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snakes worst matchup..

napZzz

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I've seen some people say falco, and some say DDD. But really, after playing olimar more, I've come to think of this as at LEAST 6/4 in olimars favor. Snake cant do ****. Grabs with good spacing will lead to 40%+ off spawn. From there he can camp, and camp, and camp, and snake cant do anything. If snake tries to aproach, he either gets grabbed, or hit with a well timed and spaced smash.

I'm so frustrated with this match up, I've wasted way too much time trying to learn it. I've read guides, watched videos, but I seriously see no hope in it anymore. A campy olimar will eat snake alive.

Also did I mention nades are pretty much ****in USELESS int his match up to try and camp back with?
 

yellowroy

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Lol my friend just started seconding olimar. I hope this doesn't happen to me sooner or later, but did you try using a secondary for this match-up? You could maybe Mortar Slide, than Bthrow or Fthrow or something than edgehog quick, like do that thing where you run off stage and press back so you get on the edge. I'm still trying to practice on how to do it perfect with Snake. So yeah try Peach on Olimar.
 

-Ran

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Down throw tech chase. Olimar's roll is slow, and his get up attack is total crap. When he rolls backwards, he gets 'caught' in Snake's legs for a split second, allowing you always to adjust. Last weekend I tech chased an Olimar player to 100%+ almost every stock. >>
 

napZzz

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Down throw tech chase. Olimar's roll is slow, and his get up attack is total crap. When he rolls backwards, he gets 'caught' in Snake's legs for a split second, allowing you always to adjust. Last weekend I tech chased an Olimar player to 100%+ almost every stock. >>
Its pretty ****ing hard to grab a campy defensive olimar with good spacing.

also I'm probably gonna use falco for this match up, I've heard he does good vs. oli. Maybe wolf, just because I feel like I'd be able to fight him better with a fast striker whos strong.
 

-Ran

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Then have better spacing. Jab to grab, etc. Getting one grab isn't terribly hard to do in this game. Ultimately, you need to take away what Olimar does best. You have to make him NOT want to be in grab range.
 

napZzz

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the thing is, olimar feels fine far away because of his side b. And when I get close he can step back and pivot grab without getting punished. Jab is **** for range compared to olis smashes and grabs, ftilt cant even reach him.
 

-Ran

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I've just always perfect shielded the Pikmin being thrown to the point that the user just stops doing it. Cook your nades when you're shielding, and use them to set up approaches. Even running in with a grenade cooking, and then shielding the explosion will let you get in quick enough. If you time the power shield of your own grenade, you can use the frame advantage to get a grab or attack in.
 

-Ran

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You can't? Hm. I guess it's my lack of sleep talking. Being up for 36 hours straight isn't doing wonders for my brain.
 

napZzz

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you probably were referring to the smash attacks, but the main problem I seriously have is the ****ing grabs and side b. I cant find a way to get around out.

I've tried mortar slide as an approach to get close, but the SH side b's usually include fat *** purple pikmin that knock you flyiiiiiiiinnnggg back alll over again

Hmm I dont have rob troubles, even when they try to camp because dashing powershield can fix that, plus snake out ranges rob in every category pretty much

but you cant shield **** side b camping -______-
 

-Ran

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Never Mortar Slide a grab based character. They'll get the timing down if they don't have it already in a few attempts.

Ha, now I remember what I do. I jab cancel the Side B. Jab > Pikmin.
 

napZzz

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Never Mortar Slide a grab based character. They'll get the timing down if they don't have it already in a few attempts.

Ha, now I remember what I do. I jab cancel the Side B. Jab > Pikmin.
but wtf is that gonna do for you? If you wanted you could stand still and do that all day but your not putting damage on him. He can just sit back and pluck more pikmin and repeat the process.
 

-Ran

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You can still approach, safely. Or, they actually give up on the strategy for a few moments when they see that you're neutralizing it which gives you time to approach even quicker. You can also utilize a stage with a platform to move in above the arch of the Pikmin.

So basically...
-They throw a Pikmin, and your Fresh Jab will kill it.
-They now have to draw another Pikmin, or throw another one. If they opt to alternate, then you can slowly move in during the delay, and even mix in a Mortar Slide to drastically shorten the distance [just don't Mortar Slide into grab range.]
-You can mix in throwing in a grenade to force them to move, shield, or spot dodge, which allows you to approach.
-During this entire time, you've recharged your kill moves, which means it's feasible for you to abuse U Tilt up close, or to get Pikmin off of you.
 

abit_rusty

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If the trouble is approaching then...

You can still approach, safely. Or, they actually give up on the strategy for a few moments when they see that you're neutralizing it which gives you time to approach even quicker. You can also utilize a stage with a platform to move in above the arch of the Pikmin.

So basically...
-They throw a Pikmin, and your Fresh Jab will kill it.
-They now have to draw another Pikmin, or throw another one. If they opt to alternate, then you can slowly move in during the delay, and even mix in a Mortar Slide to drastically shorten the distance [just don't Mortar Slide into grab range.]
-You can mix in throwing in a grenade to force them to move, shield, or spot dodge, which allows you to approach.
-During this entire time, you've recharged your kill moves, which means it's feasible for you to abuse U Tilt up close, or to get Pikmin off of you.
...this. Just about exactly what I would do. Throwing grenades here and there is important because it forces them to stop the spam or risk being hit.

I always say this about this matchup: it's not as if the pikmin are going to kill you, or combo you in the air for that matter. It's better to be patient and tack on a bit of damage than approaching recklessly and getting grabbed, tossed up, and *****.
 

cycon365

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I know a guy who has an insane Kirby, add that to his copying ability and kirby can get really dangerous
 
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Zelda is a ****ing monster. Avoid Snake-zelda matchups. Really.

Judging from this thread, it seems I need to get a main who is good against olimar; I play Snake and Diddy, who both suck against Oli, and Ike, who is only good because I keep hitting my opponents with FSmash.
 

-Ran

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The Kirby match up gets infinitely easier once you realize his Forward Smash isn't safe for him on Block.
 

8AngeL8

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Kirby is a joke matchup. Forward tilt outranges everything he has. Force him to approach with grenades, then knock him back away with Ftilt. The only flaw Snake has is getting gimped, but Snake has no excuse for getting knocked off stage against Kirby anyway.

For me personally, I think DDD is Snake's hardest matchup, because I play a very grab heavy Snake. It's almost impossible to grab DDD without him grabbing you first, so I have a hard time there.
 

Nic64

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definitely DDD, tbh I don't think falco and rob are all that bad, about even, DDD is a pain in the balls though
 

napZzz

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I play rob, but not often, although I'm dece with him

like I said I'll probably choose falco and play as cheap as posisble, doing chaing grab to spike every stock and camping with lasers and reflector

his fsmash also outranges all approaches olimar has too

snake vs. kirby is still hard, because of snakes size and weigh kirby has some sick grab combos off spawn, and can juggle the **** out of you if your not careful.
 

Panix

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I've honestly never played a experienced olimar, the olimar's i fought were just nooby and joke filled. So I can't give you input on the match up, But one thing that I have relized is. (Ran Iji knows his snake)
 

Lawlmahbawls

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Yeah, Olimar has a combo that basically deals 50+% to a Snake at 0-...lol 50. I honestly HAAAAATE vsing a Olimar. The only thing I have learned is that you have to be right in his face and be aggressive. Don't let the Olimar get away and start to camp you. He needs space otherwise you can just hit through his pikmin and start D-throw tech chasing.
 

SuSa

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@Panix

I use Olimar with 2 pikmin, and I've faced some **** good Snake's. It's a joke matchup.

Snake has a huge problem approaching without getting grabbed, if he tries to outcamp depending how smart the Olimar is, thats even a pain in itself.

You will have problems using Utilt to KO an expecting Olimar. (Down B SA frames are made of win) so killing is a little harder only due to the SA frames. <.< but still not impossible, and you can expect the down-B, pause, and then KO.

I say it's Olimar, then D3, DK, Zelda, Falco.

In that order.
 

napZzz

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zelda? how the **** is that hoe hard?

Seriously if you think its her camping game w/dins fire or something dashing shields easily stop that

hell, any spam is easy to get by with dashing power shields, except oli side b spam -___-
 

SuSa

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Lol... you're worried about a Zelda camping you....

She excels when players are above her, you do your worst when people are below you. Do the math?

Din's Fire = Easy punish to your recovery
Nayru's Love = Easy solution to (uncooked) grenades, nikita, and I believe usmash.
Her recovery = Large, can be used offensively, and with edge-cancelling, makes it deadly if you're near the edge.
Her Aerials = Godlike (except dair really.... >.> that moves sub-par unless sweetspotted on Snake...)
Her tilts = slow, but powerful (and dtilt is godlike, sets up for buffered SH fair's for a KO at higher %'s, can lead to itself sometimes, and leads to dsmash with places you in a ****ty position offstage...)
Smashes = Disjointed as ****, Fsmash > our ftilt, Dsmash = quick as hell + strange knockback that screws us over, Usmash > all our aerials + can juggle us at low %'s + can be tech-chase juggled at higher %'s.

Besides her relatively light weight, she screws us over. But nowhere near as bad as the other 3 I mentioned before her.

When I play as Zelda (remember I main Random), I love facing Snake's more then anything... very few know the matchup =p which is a bad thing considering I consider it 55/45 Snake.....her lightweight, and inability to perform any decent combos makes it even IMO.

Shiek is easier xD
 

DanGR

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Zelda has serious problems getting hits on a defensive, campy Snake in the first place. When you think about it, she doesn't have any decent approaches at all.

It's one-sided.
 

SuSa

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I jsut realized I know clsoe to nothing about zelda ._.
I know a bit about everyone, working on everything. :laugh:

Currently:
Memorizing Bowser's Grab Release > Attacks on every single character (grouped in ways I can remember)

Zelda has serious problems getting hits on a defensive, campy Snake in the first place. When you think about it, she doesn't have any decent approaches at all.

It's one-sided.
Depends how close the Zelda gets to the Snake, and what stage. Zelda doesn't want to pick FD because she'll easily be outcamped. On Battlefield however, she can approach slightly, stay out of reach, and be much harder to properly camp against.

It's one-sided if you don't take counterpicks, bans, and stage 'benefits' into play.
 

DanGR

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Depends how close the Zelda gets to the Snake, and what stage. Zelda doesn't want to pick FD because she'll easily be outcamped. On Battlefield however, she can approach slightly, stay out of reach, and be much harder to properly camp against.

It's one-sided if you don't take counterpicks, bans, and stage 'benefits' into play.
She's still outranged. The only thing the platformed stages will do is close the space and give Snake an easier time controlling the stage.
 

SuSa

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She's still outranged. The only thing the platformed stages will do is close the space and give Snake an easier time controlling the stage.
Have you faced a good Zelda as Snake? How about playing a good Snake as Zelda?

Snake actually has a pretty hard time outranging Zelda's disjointed attacks.

It's a pretty even matchup.
 

DanGR

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*sigh*

I've played over 2,000 matches against Zelda, literally. Albeit, I used Olimar most of the time (many of them as Snake though), but still. I know everything about her- including the fact that Snake outranges her.

w/e though. I don't care about the matchup. lol
 
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