Masterem243
Smash Lord
- Joined
- Oct 5, 2007
- Messages
- 1,576
Wind Waker was a good game. The animation style is silly, but it's a good game gamplaywise.
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He lost to a goomba in the melee poll and hasn't had any new games since then to change anything...Because he's popular.
I agree. I mean there are plenty of other more deserving characters like Megaman, Sora, and ugh Bomberman...I've played the RPG before, I know who Geno is. What I don't get is why he was mentioned for Brawl? He just seemed like a new character put in there to provide a one time plot, nothing special....
But meh... People will be fans of however they want to be. Maybe Geno will be in brawl, who knows?
Haha, yea, but he is supposed to be all Nintendo from Clover, so all love no hate, ok? But compared to Megaman, yea.Viewtiful Joe? Nah, that show stinks.
Ok, it's basically comes down to Megaman or Vewtiful Joe about 1 month ago,
Yeah cause you know, all the facts supporting Bomberman being in Brawl means nothing and Viewtiful joe has so much convincing evidence going for him right now. And Viewtiful joe being more "legendary" then Bomberman? Yeah that makes sense....Bomberman is cool and all, but he is not that legendary.
No one said he didn't....Who said Geno had no fans?
I find your lack of vision disturbing.Simon Belmont!!?? *smack*
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Simon Belmont
Melee
A - The standard whip attack. Hold the A button down to make the whip go limp, and control it by moving the control stick.
Side+A - Simon chops across his chest with his sword.
Down+A - Simon steps back a step and lashes the ground ahead of himself with his whip.
Up+A - Simon pokes his sword quickly above him.
Side Smash+A - Simon brandishes both of his weapons, bringing them down diagonally across himself. The sword has higher damage but the whip reaches farther.
Up Smash+A - Simon swirls his whip above his head, like a lasso.
Down Smash+A - Simon pirouettes, swiping his sword and whip around at his waistline.
Nair - A quick and simple karate-kick ahead of him.
Fair - Simon's whip flies straight out at a diagonally-downwards direction.
Bair - A vertical sword swipe preceded by Simon's turning around to look behind him.
Uair - Simon whips straight upwards.
Dair - Simon rockets downwards, one foot ahead. This move always sends him into a fastfall. This happens in the games when you try and slide in midair.
Grab - Simon tosses his sword to his whip hand, holding them both in one while he reaches out ahead of him. Laggy, but large range.
Grab Hit - Simon smacks his enemy in the face with the bottoms of both his weapons.
Fthrow - Tossing his enemy in front of him, Simon follows up by whipping the prone, airborne adversary three times, the third one sending them flying.
Uthrow - Simon tosses his enemy above him, then chucks an axe straight up at them. THe axe acts like Mewtwo's energy balls from his Fthrow, going through the enemy, but unlike Mewtwo, the axe will succumb to gravity, and return to earth dealing light damage to all in it's path, then clinking off the ground and disappearing.
Dthrow - The enemyis dropped to the floor, then takes a strong overhead whip to the back, sending them ricocheting upwards.
Bthrow - Simon stands the enemy behind him, then whips both arms back. His whip arm elbows the enemy, dealing damage, then his sword chops across, knocking the foe away.
Rising Attack - Rising to one knee, Simon circles his whip once around him.
Ledge Attack - After getting one foot on the ground, he swipes his sword along the ground, then whips upwards, sending those tripped up by the sword into the air even farther.
Special
B: Knife - Simon flicks a knife forwards. Hold down the button to throw three knives in sequence. The knives can't be held like Sheiks, and will fire as soon as they're fully charged or you let go of the button. Note that Simon has three separate motions, one for each knife.
Side+B: Cross - A cross that flies ahead like a boomerang, then returns to it's sender. Unlike Link's boomerang, the Cross is not stopped by hitting things, and will go a predetermined distance (no Smashing to extend the length, either) before turning around. Simon will not catch it though, and it can hit enemies behind him as well before flying offscreen. It's return trip is faster, as well.
Up+B: Griffon Wing - Also called the "Super Jump". In the games, it's used to spam certain bosses and reach new, higher-up areas. Essentially a massive, fiery uppercut, with range comparable to Samus' Spin Attack. To make it different from Falcon's Raptor Boost, though, the particle effects resemble flaming feathers.
Down+B: Holy Water - Simon tosses a glass bottle of purified water on teh ground ahead of him. Upon contact, the bottle breaks, and blue flames streak across the floor for a few feet. Even in the air, the bottle still flies at the same trajectory.
Final Smash: Grand Cross - Holy power courses through Simon's being, and is unleashed in the form of a large, fiery crucifix. The cross slowly expands, releasing shards of it's power all around it. The shards do negligible damage, but being caught in the cricifix itself deals devastating damage.
Other Elements
Taunt - Simon tosses his weapons spinning in the air above him, tosses back his hair with a "Hmph", then catches the falling objects.
Kirby Hat - Kirby dons Simon's elegant red locks, as well as his neat feathered chestplate.
Stage: Dracula's Castle - A moonlit stage atop Dracula's famed castle. There is the main platform on top os the tower, followed by two smaller ones on either side (think Pokemon Stadium). There are another two above those, and a final platform in the middle of the stage, above all the others. Skyward KOs are difficult to accomplish on this stage. There are also two platforms that just out on either side of the tower, and whenever cloud's cover the moon, the stage darkens and torches set all around the stage light themselves. Hazards could include the ever-present Medusa Heads, simple Bats, or bone-tossing skeletons.
Visit his character thread to find out: http://smashboards.com/showthread.php?t=119498Who's Travis Touchdown?
No one said he didn't....
people said they don't know why he does...
Which is just as ignorant
That is the most piece of crap answer I have ever heard...It's ignorant and stupid...Geno is ********, he is a one hit trick. What can he do besides being sparkle and shinny. I am just being frank with you guys.
I like Geno because I grew up playing Mario RPG, it was the first RPG I ever played and one of the best, and my favorite, games of all time. It has influenced MANY gamers to where it created a cult following and had influenced on future nintendo games, opening up for the Mario RPG series, which was originally built to be a Mario RPG sequel, with as much to do with the storyline (Besides being paper) to Mario RPG without legal infractions upon SQUARE (Since Square and Nintendo weren't getting along at the time)I don't understand why he does, but I still know that he does. Guess that makes me ignorant.
Care to enlighten me on why you're a fan of Geno?
http://www.newgrounds.com/portal/view/333390What can Geno do then? Read me a newspaper or game menu? B/c that is his role, he is not even in the D - List.
True, and even if he didn't do all that stuff he could still have a moveset. Like, all Capt. Falcon does is drive a racecar, but the developers gave him moves anyway, not a big deal.Geno does so many things in the game with lasers, shooting stars, cannons, pellet bullets, and etc. I don't understand why anyone thinks he couldn't have a moveset...
It was never fact...He didn't even state that...Is it really a fact that there's gonna be only 3? I mean for all we know he could put more and he's just messing with us.
True about IC but it's only b/c Sakurai likes them?I really hope Geno is going to be in. While many people consider him not that important to the Mario Series, he was immensly important to the game hw as in, RPG. Yes, he has been in one game, but so have the Ice Climbers, and they're back for their second Smash. His uniqueness can't be avoided either, sporting Geno Beam, Geno Whirl and detachable hands. This could lead to a great moveset, and everyone knows Sakurai goes for unique and playable as opposed to popular.