MBRedboy31
Smash Lord
- Joined
- May 5, 2018
- Messages
- 1,581
Fair enough.No because the idea behind limited resources is "You can't spam it but it packs one hell of a punch". It's not a strict downgrade but meant to justify giving characters such powerful tools
Still, what do you think is the best way to allow a character to move around (and perhaps aim?) freely while being able to fire projectiles? I’d imagine keeping the opponent out while also being precise with said shots rather than spamming would be the main goal, so, you’d want there to be as many options as possible.
Thinking about it now, tank controls could be reserved for an “aiming” stance, very similar to how Breegull Blaster works, so that their normal mobility isn’t affected.