So, I started playing IC's again. Except this time seriously. Like...I main them now.
The past week I've been practicing with PhantomX's wario and I've found some things that work pretty well that I was unaware of before. Keep in mind these things may only work on Wario, but if they work on wario I'm willing to bet they work on a lot of characters haha. Some of this may be known, hell all of it may be known...I just want to post it because it's useful .
I don't know how guarenteed any of this is, but it worked for me pretty consistantly.
- Desynched nana jab combos into grab. How you desynch them is up to you..quick pivots usually work. Just have either climbers jab and make the other do nothing. It's a free grab if the jab connects.
- FF nair combos into grab. I found this to suprisingly work a LOT. I could even uair wario, then FF a nair. If he airdodges the nair he will fall with you and you can grab him. If he doesn't airdodge the nair, well you hit him with nair lol. SH nairs lead into grabs if both hits connect, and falling nairs work as well. You might have to grab behind you depending on their DI.
Some problems I had:
- Wario can kill nana amazingly fast. If he hits her with dair it seperates them and he can nair into jab jab uair or fsmash and you can't really stop him. If you run after him the nair hits you, if you try and hit him after the nair his fsmash just super armors your hit and ***** nana. PhantomX would come back and kill my nana when I had like 30% with his invinciblity frames. IC's run slow so I couldn't run from him, all I could really do is spam rolls and dodges. If I tried going to the edge he would gimp me more often then not.
- Blizzard is hard to use against wario. He moves so fast in the air he can be on you before you can even get an uair out with the other climber. It's annoying.
- He uses his wafts to gimp nana, not to kill. On stage if he hits with anything he can waft nana since she doesn't DI, and then just edgeguard her. Popo can't really stop him once he's off the stage.
- Recovering from below is almost impossible. He will just nair me out of squall which kills nana, or edgehog my up-b, then drop down and waft popo, which kills them.
Hopefully I get to play against more characters soon.
The past week I've been practicing with PhantomX's wario and I've found some things that work pretty well that I was unaware of before. Keep in mind these things may only work on Wario, but if they work on wario I'm willing to bet they work on a lot of characters haha. Some of this may be known, hell all of it may be known...I just want to post it because it's useful .
I don't know how guarenteed any of this is, but it worked for me pretty consistantly.
- Desynched nana jab combos into grab. How you desynch them is up to you..quick pivots usually work. Just have either climbers jab and make the other do nothing. It's a free grab if the jab connects.
- FF nair combos into grab. I found this to suprisingly work a LOT. I could even uair wario, then FF a nair. If he airdodges the nair he will fall with you and you can grab him. If he doesn't airdodge the nair, well you hit him with nair lol. SH nairs lead into grabs if both hits connect, and falling nairs work as well. You might have to grab behind you depending on their DI.
Some problems I had:
- Wario can kill nana amazingly fast. If he hits her with dair it seperates them and he can nair into jab jab uair or fsmash and you can't really stop him. If you run after him the nair hits you, if you try and hit him after the nair his fsmash just super armors your hit and ***** nana. PhantomX would come back and kill my nana when I had like 30% with his invinciblity frames. IC's run slow so I couldn't run from him, all I could really do is spam rolls and dodges. If I tried going to the edge he would gimp me more often then not.
- Blizzard is hard to use against wario. He moves so fast in the air he can be on you before you can even get an uair out with the other climber. It's annoying.
- He uses his wafts to gimp nana, not to kill. On stage if he hits with anything he can waft nana since she doesn't DI, and then just edgeguard her. Popo can't really stop him once he's off the stage.
- Recovering from below is almost impossible. He will just nair me out of squall which kills nana, or edgehog my up-b, then drop down and waft popo, which kills them.
Hopefully I get to play against more characters soon.