@
DunnoBro
You're the man when it comes to customs. Thanks for settling that dispute <3
Alright, customs are definitely off.
While most of our custom problems are solved, there's a few more that need to be addressed. First, we need Duck Hunt mains to decide whether they'd like Super Duck Jump or the default recovery. DunnoBro apparently prefers the default, but more insight from actual Duck Hunt mains would be great.
Second, Mii Fighters and Palutena. I feel as if, unless the Palutena boards can come up with one specific set to use, she should be restricted to her default moveset. As said earlier, having all the EVO sets and one SLHG set with default moves would probably work best. Mii Fighter, however, is another story. I don't believe the EVO set takes us close to the Mii Fighter limit (100?), so this is a bit harder to decide. Personally, they should be allowed as Mii Fighters are very custom-centric in everything they do. The bigger problem with this is the weight and height classes.
A short/thin Mii Brawler with Helicopter Kick and Flip Jump (don't remember the official name) becomes a pretty big problem. The character has insanely high mobility (possibly the best?), pretty good damage output, quite possibly the best combo game, and good kill power, along with no landing lag. I don't think this applies to Mii Swordfighter or Gunner as much, but it'd be a bit unfair to let them have free reign over their options while Mii Brawler doesn't. I'm not knowledgeable on weight classes with the Mii Fighters at all, so I can't give much insight on this. Restricting weight classes is a bit hard as we don't want to have completely meta-dominating characters, but we don't want to destroy any competitive value they have.
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Also, in an /r/smashbros discussion on whether Smash 4 should run 2 or 3 stocks, ZeRo said this:
http://www.reddit.com/r/smashbros/comments/35m4p4/will_smash_4_ever_switch_to_3_stock/cr5wpxb
While I personally don't care for top player opinions, maybe this will make a couple people understand why a 4-stock ruleset is wanted by some. SLHG with 3 stock doesn't allow for any comebacks, which is a huge problem in this mode as comebacks are a big part of it. Time isn't an issue with 4 stock as we're playing SLHG, where matches go by in less than two minutes. 3 stocks just
feels wrong.