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Social Social Thread - Please Read Last Post

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Wademan94

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Wade94
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Okay, NOW I see why so many people have her as their waifus.
CF1BF007-BE30-4104-AF73-1214B2AD2155.jpeg

osby plz don’t...

It's just a peek-a-bang. A lot of times it's just a stylistic choice both in real life and in fiction. There's no reason to assume she's hiding something unless there's some sort of hint or reveal.
I dunno, it was just something that I was curious about or maybe even theorize about, seems like a common look for characters that have a more mysterious aura about them, like with :ultrosalina:.

It’s probably black.

With a blue, glowy element to it.
I mean I guess she’s a difficult opponent with an kickass theme to boot. Though she has a little more meat on her bones...or just meat on her bones in general.
 
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Lamperouge

Drifting Soul
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...

So...

Um...

What do you think Cynthia’s left eye looks like?


...It’s 2 in the morning and barely anyone is here, cut me some slack.
Maybe it's some kind of limiter for her true abilities...

...or maybe it's a case similar to this:


Probably the latter.
 

Zinith

Yoshi is Thicc in S P I R I T
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I'm bored, so I'll list all the Zelda games by favorite. A more controversial topic than climate change...

Majora's Mask
The Wind Waker
A Link to the Past
A Link Between Worlds
Skyward Sword
Breath of the Wild
Ocarina of Time
The Minish Cap
Link's Awakening
Zelda II: The Adventure of Link
Spirit Tracks
Twilight Princess
The Legend of Zelda
Phantom Hourglass
Oracle of Seasons
Oracle of Ages (interchangeable, though I played Seasons more)
Four Swords Adventures
Four Swords
Tri Force Heroes

:yoshi:
 

Gyrom8

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I'm bored, so I'll list all the Zelda games by favorite. A more controversial topic than climate change...

Majora's Mask
The Wind Waker
A Link to the Past
A Link Between Worlds
Skyward Sword
Breath of the Wild
Ocarina of Time
The Minish Cap
Link's Awakening
Zelda II: The Adventure of Link
Spirit Tracks
Twilight Princess
The Legend of Zelda
Phantom Hourglass
Oracle of Seasons
Oracle of Ages (interchangeable, though I played Seasons more)
Four Swords Adventures
Four Swords
Tri Force Heroes

:yoshi:
Majora's Mask is at its rightful place at the top so that's good to see
I haven't played Tri Force Heroes and I've never been able to properly play Four Swords (I only ever played the Alttp GBA port) so I can't really dispute their placement
I'd also rank Seasons over Ages, though I'd shift both up the rankings slightly
I'd personally rank Spirit Tracks and Skyward Sword lower, and Twilight Princess and (pending my replay after the Switch remake) Link's Awakening higher

But otherwise the rankings I can broadly agree with
 

Shyy_Guy595

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I'm not sure how to rank the Zeldas I played. I enjoyed them all, although MM was a bit nulled by me clinging to a walkthrough the whole time. Feels like something was missing from the overall experience and I'm pretty sure it was that not allowing me to really experiment and find out on my own and ****.

Was still a fine game, though.
 

BlueMonk

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I just realized that since Sirfetch'd has a new name it's probably an evolution, so there might be a chance for TWO Farfetch'ds in the trailer tomorrow
 
D

Deleted member

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Maybe Xander Mobus should be Banjo using his Freddy Fazbear voice from the FNAF Random Encounters music videos.



...Uh oh I think @Taylor F is rubbing off on me.
It spreads like a virus.

Jokes aside, the fact that Xander Mobis has done Freddy Fazbear for a fanwork is hilarious (and incredibly confusing.)
 

Gyrom8

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Breath of the Wild has the highest highs but also the lowest lows of any Zelda game. My 6th placing for it is fair in that regard... :yoshi:
Breath of the Wild was frustrating in some respects, because it had a lot of what could make the best Zelda game ever, but was severely lacking in other elements. If they combined BotW's:
- Sense of freedom and exploration, and lack of hand holding
- Physics engine and sense of a real, living world
- More flexible puzzle designs which allowed for creative solutions
- Enemy AI and responsiveness
- Dungeons which revolve around manipulating a central mechanic
- Bosses which aren't just 'use the dungeon item and hit it in the eye; repeat two more times'

With
- Visually distinct dungeons of a decent length
- Decent enemy variation
- Bosses that don't all look the same
- More unique, distinct locations and things to do
- A plot that isn't told almost wholly true flashbacks
- A final boss that actually puts up a fight, and a proper ending


... then you could get a truly incredible game, IMO. Hopefully BotW 2 delivers
 
D

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- A final boss that actually puts up a fight, and a proper ending


... then you could get a truly incredible game, IMO. Hopefully BotW 2 delivers
To be completely fair, it is possible to get to Hyrule Castle within 30 minutes, so they obviously needed to tone down the final boss to make sure that people didn't go in and get ****ing rekt by Ganon.

On the flip side, if you put effort into doing what the story tells you to do(free the divine beasts) then Ganon becomes a cakewalk(well, Phase 1 can be kinda trickey on occasion thou. Phase 2 is literally just a cutscene boss for no reason)
 
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Guh-Huzzah!

Totally humorous voice over and YouTube guy.
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To be completely fair, it is possible to get to Hyrule Castle within 30 minutes, so they obviously needed to tone down the final boss to make sure that people didn't go in and get ****ing rekt by Ganon.
I mean, the entire point is that you are supposed to prepare.
 
D

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You never heard of Klonoa?
Nope.
*googles*
Ah, that's why I've never heard of it. I wasn't even born when the first game released!
(Also I don't have any Playstations)
Honestly, I remember watching a gameplay vid of one of the games, but I didn't put two and two together.

Although, definitely not my kinda game. One Piece Pirate Warriors 4 all the way baby!
 
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