In 2006, a game called Jump Super Stars was released for the Nintendo DS in Japan only. Oddly enough, it was something akin to a platform fighter back when the genre was still at its infancy (Smash only had two games back then), and just like Smash, was a crossover for a specific company, that being the Shonen Jump manga magazine. An updated version/sequel called Jump Ultimate Stars released the following year with even more content, but like the original never made it out of Japan.
Since then, there have been multiple Jump crossover fighters, but they’ve mostly utilized the 3d arena fighter style popularized by other popular anime fighters such as Naruto Ultimate Ninja Storm. For this creation thread, we’re gonna pretend that after seeing the success of big crossover platform fighters like Super Smash Bros. Ultimate, the head of Shueisha decided to contact Bandai Namco and Ganbarion for another go at a game of this style. Only this time, the team has more time to refine the game’s mechanics and implement more traditional fighting game modes. In a sense, this is a complete reboot of the Jump Stars series, with a mix of old and new characters and a refined set of mechanics. We are the team at Ganbarion, and it’s our job to decide which stages, modes, mechanics and most importantly, characters, get added into this game. If you’re interested in joining our team, it’s as easy as submitting an item that matches the current job description or joining the voting process.
Support characters:
Our current mode selection includes:
Since then, there have been multiple Jump crossover fighters, but they’ve mostly utilized the 3d arena fighter style popularized by other popular anime fighters such as Naruto Ultimate Ninja Storm. For this creation thread, we’re gonna pretend that after seeing the success of big crossover platform fighters like Super Smash Bros. Ultimate, the head of Shueisha decided to contact Bandai Namco and Ganbarion for another go at a game of this style. Only this time, the team has more time to refine the game’s mechanics and implement more traditional fighting game modes. In a sense, this is a complete reboot of the Jump Stars series, with a mix of old and new characters and a refined set of mechanics. We are the team at Ganbarion, and it’s our job to decide which stages, modes, mechanics and most importantly, characters, get added into this game. If you’re interested in joining our team, it’s as easy as submitting an item that matches the current job description or joining the voting process.
Roster
While I would love to pull a Smash Ultimate and say “Everyone is Here” and then add 20 more characters on top of that… I can’t help but feel that it would be a little boring considering there have only been 2 games in the series so far and all of the characters from the first game returned in the second one. Also, while it was great having all these characters, the gameplay, while fun, left something to be desired, and since we’re setting out to make a more refined platform fighting experience, we are gonna start with a clean slate. We will have a total of 50 characters in the base roster, with half of them returning from Jump Ultimate Stars and the other half being new. Our roster includes:- Kankichi Ryotsu (KochiKame)
- Arale Norimaki (Dr. Slump)
- Kenshiro (Fist of the North Star)
- Son Goku (Dragon Ball)
- Vegeta (Dragon Ball)
- Jotaro Kujo (JoJo's Bizarre Adventure)
- Jolyne Cujoh (JoJo's Bizarre Adventure)
- Yusuke Urameshi (YuYu Hakusho)
- Himura Kenshin (Rurouni Kenshin)
- Yami Yugi (Yu-Gi-Oh)
- Monkey D. Luffy (One Piece)
- Roronoa Zoro (One Piece)
- Gon Freecss (Hunter × Hunter)
- Killua Zoldyck (Hunter × Hunter)
- Naruto Uzumaki (Naruto)
- Hinata Hyuga (Naruto)
- Ichigo Kurosaki (Bleach)
- Rukia Kukichi (Bleach)
- Gintoki Sakata (Gintama)
- Allen Walker (D.Gray-man)
- Korosensei (Assassination Classroom)
- Deku (My Hero Academia)
- Tanjiro Kamado (Demon Slayer: Kimetsu no Yaiba)
- Yuji Itadori (Jujustsu Kaisen)
- Denji (Chainsaw Man)
Stages
The stages for this game will also be either brand new or completely reworked from the original. The current stage lineup is:- Kameari Police Station (KochiKame)
- Penguin Village (Dr. Slump)
- Southern Cross (Fist of the North Star)
- Hyperbolic Time Chamber (Dragon Ball)
- Kennedy Space Center (JoJo's Bizarre Adventure)
- Shohoku Gymnasium (Slam Dunk)
- Dark Tournament Arena (YuYu Hakusho)
- Thousand Sunny (One Piece)
- Royal Palace of East Gorteau (Hunter × Hunter)
- Konoha Village (Naruto)
- Hueco Mundo (Bleach)
- Class 3-E Building (Assassination Classroom)
- Unforeseen Simulation Joint (My Hero Academia)
Mechanics
The Koma system from Jump Ultimate Stars has been streamlined in order to allow players to jump in and play with their friends in local multiplayer.Support characters:
- Tsubasa Ozora (Captain Tsubasa)
- Kisugi Sisters (Cat's Eye)
- Mr. Satan (Dragon Ball)
- Taro Yamada (Chinyuki)
- Jonouchi Katsuya (Yu-Gi-Oh!)
- Tony Tony Chopper (One Piece)
- Light Yagami and Ryuk (Death Note)
- Moritaka Mashiro and Akito Takagi (Bakuman)
- Soma Yukihira (Food Wars: Shogukeki no Soma)
- All Might (My Hero Academia)
- Senku Ishigami (Dr. Stone)
Modes
You can’t play without modes. We’ll be introducing more new modes as we get further and further into the game’s development, including both single and multiplayer modes.Our current mode selection includes:
- Vs. Mode
- Online Battle
- Arcade Mode
- Story Mode
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