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I know you're talking about this in the context of a healing-centered playstyle, but against a few characters you can totally just space bairs for a majority of the match. Though for the record I agree with you, Ivy really needs to utilize her entire moveset to be as successful as she can be. I don't think a healing-centric Ivy will be completely viable... although I will admit I don't keep track of how much I heal per match, preferring to utilize synthesis to make my opponent approach me over prioritizing the percentage healed.He's not like Jigglypuff where you can Bair all day.
Not sure how many clicks you'd get, but Ivy's horizontal recovery is pretty good, and if you get launched up, you may as well charge for a bit. You should (in most situations) have your midair jump, so just charge. If you see them wanting to jump out, or if they've jumped out in the past, or if they're playing Falcon, cancel it a bit early and just get back....the Dairs are more suited to help her horizontal recovery anyway. I am new to this, though. Can you explain a situation where you'd benefit more from just charging? I can't imagine you'd get more than 2 clicks.
If no one does it before me, I plan on getting this info after I'm done with Link.What are the odds of anyone being able to get Ivysaur hitboxes and frame data? <3
Perhaps it's just my playstyle with her then, I enjoy having a good deal of room for seed bombs above me as I mainly stay grounded, and the huge platform keeping me from having seed bombs touch down near Ivy makes me sad.I have to say I disagree with that notion.
Ivy has a lot of control on that stage.
Agreed on the Bair and Fair bit. They really do shine though during mid-high percentages.Also Ivysaur's vine attacks (like fair and bair) are easily punishable at low percentages because they are weak and have little knockback. Instead of approaching, the best option is to zone using razor leaf and wait for the opponent to approach and punish with one of Ivysaur's vertical attacks, which do significantly more damage.