Gedennnnn
Smash Journeyman
I don't know if this new or not but if you
do snakes down smash and swallow it with Dedede (Not Kirby) from far enough and just hold down the b button. the explosion can go for ever. It looks like the hit box doubles too. Good for teams maybe? I don't know close this if its old.
I'll have a video up later if its not closed yet. I'm in algebra now. So I cant now
Edit: I got the video =] if you wanna see it still http://www.youtube.com/watch?v=qJqacXVR3AI
Better Video:
Of course this can't be done with C4; only the mine.
do snakes down smash and swallow it with Dedede (Not Kirby) from far enough and just hold down the b button. the explosion can go for ever. It looks like the hit box doubles too. Good for teams maybe? I don't know close this if its old.
I'll have a video up later if its not closed yet. I'm in algebra now. So I cant now
Edit: I got the video =] if you wanna see it still http://www.youtube.com/watch?v=qJqacXVR3AI
Better Video:
Glitch Properties: For the most part its edge guarding properties are kind of random. Me and Hax tested it. A lot of the time they ended up behind Dedede and it randomly stage spiked a few times. Its not horribly unpredictable but you can't be sure of whats going to happen. Also it has no hitbox under it, only on the top half.Like I said man, it's all good, haha.
Here's my vid
http://www.youtube.com/watch?v=cLIQRnhL_94
Sorry that it seems like I thought I found it. I uploaded it then found out there was indeed a topic already here. I searched mine and glitch, but it was because you put it under something else.
alright listen, i tried this yesterday with TC and it really isn't as good as it looks. first of all, while the dsmash DOES create a circular explosion, the bottom half of the circle has NO hitbox. characters with auto-sweetspot up-b's will latch onto the edge without being hit because there is no hitbox on the bottom half of the circle.
let's say falco is coming from the left, and he up-b's right into the mine. there seems to be a 50-50 chance he will land either in back of DDD after getting hit by the mine, or he will take the damage from the explosion and land inside DDD's mouth. the properties of this tactic are very weird to say the least..
TC, how did you do in that tourney?
I guess Kirby can do it too but only with Dedede's power absorbed. Thanks to Pinks for figuring it out.Hahaha, yeah its not as good as it looks but if they get hit with the explosion you can easily punish them for it. Ledge hopping works against it well, but they will eventually have to get up. Otherwise Snake can just jump off and kill them. I guess you could trap someone with it but their partner probably won't just sit around and watch it happen. Oh, yeah the tourny didn't happen. I think I already told you about it though.
So I did some messing around with this. The reason it works with Dedede's sucking in move and not Kirby's is because Dedede's has a glancing blow hitbox on the very end of it which is triggering the landmine. You can see this by trying to do the glitch on a motion sensor bomb. Motion sensor bombs will not explode but you can see the glancing blow animation appear on it. This repeated hitbox is fast enough that it allows the landmine to continue exploding until it hits someone. You can do a similar thing with Sheik's fully charged needles. Lucas's PKT2 can give you a couple of explosions on it as well. It seems to require multiple very fast hits while not doing any damage or knockback to anyone for it to work.
Edit: Falco's Ledge Hop Laser and Short Hop Laser go through and hit Dedede canceling it. Haven't tried Wolf's yet but its probably the same. Shooting the blast directly does nothing though.It works with Dedede, but not with Kirby (I tried) Here is one REALLY cool thing about it. It will reflect one projectile. If you shoot PK Fire, PK Thunder, Space blasters, even snakes Side-B, It will reflect it.
Of course this can't be done with C4; only the mine.