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do you know the frames for it? I can test it for youcurious on the invulnerable aerial interrupt, can it be down on battlefield? i've done it on other stages without invincibility and hadn't thought to use it to maintain ledge invulnerability but that seems like a potentially huge option but not being able to do it on battlefield would be a bummer.
do you know the frames for it? I can test it for you
dope, i've been playing around with aerial interrupts a decent amount (discovered ones with pika, marth, and sheik!), so i feel i am actually pretty well suited to test this. will post w/ results when im doneThis isn't fast enough for a ledge stall, but can be used to get onstage with full invincibility.
1 Grab Ledge
9 Let go
10 Double Jump forward
11 (hold forward)
26 Aerial [Land]
38 [Vulnerable]
If done frame perfect, you can act on frame 30. It is possible to use Dsmash or any tilt with the hitbox out before intangibility is over (you have 8 frames).
Frame 35 of the GIF is shown here:
dope, i've been playing around with aerial interrupts a decent amount (discovered ones with pika, marth, and sheik!), so i feel i am actually pretty well suited to test this. will post w/ results when im done
no problem. thank you for all the awesome content!@ hectohertz Thanks so much! I'll add it to the first post.
so from experience playing with aerial interrupts, most characters can do a no-invincibility version of their aerial interrupt by dropping for longer and then delaying the aerial. this often greatly increases the window to do the AI, but with a huge loss of invincibility. the most extreme way to see this is to look at No-Impact-Lands. In a situation where your char will no-impact land, there is often a huge window where inputting an aerial will cause an AI. however, in order to get into this situation for the NIL in the first place, you likely have burned all your invincibility frames.@ Purpletuce I can't see any notable difference with Yoshi's ECB if you drop down further before jumping, so I think it's probably just easier to time the aerial when your fingers aren't moving as fast. It definitely feels easier this way for me too.
After checking, Yoshi's dashgrab does seem to have the same issue with CF and Ganon. I'm guessing anyone whose knees bend while standing in this way will have the same effect.
Being a low tier is toughIn theory Yoshi can come out ahead in that situation, but in practice, Fox will outjank you 9 times out of 10. His hitboxes are usually better and he will always put more out than you.