gonna have to add this to the OP somewhere when I have time.
I just looked at all of them, and they are very helpful! These can help us see who benefits the most by showing us aerial attacks under 10 frames or below.
So I would like to get a discussion going on which characters we think have the potential to be the top tier of this mode. Here is what I think our current top tier characters are. In the following order
1.
No surprise to anyone. Sheik is #1 in Vanilla right now (or #2) and best here. She gets combos and kill moves off of grabs, is incredibly fast with minimal lag on aerials, has a projectile that can gimp, a good recovery that kills and warps, and even with all this we still have combos to discover. The only real issue she has is kill power, but forward throw to bouncing fish exists so she's near perfect.
2.
Pikachu has a lot of aerial combos with up-airs and nairs. A great approach and recovery tool with quick attack, and gimping ability with his good recovery and his neutral B. Like Sheik, he lacks some kill power. But besides this he is very solid.
3.
I don't get how people don't see how ridiculously good Yoshi is. If he still has his double jump he can recover from pretty much anywhere, with armour at that. Up-tilts and up-airs chain into each other and rack up a lot of damage, Up-smash is a good kill move. Aerial mobility is huge for Yoshi and allows him to dash around an opponent with minimal landing lag. Also neutral-B gimps very easily so use that if you can.
4.
20XX is back and kicking. Literally. Nairs have very small landing lag, dair chains into up-smash at higher percents, dash attack leads into up-air, Fox is just teaming with combos now. The only thing Fox lacks is a gimping ability seeing as shine spiking is gone now. I suppose he can go out and hopefully get a bair, but that puts him at risk. Besides this flaw, he is very fast and has a fantastic recovery.
5.
Very fast, has a decent recovery, and a very long grab as well. Up throw and down throw lead into a lot of followups. Nair has very small landing lag and chains into other moves like up-air. Knee can be used less sparingly now due to the decreased landing lag, and landing a knee has much better results. Very fast, combos, and kill power Falcon has a lot to offer.
6.
ZSS has quite a few tools in her package to offer. A great paralyzing projectile that follows into a grab. Throws then lead into up-smashes, up-airs, or an up-B which kills early. ZSS can be punished easily though, and she is a fast faller. But she has some nice comboes.
7.
Mario has very little landing lag so he is quite speedy. Down throws to up-tilts still work at certain percents, and up-airs strings for days. Smash attacks also have low end lag so his kill moves can be used not as sparingly. He can also gimp really well with bairs or a well placed fair.
Feel free to add or take away who you want. Add to the discussion!
Also @
ZADD
Loving the video content dude! I'm hopefully gonna get an Elgato capture device soon and start recording my own matches.