DireDrop
Smash Journeyman
How do you miss him? He got nerfed, not deleted from the roster. Or do you miss 2.5 Sonic?I miss sonic. ;_;
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How do you miss him? He got nerfed, not deleted from the roster. Or do you miss 2.5 Sonic?I miss sonic. ;_;
Yea, he really isn't fun anymore.I can't play characters whom i don't find fun anymore hahaha.
I enjoyed 2.5 sonic more because he had the toolset to be more rushdown oriented. I was alot more moderate in my freedom to spin vs wizzy and made up for it in other ways.
2.6 sonic is too brawl for me ie bait and punish and hit and run.
It's a chore for me personally and the fun factor is gone.
I love 2.6 Sonic. He feels like a real character now, not completely absurd like before and because of that I think he's more fun than he's ever been, and the game is 100x better as a whole. With a neutral game like his, he should have low priority and either struggle to punish hard via combos or struggle to secure the kills. You've gotta get creative with him to make it happen and that's exactly how he should play. I think his current design is the most brilliant yet, but he still needs some tuning.
Sonic's smash attack need to be majorly nerfed.
He is still kinda special heavy, so a player should get a reward for getting in a good smash attack.
I agree that none of his smashes are very good. FSmash is too slow (IRONY!) to use reliably, and UPSmash...is just lousy, but down smash is actually useable.can you elaborate.
especially that first once since fsmash was nerfed. usmash isnt all that great, and dsmash was never great lol.
I love 2.6 Sonic. He feels like a real character now, not completely absurd like before and because of that I think he's more fun than he's ever been, and the game is 100x better as a whole. With a neutral game like his, he should have low priority and either struggle to punish hard via combos or struggle to secure the kills. You've gotta get creative with him to make it happen and that's exactly how he should play. I think his current design is the most brilliant yet, but he still needs some tuning.
I actually never played against much Sonic pre-2.6. I was the only person in my playgroup that even touched him, and even I hated him. I felt like I was being unfair playing him. He had such a clear advantage over much of the cast, the game was better without him.
Sonic's smash attack need to be majorly nerfed. He is still kinda special heavy, so a player should get a reward for getting in a good smash attack. He still lacks in aerial finshers though. In my opinion dair should be gone completely, and the current fair into dair. The, a new, powerful attack should be implemented for him.
I mean, those characters could also use a bit of toning down. I didn't really feel like bringing up power creep...Yeah, but the other characters who move and function similar, like Fox or maybe Meta Knight, also have a safe neutral game, stupid speeds to bait and punish with, but they can kill MUCH MUCH easier than Sonic can. Why is it ok for Sonic to be that much weaker than them in that category? I mean, he doesn't have a single reliable killing move now. And what does he have over those two example characters? Maybe his weight, but that is about it...
I really wouldn't mind. I'm openly admitting here that I, like many others, have been depraved of Sonic through the majority of the life of this game because nobody plays him at all in my region. I'm just really getting more familiar with him.Must..Resist...RANT!
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I meant to say buffed, it was late and I was tired. Sonic's ground game is poor when he isn't using b moves, and I think a sonic player should be rewarded for hitting with one of his smashes.Must..Resist...RANT!
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I really, really like this idea. Could be a cool combo tool too, kinda like Charizard's down B is.2. Make the recovery somewhat like Diddy Kong's. Sonic would have the ability to "charge" and angle the attack, giving him more horizontal cover and more options for release. I'm not sure if it would be better to have the charge increase distance (like Diddy), be required for the move (Fox/Falco), or just be a stalling ability. The charge animation would look something like this.
Or as seen in the games, http://www.youtube.com/watch?feature=player_detailpage&v=WmdseeZBiz4#t=26
2.5 options like air-dodge out of up-b or side-b > up b are silly imo. If his recovery is to be buffed, I would not like to see those return. Any buffs, if implemented, should be minor.
Instead of give him better smash attacks, why not try fix the real reasons why "Sonic's ground game is poor outside of B moves", like giving him a better Up Air, or a better Nair that has kill power or combo potential?I meant to say buffed, it was late and I was tired. Sonic's ground game is poor when he isn't using b moves, and I think a sonic player should be rewarded for hitting with one of his smashes.
That would be awesome. I don't like sonics aerials, except nair and fair. Dair is difficult to use practically, bair and uair are kinda hard to land and still not much of a reward. I still think his smash attacks need a buff too though. What if his usmash actually killed upward and looked something like lucas' utilt? That would be hella cool to combo with b attacks and air juggling into a finishing hit. If either his dsmash or fsmash was better, he could get rewarded for attacks that are seriously difficult to implement with his current gameplay.I really, really like this idea. Could be a cool combo tool too, kinda like Charizard's down B is.
Instead of give him better smash attacks, why not try fix the real reasons why "Sonic's ground game is poor outside of B moves", like giving him a better Up Air, or a better Nair that has kill power or combo potential?
Hey... you guys... I think he might be on to something here.Bair should kill
Up-air is still pretty good for star-ko'ing.
Thank goodness.It's not Fox's Uair for sure.
I totally called this. I knew the PMBR were paying close attention to usMario's Dsmash has longer ranger due to the fact of Mario moving his whole body horizontally during the animation, Sonic mostly moves his legs during his attack.
That being said, both fsmash and dsmash have some deceptive range, studying when and how to use that surprisingly good range is a key to find how useful they are. An example is how good sonic's dash speed and dsmash's small startup can be used to punish missed techs, it is of course, only one of the many options he has in that situation.
Either way, I'm here to say some stuff. You can be sure that the PMBR is analyzing all the feedback regarding 2.6b Sonic and we are coming to some good conclusions. First one is, despite his obvious shortcomings Sonic does now work as a real character, this gives us a much better base to improve and work on while maintaining his current playstyle. What I can say is that Roy and alternate costumes are not the only good news about the next version, you will, finally be rewarded for putting time into this character, and I am really happy for being able to say that.
Now, talking for myself here, the recently proposed changes are not yet complete, but I'm liking them a lot as a player. Great sonic players such as Sethlon are working on playtesting and constant feedback as ever to ensure that Sonic will be fun to play and balanced at high level. While the changelist is not extensive as many times before, they are meaningful and do well at making his playstyle more effective.
For now, try to explore Blast Attack, it might surprise you how good it can be in some situations. Keep your hype up!
I totally called this. I knew the PMBR were paying close attention to us! I just read on Reddit that there's a big announcement tomorrow? I'm so looking forward to it.
Why not just use Fair? That already does what you're describing much better.My body is ready.
Also, I'm not really sure how you guys are having so much killing. Fair spikes are so easy to combo and KO with and his dair is hella good. Should bair kill? Mmm, I'd like to see it hit the opposite direction, forwards. That'd be tight. Jump through, hook behind you with bair that pokes, keep running with it and do it again and then finish him. Wow I am a genius. Think about that move for a minute.