Herbert Von Karajan
Smash Lord
Whatever you end up developing, you should do it for the best emulator: bizhawkFrame by frame precisionis a big hangup. I think it should be possible with some small modifications to an input plugin though. I'm hesitant to mess with anything within the emulator thoug; it's already unstable enough.
By comparing inputs I meant comparing the timing between input sequences. So like if your training against a recorded combo, you can see that you pressed a button late or early or whatever.
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