Spirit Battle ideas

JK08

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Spirit: Thomas the Tank Engine
Opponent: Mario (3rd Alt) and two Daisies
Stage: Spirit Train
Music: Full Steam Ahead
Conditions: The enemy has increased move speed, the enemy can deal damage by dashing into you
Type: Advanced Neutral Support Spirit that grants you Dash Attack ↑
 
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Spirit: Gigantamax Pikachu
Spirit Type: Legend Attack Primary
Spirit Effect: Gigantamax: Increase size to double that of a mushroom. (Think K. Rool during the Cetacea fight).
Opponent: Giant Pikachu (The size of Cetacea K. Rool)
Rules:
The opponent is Giant.
The opponent’s electric attacks are double in power.
The opponent will randomly shrink down for long periods of time.
Defeat the main fighter to win.
 

Wademan94

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This one feels fitting for the season:

Snack Basket (Mario & Luigi Series)
18CF9DC2-EDA7-45D4-87B6-87A778B4DD66.png

Spirit Type: Support :starman::starman::starman: Grab
Spirit Effects: Stats ↑ ↑ after Eating

Opponent::ultluigi:, :ultmario:
Rules: Item: Food, Earthquake
Conditions:
-Periodic earthquakes will shake the stage
-The enemy is easily distracted by items
-The enemy is giant after a little while
Stage: Distant Planet (Omega)
Music Track: Tough Guy Alert (M&L:BIS)
 
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Wademan94

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Spirit: Village Leader
Class: Support :starman::starman::starman:
Spirit Type: Neutral
Effect: Weight increase by 30

Opponent: Green :ultyoshi:
Conditions: Yoshi's weight is now 134
Stage: Delfino Plaza
Music: Wildlands
I’d say make him a primary spirit as weight modifiers are only found on those spirits.
 

Knight Dude

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Here's a couple I thought of for Mega Man X Mavericks.

Spirit: Storm Eagle(Primary 3 Star - Extra Jump, 2 slots, Grab Type)
Opponent: Purple Falco
Stage: Pilot Wings
Rules: Opponent has Gust Bellows equipped. Stamina Battle

Spirit: Magma Dragoon(Primary 3 Star - Increased Physical attacks, 2 slots, Power Type)
Opponent: Red Ridley
Stage: Norfair
Rules: Opponent has increased Melee damage. Stamina Battle.

Spirit: Blizzard Wolfgang (2 Star Support - Increases Run Speed, takes 1 slot)
Opponent: Blue Wolf
Stage: Icicle Mountain
Rules: Opponent has increased running Speed. Stamina Battle. Ice Floor.
 
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Hypercat-Z

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Spirit: Scorpion
scorpion_spray_good.png

Class: :starman::starman::starman:
Spirit Type: Attack
Effect: Fire attacks and grabs^


Opponent: Link (Fierce Deity Alt.)
Conditions:

-Enemy's fire attacks will be stronger and grabs even more
-Enemy will use only grabs and A attacks
-Enemy will be distracted by items
-Super curry will appear after a while

Stage: Castle Siege Bottom
Music: Maste Core
 
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Name: Swole Dedede



Series: Kirby Series
Rarity: :starman::starman::starman::starman:
Category: Primary (1 Slot)
Type: Neutral

Fight:

Puppet Fighter: Giant :ultkingdedede: (Normal Color)
Stage: Coliseum (Hazards ON)
Effect: Item Tidal Wave
Items: Food

-The Enemy has Super Armor and is hard to launch
-The Enemy becomes stronger after eating
-Items gravitate toward the enemy

Song (if you have to stay within Smash): King Dedede's Theme
Song (If you can add new ones): Swole Dedede Scuffle
 
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Since I feel we were robbed of a Mai ANYTHING because "good little boys and girls of all ages"...

IMG_20191106_111414.jpg
Spirit: Mai Shiranui
Class: :starman::starman:
Spirit Type:
Support
Effect: Fire Attack ^

Opponent: :ultzss:
Conditions:

-Stamina Battle (160HP)
-Fire and explosion attacks aren't as effective against the enemy
-All fighters have reduced jump power
Stage: King of Fighters Stadium
Music: Pasta
 
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Since I feel we were robbed of a Mai ANYTHING because "good little boys and girls of all ages"...

View attachment 245539
Spirit: Mai Shiranui
Class: :starman::starman:
Spirit Type:
Support
Effect: Fire Attack ^

Opponent: :ultzss:
Conditions:

-Stamina Battle (160HP)
-Fire and explosion attacks aren't as effective against the enemy
-All fighters have reduced jump power
Stage: King of Fighters Stadium
Music: Pasta
i think that render you used alone would've worked for her to simply just be a spirit because she barely looks So revealed here.
 
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tumblr_ofj3a2j5DZ1tu022ro2_500.jpeg
Spirit: Galford
Class: :starman::starman:
Spirit Type:
Support
Effect: Electric Attack ^

Opponent: :ultrobin:, :ultwolf:
Conditions:

-Defeat the main fighter (:ultrobin:) to win
-The enemy's electric power increases
-The enemy's speed increases
Stage: Wuhu Island (boat section)
Music: Tuna
 

Wademan94

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So...um...this will probably be one of few times I do a non-video game character spirit...

Sailor Moon (Sailor Moon Series)
6E6846E9-5E70-402A-BA4C-823ABF19D060.png

Spirit Type: Primary :starman::starman::starman::starman: Defense
Spirit Effects: Team Power Up
Opponent: :ultpeach: (Fire), :ultzelda: (Blue), :ultrobinf: (Red), :ultdaisy: (Green), :ultcorrinf: (Orange)
Rules: N/A
Conditions:
-The enemy’s magic attacks have increased power
-The enemy will start the battle with an enhanced Star Rod
-Defeat an army of fighters
Stage: Fountain of Dreams
Music Track: Psycho Soldier Theme (aka the only reason I created this in the first place)
 
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Joined
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Messages
563
So...um...this will probably be one of few times I do a non-video game character spirit...

Sailor Moon (Sailor Moon Series)
View attachment 245743

Spirit Type: Primary :starman::starman::starman::starman:Defense
Spirit Effects: Team Power Up
Opponent: :ultpeach: (Fire), :ultzelda: (Blue), :ultrobinf: (Red), :ultdaisy: (Green), :ultcorrinf: (Orange)
Rules: N/A
Conditions:
-The enemy’s magic attacks have increased power
-The enemy will start the battle with an enhanced Star Rod
-Defeat an army of fighters
Stage: Fountain of Dreams
Music Track: Psycho Soldier Theme (aka the only reason I created this in the first place)
i do non video game spirit battles without worrying about the rules, i don't think there are limitations.
 

Hypercat-Z

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Spirit: Mappy
Mappy-wave.png
Class: :starman::starman::starman::starman:
Spirit Type: Attack
Effect: Holding weapons^, Start the match with a home run bat


Opponent: Pacman (blue) & four little Incinerorars
Conditions:

-Energy match
-Destroy main enemy
-Pacman is weaponed with a home run bat
-Pacman will use only A neutral attack and B up
-Incinerorars will chase you and try to grab you
-incinerorars will respawn after death

Stage: Tomodachi Life
Music: Libble Rabble Medley
 

Wario Wario Wario

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PaRappa the Rapper
PaRappa the Rapper series

Class: Legend
Spirit Type: Primary Defence

Stamina battle where you go through PaRappa's teachers one by one, followed by the Hip Hop Hero himself.

Opponents:
Ryu (representing Chop Chop Master Onion, is giant)
Wendy (representing Instructor Mooselini, spams Side B)
Greninja (representing Prince Fleaswallow, foe can jump very high)
Falco (representing Cheap Cheap the Cooking Chicken, food spawns a lot during this part of the fight)
Wario (representing MC King Kong Mushi, the Squid Sisters AT will spawn a lot during this part of the fight)
Isabelle (representing PaRappa himself, no special rules but they're (I'm not sure what pronouns you'd refer to a male character possessing a female body with) especially powerful)

Stage: Omega Suzaku Castle (represents the Fruites Dojo)
Song: Super Sonic Racing
 
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notarandomraider

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I've got some Transformer Spirits!
Spirit: Miko Nakadai (Prime) (Advanced)
Opponent: :ultcorrinf:(Pink), Giant :ultsamus:(Blue)
Spirit Info: Support Attack that gives you Critical health Stats up
Stage: Shadow Moses Island Battlefield
Music: Peace Walker (Remix)
Rules: Defeat the Main Fighter to Win. The Enemy's Energy Attacks have increased Power. The Enemy Corrin Shields Often.
Origin: That Samus is Optimus prime.


Spirit: Sari Sumdac (Ace)
Opponent: :ultisabelle:(Yellow), Metal :ultlemmy:
Spirit Info: Support Balanced that gives you Undamaged Attack and Speed
Stage: New Donk City Omega
Music: Metalopod
Rules: Lemmy Favors Side Specials, The Enemy Starts the Battle beam Saber. The Enemy's Side Special has Increased Power. Stamina Battle (You have 120, Isabelle has 70, Lemmy has 140.)
Origin: Lemmy is movewise, Bumblebee....

Spirit: Grimlock (Advanced)
Opponent: Giant :ultyoshi: (Crafted), Giant :ultmegaman: (Green)
Spirit Info: Primary Grab with 3 Slots
Stage: Moray Towers
Music: Mechanical Rhythm
Rules: The Enemy's Physical Attacks have increased power. The Enemy Yoshi can deal damage by running. Reinforcements will appear an Enemy is KO'd.
Origin: Grimlock's Robot Form is Megaman...

ivanlerma ivanlerma Thoughts?
 
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Messages
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I've got some Transformer Spirits!
Spirit: Miko Nakadai (Prime) (Advanced)
Opponent: :ultcorrinf:(Pink), Giant :ultsamus:(Blue)
Spirit Info: Support Attack that gives you Critical health Stats up
Stage: Shadow Moses Island Battlefield
Music: Peace Walker (Remix)
Rules: Defeat the Main Fighter to Win. The Enemy's Energy Attacks have increased Power. The Enemy Corrin Shields Often.
Origin: That Samus is Optimus prime.


Spirit: Sari Sumdac (Ace)
Opponent: :ultisabelle:(Yellow), Metal :ultlemmy:
Spirit Info: Support Balanced that gives you Undamaged Attack and Speed
Stage: New Donk City Omega
Music: Metalopod
Rules: Lemmy Favors Side Specials, The Enemy Starts the Battle beam Saber. The Enemy's Side Special has Increased Power. Stamina Battle (You have 120, Isabelle has 70, Lemmy has 140.)
Origin: Lemmy is movewise, Bumblebee....

Spirit: Grimlock (Advanced)
Opponent: Giant :ultyoshi: (Crafted), Giant :ultmegaman: (Green)
Spirit Info: Primary Grab with 3 Slots
Stage: Moray Towers
Music: Mechanical Rhythm
Rules: The Enemy's Physical Attacks have increased power. The Enemy Yoshi can deal damage by running. Reinforcements will appear an Enemy is KO'd.
Origin: Grimlock's Robot Form is Megaman...

ivanlerma ivanlerma Thoughts?
this brings me back memories, sadly i didn't see a lot of Transformers Prime which is why i can't remember too much or find these accurate to the characters. i do like these ideas though, can you do RC?
 

BowserKing

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winnipeg
Spirit: Chomper (Plants vs Zombies)
Spirit Type: Advenced Attack
Spirit Effect: Regains more health if you eat
Spirit Battle: 2 :ultpiranha: (Purple)
Rules: The enemy prefers down specials and up smashes
The only items are Deku Nuts
Arena: Onnet
OST: Either Stage 1 theme (PvZ) or Road to Viridian City
 
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Messages
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Greetings Everyone, iv'e want to list of some more Sam & Max villain spirits from The Devil's Playhouse since i did Skunkape last month why not do more?
i know villain month is over but that doesn't stop me from posting these spirit battle ideas, anyway on with the show.

Spirit: Monseuir Papierweite
Type: Advanced Attack that increases Magic Attack and has 3 slots.
Stage: Mushroomy Kingdom(Battlefield Form)
Opponents::ultrobin:(Green Cloak)
Rules
-Time Stops for a moment
Music:: Yog-Soggoth Summoning Ceremony https://youtu.be/dCuadLRJMAU
Origin: The Time Stop Mechanic is suppose to reference Maximus being force to stay still for him to summon Yog-Soggoth.

Spirit: Sammun-Mak
Type: Advanced Grab Spirit that increases PSI abilities and has 3 slots.
Stage: Arena Ferox(Hazards Off)
Opponents::ultsonic:(White Color)
Rules
-The enemy wears a Bunny Hood.
-The enemy loves items.
Music: Planetarium Battle https://youtu.be/yPNUVmf2HIs
Origin: Sammun-Mak uses Max's body after sam puts his brain in it(plus Sonic with the Bunny Hood on makes him look like a bunny), he uses the toys of power since he is psychic as well and the stage is based off the colisseum of his thrown room.

Spirit: Charlie Ho-Tep
Type: Aced Support Spirit That gives you lasting Transformation Duration that takes up one slot.
Stage: Fourside
Opponents: :ultbrawler:(Butler Outfit):ultrob:(Blue Color)
Rules
-The enemy is tiny
-The enemy starts the battle with a Staff(.R.O.B.)
Music: Psychic Battle https://youtu.be/Hs171LS-idc
Origin: Charlie in his boss battle can transform into different objects to beat Max and can last long until max uses a different transformation.
The .R.O.B. puppet is a nod to the Cthonic Destroyer.

And That was it, what do you guys think?
Edit: Whoops forgot the music.
 
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Spirit: Peter Pepper
BurgerTime-Party_2019_04-23-19_002.png
Class: :starman::starman::starman:
Spirit Type: Defence (evolve at 99)
Effect: Speed^


Opponent: Mario (wedding dress) & three kirbies (yellow, red and green)
Conditions:

-Destroy main enemy in the time limit
-Mario will run away from you and use only B forward attack
-The kirbies will chase you and use a dash attack

Stage: Wrecking Crew
Music: Pac-Man theme
 

notarandomraider

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Spirit: Peter Pepper
View attachment 246036
Class: :starman::starman::starman:
Spirit Type: Defence (evolve at 99)
Effect: Speed^


Opponent: Mario (wedding dress) & three kirbies (yellow, red and green)
Conditions:

-Destroy main enemy in the time limit
-Mario will run away from you and use only B forward attack
-The kirbies will chase you and use a dash attack

Stage: Wrecking Crew
Music: Pac-Man theme
Data East Lives....

Spirit: Chelnov (Advanced)
Opponent: :ultsamus:(White)
Spirit Info: Primary Attack with 1 Slot
Stage: Mushroomy Kingdom
Music: Stage 1 (MD) (IDK what to put to keep in the theme of Smash)
Rules: N/A (Take your Strongest team in this no frills Spirit Battle)
Origin: Chelnov Auto Scrolls like Mushroomy Kingdom...

Spirit: Tumblepop Duo (Advanced)
Opponent: :ultkrool:(Yellow) x2
Spirit Info: Support Grab that gives you Shooting Items Up
Stage: New Donk City
Music: Mappy Medley
Rules: The Enemy's Neutral Specials have increased Power. Timed Battle.
Origin: King K. Rool's neutral Special Just fits it well...
 
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Spirit: Knight Arthur


Class: :starman::starman::starman:
Spirit type: all around (evolve at 99)
Effect: Defence and damage inflicted by thrown objects intensified
Opponent: Samus (white)
Conditions:

-The resistance and attack of the enemy will be intensified
-The enemy will be distracted by items
-The enemy will only throw all the items at you
-Items are Metal Box, Xerneas, Killing Edge and Death Scythe
Stage: Dracula's Castle
Music: Against the Dark Knight
 
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Spirit: Luna

Class: :starman::starman::starman:
Spirit type: defense
Effect: Immunity sleep and sleep attacks last longer
Opponent: Isabelle (pink dress) + Jigglypuff, Ness and Villager
Conditions:

-The floor is soporific in the first phase
-Beat the man enemy in two minutes
-The enemies will be distracted by items
-the only item is bellosom
-Jigglypuff will come after thirty seconds, Ness will come after a minute, Villager will come after a minute and half

Stage: Magicant (battlefield) switching to Pac-Land (normal) after a minute
Music: The Roost
 

notarandomraider

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Hypercat-Z Hypercat-Z If you keep putting down more... you'll have them merged!

Spirit: Arcee (Transformers Series) (Novice)
Opponent: :ultzss:(Red)
Spirit Info: Support Grab that gives you Impact Run
Stage: Prism Tower
Music: Battle in the Base
Rules: The Enemy can Deal Damage by running into you. The Enemy's Physical Attacks have increased Power.
Origin: The Wiki says hand to hand Combat
 
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Messages
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Hypercat-Z Hypercat-Z If you keep putting down more... you'll have them merged!

Spirit: Arcee (Transformers Series) (Novice)
Opponent: :ultzss:(Red)
Spirit Info: Support Grab that gives you Impact Run
Stage: Prism Tower
Music: Battle in the Base
Rules: The Enemy can Deal Damage by running into you. The Enemy's Physical Attacks have increased Power.
Origin: The Wiki says hand to hand Combat
Aww, i was hoping you'd use the Transformers Prime Arcee.
 
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(Sorry for the mediocre photoshop job)

DFD2E641-D694-4449-9197-617ED19DB157.png

Spirit(s): Golden Deer
Class: :starman::starman::starman::starman:
Spirit Type:
Support
Effect: Team Power ^^
Opponents: :ultdarkpit:(Claude, 260HP; favors :GCB:), :ulthero:(Lysithea, 220HP; favors specials), :ultlink:(Ignatz, 250HP; favors :GCB:), :ultdaisy:(Leonie, 260HP; loves to taunt), :ultsimon: (Raphael, 300HP; gets more powerful after eating and favors :GCB:), :ultvillagerf:(Hilda, 290HP; favors :GCD::GCB:), :ultrobinf:(Marianne, 230HP; favors :GCD::GCB:), :ultjoker:(Lorenz, 280HP; favors :GCR::GCB: and :GCD::GCB:)
Conditions:
-Take you strongest team into this no-frills battle
-The enemy will suddenly have a Final Smash ready
-The enemy favors special moves
-Stamina Battle (player starts with 999HP)
Stage: Palutena’s Temple Ω
Music: Fódlan Winds (Rain)
 
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notarandomraider

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Oh yeah Perkilator Perkilator ? If you thought that wasn't enough...

Spirit: Blue Lions (Fire Emblem) (Legend)
Opponent: :ultshulk:(Blue), :ultsimon: (Orange), :ultmarth:(Default), :ultcorrin:(Default), :ultrichter:(Black), :ultwiifittrainer:(Yellow), :ultvillagerf:(Green), :ultpeach:(Black)
Spirit Info: Support Shield that gives you Special Move Power Up
Stage: Town and City
Music: Story 5 Meeting (I just can't think of a Song from FE: 3H)
Rules: Stamina Battle. The Enemy's Smash Attacks have increased Power. The Enemy's Battering Items have increased Power.
Origin: I used this website for help:https://nintendobserver.com/2019/07/the-week-of-the-blue-lions-for-fire-emblem-three-houses/
 

Wario Wario Wario

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Ripper Roo
Crash Bandicoot series

Attack, Novice, enhancable
enhances to:
Doctor Roo
Crash Bandicoot series

Attack, Ace, Bob-Omb equipped.

Battle:
Vs. a fast Blue Mario who can't stop jumping and doesn't actually attack, once defeated an even faster blue Dr. Mario will take his place - he actually fights. explosive items are the only ones that spawn
Stage: Omega Gerudo Valley

Pinstripe Potoroo
Crash Bandicoot series

Advanced, Support, Shooting Items+

Battle:
Stamina battle vs. a Bayonetta who spams her Neutral B, but will stop occasionally to taunt. no items.
Stage: Living Room
 

notarandomraider

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Spirit: Megatron (Transformers) (Legend)
Opponent: :ultganondorf:(Purple)
Spirit Info: Primary Attack with 3 Slots that gives you Electric Attack Up
Stage: Fourside
Music: Theme of Megatron (or You will Know our Names)
Rules: Stamina Battle (You have 120 HP while Ganondorf has 300 HP) The Enemy has Super Armor. The Enemy's Shooting Items have increased Power. Ganondorf Starts the Battle with a Super Scope.
Origin: Just like every Villain!

ivanlerma ivanlerma I was thinking about it in my head!
 
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