My perspective. What I think so far..
After playing a lot today, I'm actually liking the Tele-cancel now, yes you are not able to immediately act out of it, but with good timing it is somewhat close. But the more important thing is that if you are in the air, teleport to ground and cancel it with good timing you get rid of the end lag off a normal upB which has proves very useful.
Although it does suck that my muscle memory will try to teledash and so I will be stuck with the full Teleport lag, but it'll adapt sooner or later.
The back of nayru hitting people in the opposite direction is kind of annoying because it gets rid of a great string she was able to do, But it can help with edgeguarding if you didn't have enough time to turn around (not a great use but at some point we'll figure out a use for it).
The din. I like how it comes out fast, and I do believe it encourages more offense. A good strategy with it is to get the din behind the opponent for comboing into, or to hit the opponent from behind on its way back allowing for the disruption of the opponents strings. AS for the din not going straight back to you, if it were to do that it would be too easy to control and hit ur opponent. Meaning ur opponent would cry about it, just set it up at head level and it'll take care of that for the most part. I see no purpose of the multi exploding on the way back b/c its hard to time for now and doesn't really add that much dmg or knockback, but with time its use will come into play i guess.
To elaborate on why it encourages offense imo is b/c your opponent will have a din behind him which is going to make him want to get the hell away from it asap leaving him to run to you, so you gotta be ready for combat.
People can just put the din in front of them?
eh not really b/c the din is kind of hard to control in the beginning, you can't lift it vertically giving ppl the ability to jump over it, and the shield can take it out. Yes you can land it on the opponents sometimes but then as your waiting for the din to comeback the opponent will charge right at you.
Random= miss timed my zhime kill but still got opponent to hit the big din...and still got the kill off the top :l interesting?
plz Umbreon don't "like" this if you're reading, I am not trying to prove ur point that zelda is now better. I am accepting but am like the other zeldas that resent having to invest a lot more hours into a character I did not want changed in the first place.
I do wanna see a lot of ppl posting videos of themselves so that we can figure out other stuff we can do with the build. I don't want our character to be sucking b/c of the radical changes.
also @
Blondie.
hey I haven't seen you post anything in forever, glad to see u posting something again. if ur staying gl with the 3.5 build