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remember that Morgana dabbing animation? His eyes and mouth are actually being swapped out, so whatever mouth and pair of eyes is not in use is directly below him and it looks hilarious.
 

Pokelego999

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Same, but honestly I'm glad they restarted development instead of pushing forward on a build that apparently wasn't great. I wouldn't be surprised if they reused assets from the failed start to speed up things.

Tbh I vastly prefer 2d metroid; Prime 1 is an audiovisual feast but have mediocre (if not straight up bad) gameplay. Prime 2 improved it, but still. The environments and soundtrack though, plus the immersion? Incredible.
The only prime game I have is pinball

Did any of you guys used to have or have a ds
 

TheMightyP

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Gamefreak had enough with the complaints of SwSh, so they cancel it and make a Pokemon Maker instead. Build your own Pokemon, Region, and attacks to your hearts content.

However, they got so fed up that they just removed all pre-existing Pokemon and moves all together, so everything has to be from scratch. Whoops.
 

SneakyLink

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Gamefreak had enough with the complaints of SwSh, so they cancel it and make a Pokemon Maker instead. Build your own Pokemon, Region, and attacks to your hearts content.

However, they got so fed up that they just removed all pre-existing Pokemon and moves all together, so everything has to be from scratch. Whoops.
I’d play it.

But I have a feeling everyone would just change the matchups to have their fav super effective against everything.
 

Gyrom8

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Some kind of Mario Kart course maker would be cool. They'd pale in comparison to the courses made by Nintendo, especially in the visual aspect, but they could be fun
 
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If they made a Crash Bandicoot Maker inspired on the GBA platformers I would find it cool, ngl.

But I find a Maker title more likely for Pac-Man or Sonic before Crash.

I wonder if Capcom would dare to try to develop a Mega Man Maker after cancelling their first attempt doh.
 

DevaAshera

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I have a feeling that if Crash would get in and we kept finding codenames for the Fighter Pass picks inside Ultimate’s code on the style of “Brave” or “Jack”, Crash’s codename could haven been “Wakko”.
I'll do you one better. 'Willie' after his prototype name 'Willie the Wombat'.
 

Z25

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Welp, just heard someone post some Pokemon stuff on GameFAQs so I'll just post it here if anyone feels like reading it (link in spoilers). It's probably a load of crap but I'm just gonna file it under "things to keep an eye on when the next SwSh news dump drops"


  • 104 new Pokemon+Galarian forms (and the Galar forms are not just Kanto mons
  • Majority of Kanto mons return (no surprise) and every region gets strong representation resulting in a regional dex size of over 600+
  • Dynamax only increases health and has 10 levels (10th level has some pokemon Gigantamax)
  • Some new Pokemon in the form of Skwovent (early game rodent) and Lofinch (early game bird)
  • Wooloo has an evolution called Puffluff with even larger wool and more adult like features
  • Fire starter becomes a Fire/Fighter Pokemon based on an athlete
  • Grass Starter becomes Grass/Rock
  • Water starter becomes Water/Ghost (also notes the Intelleon leak is correct)
  • Zamazenta is Steel, Zacian is Fighting, Eternatus is Dark; the **** involving them comes after the 7th gym
  • A bunch of crap about Team Yell and their objective
  • Gym types, in order, are Grass, Water, Ground, Fairy, Fighting, Dark, Steel, and Normal
  • Elite 4 system is more like the Battle Frontier
  • Elite 4 trainer types are Ghost, Flying, Bug, and Psychic
  • Leon's Charizard has a Gigantamax form
  • Becoming Champ unlocks some of the city surrounding the Elite 4
  • There is a Battle Tower system
  • Wild Area looks a lot better than what was in the play test build since they had to crunch the most stable version for E3
Don’t really buy this one. The real leak said scorbunny’s evolution looks fire fighting but is pure fire. Mentioning that memey tree image also feels like something a leaker wouldn’t do
 

Guynamednelson

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I'll do you one better. 'Willie' after his prototype name 'Willie the Wombat'.
They should use the classy codenames that Naughty Dog used in Crash 3's files. Say hello to fighter_kind_mother****er.
 
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They should use the classy codenames that Naughty Dog used in Crash 3's files. Say hello to fighter_kind_mother****er.
That was used for the lab scientists doh, so I don’t seem the reason why Sakurai would use that for Crash.

The one I proposed at least would make more sense for Sakurai since the name is used by an Animaniacs character voice by the same actor as Crash. And unless I remember it wrong, I think that Animaniacs was a bit on Japan’s radar back in the 90s.

Willy also makes sense doh.
 

TheMightyP

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Well, I got Mario Maker 2, and...

Someone already stole my Switch Profile name for their Maker name!

Don't you hate when you're just too late?


But real talk, R.I.P. to those who buy the game at like Christmas, and there's no more good usernames to take.
 

SnakeFighter64

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May I ask why you broke down at work?
On top of everything I was already feeling. I just feel useless. When I took this job, I wanted to give a good camp experience to the kids who were like me growing up. The ones who don’t want to just run around and throw balls. The ones who would rater do crafts or art or even science experiments. But I just.... don’t have any kids like that. Even if I did, they’re assigned to counselors randomly. So we’re just doing large group sports games. And I’m just following behind my co-counselors. I’m not having any fun, those kids that don’t like these things are still being forced to play dodgeball and the like, and I don’t feel like I’m actually contributing anything.

They should use the classy codenames that Naughty Dog used in Crash 3's files. Say hello to fighter_kind_mother****er.
Or the ultimate codename fighter_kind_sonicsass
 
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I fear that people expect the idea of Sakurai pulling stuff like the Crash suit from the commercials or the obscure codenames from the Naughty Dog trilogy’s development too much.

If he works on Crash, I expect him to reference the japanese side of the franchise for the most part (maybe with a japanese Crash alt, a cover of the japanese theme on the reveal trailer, etc...).
From the stuff people enjoy to claim as “must have or not taking him” such as the old western commercials... I only expect at most the “Plumber boy, your worst nightmare has arrived” line said maybe by Aku Aku at some part of Crash’s trailer and not much else.

More so when we haven’t got a live action trailer for a Smash reveal up to this day (the USA commercials for Smash 3DS don’t count since those were made as TV advertisement).
 

SnakeFighter64

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I fear that people expect the idea of Sakurai pulling stuff like the Crash suit from the commercials or the obscure codenames from the Naughty Dog trilogy’s development too much.

If he works on Crash, I expect him to reference the japanese side of the franchise for the most part (maybe with a japanese Crash alt, a cover of the japanese theme on the reveal trailer, etc...).
From the stuff people enjoy to claim as “must have or not taking him” such as the old western commercials... I only expect at most the “Plumber boy, your worst nightmare has arrived” line said maybe by Aku Aku at some part of Crash’s trailer and not much else.

More so when we haven’t got a live action trailer for a Smash reveal up to this day (the USA commercials for Smash 3DS don’t count since those were made as TV advertisement).
I don’t expect it in the least. It would still ****ing rock.

At the very least I expect a nice mix of both versions of the character.
 
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KMDP

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I made a Mario Maker 2 level: "The Mole Woods" (ID: VDD-FVJ-X4G)

"Invade the domain of the Moles. Can you find all their Treasure Caches?"

This level started with me messing around, but eventually morphed into something actually halfway coherent.
 

ColietheGoalie

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Same, but honestly I'm glad they restarted development instead of pushing forward on a build that apparently wasn't great. I wouldn't be surprised if they reused assets from the failed start to speed up things.

Tbh I vastly prefer 2d metroid; Prime 1 is an audiovisual feast but have mediocre (if not straight up bad) gameplay. Prime 2 improved it, but still. The environments and soundtrack though, plus the immersion? Incredible.
Gah, I love Metroid, but these days I can't get into games that give you little to no guidance. I just don't have the time, and it makes me sad because I absolutely love the universe.
 
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I would love it if Mercury Steam gave us a new 2D Metroid while Prime 4 is being made.
 

Z25

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Holy **** legendary eliwood isn’t ****ing around in his internal map. Easily the hardest map IS has put out
 

Megadoomer

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I would love it if Mercury Steam gave us a new 2D Metroid while Prime 4 is being made.
I'd love to see their take on a new Metroid game - Samus Returns was amazing, and such a huge improvement over the original, so I'd like to see what they could come up with for a brand new entry.
 
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I'd love to see their take on a new Metroid game - Samus Returns was amazing, and such a huge improvement over the original, so I'd like to see what they could come up with for a brand new entry.
If they allowed them to resurrect Dread I would be deeply happy.
 

Hat N' Clogs

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On top of everything I was already feeling. I just feel useless. When I took this job, I wanted to give a good camp experience to the kids who were like me growing up. The ones who don’t want to just run around and throw balls. The ones who would rater do crafts or art or even science experiments. But I just.... don’t have any kids like that. Even if I did, they’re assigned to counselors randomly. So we’re just doing large group sports games. And I’m just following behind my co-counselors. I’m not having any fun, those kids that don’t like these things are still being forced to play dodgeball and the like, and I don’t feel like I’m actually contributing anything.



Or the ultimate codename fighter_kind_sonicsass
That's unfortunate.

Have you had to chance to chat with any of the kids that are more into intellectual activities rather than kinesthetic activities? Even if there's a certain group of kids that aren't in your group, if groups are merged together for a certain activity...that could be a way to make your preferred group of campers feel more at home, even if the time with them is limited. Also, if there are literally NO kids that are more into "brainy" activities over "physical" activities, trying to find common ground in any way could make the experience more enjoyable.

However, before I continue, I will say...as someone who's served as both a camp counselor and as a teacher, it's important to get on the kids level and remember that it's about the kids; the campers...not yourself, or any of the other counselors for that matter. So, while it may not be something that you expected and something you've even grown to dislike...if you at least show effort in trying to enjoy your time as much as possible, while also giving the campers as good of an experience as possible...it could go a long way. Not only would your resume and reputation be improved, but by showing love and interest in the campers' lives as much as possible, they're getting that care and support that many of them might desperately need; without you even knowing about their personal lives.

Keep fighting...because the positives from the situation could be greater than what you realize.
 

Lore

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Gah, I love Metroid, but these days I can't get into games that give you little to no guidance. I just don't have the time, and it makes me sad because I absolutely love the universe.
Can't blame ya there. On the positive side, most of the more recent games do a much better job at giving you guidance. The recent remake even had a cool scan pulse that directly shows you bombable blocks.

People complained that it made it "too easy," but if someone thinks "difficult" is bombing literally every pixel in every room until they can progress, they're insane.


I'd love to see their take on a new Metroid game - Samus Returns was amazing, and such a huge improvement over the original, so I'd like to see what they could come up with for a brand new entry.
I actually had some pretty huge complaints about Samus Returns, but most of those were due to leftover design decisions from the original.
 
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SonicMario

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I've uploaded my first Mario Maker course. I'm not exactly very creative when it comes to map creating, as such I never really uploaded or barely ever made stages anyway in the first game. (Only making stuff in order to help unlock all the parts in the first game)

But what helped me give a shot at an uploading course... was Smash. Now that the game has slopes, the randomized stages in the Smash stage can be more accurately presented. (Albeit not 100%. For example you can't make lifts diagonal nor make them stationary. So in place of them is floating ground slope or if they're horizontal, use floating bridges. And you can't use Lava outside of castle stages, so Spikes are the replacement)

So not long before Mario Maker 2 came out. I played the Mario Maker 2 stage for quite a bit in multiple matches and took screens of each of the levels I got. I then used those screen as references and pick and chose which stages I could fit together into one coherent course.

The level is very easy, it won't challenge most players beyond some younger ones perhaps being tripped up by the Chain Chomp at the end. But it's best to start simple anyhow. I might make more levels based on combinations I get in Smash like this, thus why I put Vol. 1 because I probably will make more at some point.

If you'd like to give it a shot. The ID is 8KY-B48-S1G
 
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Me: phew, I just finished at the academy and I’m finally at home. Time to relax after doing so much wor-

*mum quickly goes to the living room*

Mum in less than one second after she told me to prepare myself to get out, while being loud:
 
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