finalark
SNORLAX
I disagree, Chemical Plant is my favorite zone from Sonic 2.also, no matter what happens, I do not want to see Chemical Plant. I hated that zone. It ate my wallet.
You pretty much hit the nail on the head for why I dislike Shadow (I agree that Heroes is underrated, btw). I felt like his story was complete and he had no reason to come back after Adventure 2. For me the real kick to the balls was how they gave him amnesia because they had no idea how to further his character. Rather than show who he became after getting over his trauma they just went back to him obsessing over the past. Only this time it's because he doesn't know what happened to him, plus they completely ****ed up the proper way to do amnesia. The reason why amnesia can be compelling is because the audience has no idea what the character's past is, so we get the feel the excitement and mystery as we put together the pieces at the same time the character does. In Shadow's case it isn't compelling at all because anyone who played SA2 already knows what happened. Jesus, he has no reason to still be around and I wish that they would just limit his appearances to cameos or as a playable character in SEGA's multiplayer games.Another glaring example is Shadow. He was great. When I first saw him I thought Anti-Sonic. His design was brilliant and he fit in so well with the story in SA2. If he were introduced now the same way he was introduced in SA2, players would be fawning over that guy. The reason why everybody hates him now is because Sega made a HUGE mistake on bringing him back in Heroes. When Shadow "died" in SA2, he basically died a hero's death. He finally came to terms with humanity and he died because he sacrificed himself. When he came back in Heroes and had his own game afterwards, however, many players (I feel these sentiments now myself now, since I was too young to feel that when I was little) felt like his return as a slap in the face. He had the most epic ending ever in a Sonic game and the fact that the games that came afterwards sucked (I don't feel Heroes sucked in any way, but that's what the rest of the world thinks) and he was given even more of an emo complex anyways made players dislike him.
/end rant.
Oh yeah, and Big's levels do suck. Boring as hell and shoehorned in so that way SEGA could show off the Dreamcast's fishing rod attachment.