Quoting for GiF posterity.I'm finally done reading and....
MESS
All I can say is props to Cour for managing to make the messiest Zelda thread on the smash 4 boards to date.
I'm not even gonna bother getting involved.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Quoting for GiF posterity.I'm finally done reading and....
MESS
All I can say is props to Cour for managing to make the messiest Zelda thread on the smash 4 boards to date.
I'm not even gonna bother getting involved.
^These gifs are the best things to come out of this thread xD
Brawl Bowser had air Klaw, which was less laggy than airdodging and traded favorably with Zelda's Fsmash in nearly every situation.This didn't work in any other Smash games except on like...Bowser in Brawl, who had absolutely no landing options.
Read: Land trapping with Din's Fire.Brawl Bowser had air Klaw, which was less laggy than airdodging and traded favorably with Zelda's Fsmash in nearly every situation.
Then Bowser jumps and airdodges at the same time. Din's just never worked at land trapping against Bowser period because Klaw exists.Read: Land trapping with Din's Fire.
I think it's not the circle pad but how her warp works now... I vaguely remember a video mentioning it, lemme grab it~So I've been playing a lot of Zelda, but it's impossible to gauge her full potential with these ****ty 3DS controls. Farore's Wind is a pretty decent offensive option in certain situations, but the circle pad ****s up probably half of my directions. Sometimes it straight kills me even though I was pointing straight down on stage. But I can at least tell some things, like how poor her kill options are. Dthrow to kick stops working before kill percents and anything else that seems to resemble a combo seems to be airdodgeable. I think as time goes on (and hopefully a 3DS to GCC adapter is being produced) kicking out of shield might be viable, but I also think people will learn how to attack shield in ways that aren't punishable. She definitely seems to lack in pretty much everything, just like good ol' Melee.
Who needs to go off stage when you have phantoms and dins? You can also use F-wind while standing on the edge of the stage to bait them to come up on the edge, and then hit them with the sweet spot. But due to the gravity, or lack thereof, she can go off stage somewhat safely. It's too bad there's the whole ez air dodge thing.I JUST ROLLED OVER ON MY HOTEL SOFA BED AND ALMOST DIED reading that she should even go offstage
Her Dair is definitely good for landing spikes off stage, and she can surprise people with a well placed Fair or Bair as well and you're right, her buffed recovery and the new ledge mechanics help her go off stage and come back effectively. I think her biggest problem is that she's so slow and floaty off stage and her aerials are on the slow side too so going off stage can be risky with little pay off at times.Hmm...why wouldn't she be able to go offstage? I don't have the game so forgive me if I'm wrong, but I can imagine there'd be no problem with her at least attempting a gimp with her buffed Dair and her ability to actually get back on the stage fairly easily (thank you, ledge mechanics). Is there something I'm missing that makes going offstage hazardous for her?
The problem is, she is still really laggy and floaty in the air. So positioning herself probably will not be an easy feat. Since most of her kill options rely on sweetspots, it can easily be dodged mid-air. Nair can also be bypassed by aerial dodging thanks to momentum.Hmm...why wouldn't she be able to go offstage? I don't have the game so forgive me if I'm wrong, but I can imagine there'd be no problem with her at least attempting a gimp with her buffed Dair and her ability to actually get back on the stage fairly easily (thank you, ledge mechanics). Is there something I'm missing that makes going offstage hazardous for her?