isn't Melee. This game is not using Melee's Physics so of course nobody could wave dash or DJC including Mewtwo. Why is the writer complaining about this. Does he think Mewtwo should exclusively have the ability to wavedash and DJC in this game in a future patch? Oh he must considering how many times the nerf and buff list lists the fact he can't use melee physics.The loss of wavedashing and double jump canceling also harms Mewtwo, as those aided its combo game and approach ability in Melee.
What?! Has this guy ever like, seen Pac-Man or Samus?Its grab and throw game has been significantly toned down from one of the best to one the worst in the game
Oh no I have to actually throw these moves out when I'm confident they will hit like an honest fighting game attack. Why couldn't they be more like Brawl Meta Knight's tornado.More specifically, two specials that were previously viewed as useless, Confusion and Disable, were buffed in speed, usage, and the capability to chain into combos. Confusion in particular is now able to transfer projectiles to Mewtwo's ownership, improving his offense, defensive play against projectiles, and assisting in mindgames. However, they are situational and require Mewtwo to successfully read the opponent.
Worst special moves in the game?! What?! The writer is really hard pressed to be as pessimistic as possible isn't he? Like, Really?! Man Mewtwo's really strong kill projectile, fastest teleport and overall best teleport in the game hampered only by the physics of the game itself, and the special moves you even said got buffed are so much worse than Sing, Dins Fire, Homing Missiles, PK Flash, Phantom Slash, and Straight Lunge.On top of Mewtwo's high-risk, low-reward nature, Mewtwo has no customs, like the other DLC fighters. However, they do not have as much of an issue with this as Mewtwo does: Lucas and Roy have powerful specials which have more utility, speed, reach, power, or comboing ability than Mewtwo's, while Ryu has input commands which boost the utility of his. Meanwhile, Mewtwo has some of the worst specials in all of Smash 4 with no alternatives or ways to improve them whatsoever, leaving much to be desired.
It's like people simply wanted to play as Mewtwo for fun because they like the character or something I dunno.As a result of its significant flaws from Melee being worsened, Mewtwo has a weak tournament presence (such as being completely absent from EVO 2015), with little to no dedicated mains, most of which play him as a secondary or counterpick, despite the large amount of hype and popularity surrounding the character's return.
Aren't we fortunate that the guy who wrote this completely subjective and constructive mewtwo article for us appears to be not as good at super smash bros as he'd be pleased to believe and also even more cynical than the vocal minority of melee fans that a vocal minority of casual players complain about?
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