Alright, so Fazdude's submissions for both jobs will get added, onto the next jobs!
Job #147: Design a moveset for Admiral Brickell! Our second female hero in the game! I only wonder how others are going to implement her mega mines in her moveset......
Job #148: Submit some alternate costumes & colors for Admiral Brickell while you're at it. Bonus points if you can come up with 3 alternate costumes and/or colors! Original costume ideas are ok too!
Job #149: Submit a Monkey Knowledge set for Gwendolin!
My Submissions:
"Admiral on deck!"
Admiral Brickell is one of the heaviest Heroes in the game, alongside Pat Fusty, and she also has one of the widest hurtboxes of any other character, making her an easy choice for combo food. To make up for this, many of her attacks are really quite strong!
Gimmick:
Due to the condition that her ship is "submerged" to the stage, meaning it treads along stage grounds, she has to abandon her ship every time she has to jump or grab ledges, but don't worry, her ship will just magically teleport to wherever solid ground she lands. Other fighters can attack her ship when she's not inside it, but it will explode when damaged enough, but will not affect Brickell herself whether she lands or is in the air.
Neutral-Standard:
Brickell waves her flag around in two motions forward.
Side-Standard:
Brickell sets off a single small explosion from her gun forward.
Up-Standard:
Brickell waves her flag upward.
Down-Standard:
Brickell drops a single mine on the ground which explodes instantly.
Dash Attack:
Brickell rams with her ship, which is actually quite devastating.
Side Smash:
Brickell waves her flag around in two motions forward harder.
Up Smash:
Brickell waves her flag upward harder.
Down Smash:
Brickell drops mines on both sides of herself, which explode instantly
Neutral-Aerial:
Brickell swipes with her flag.
Side-Aerial:
Brickell simply kicks.
Up-Aerial:
Same as the up-standard, but in the air.
Down-Aerial:
Brickell performs a dropkick and instantly falls to the ground as if she's trying to regain control of her ship again.
Neutral Special: Commence Fire!
For her neutral special, she wields a GUN. Brickell simple shoots with her pistol, spammable. Upgrades increase pistol damage and fire rate.
Up Special: Abandon Ship!
Similar to Bowser Jr.'s up-special in Smash Bros, Brickell jumps rather high above the ground while her ship is left to instantly explode. If the move is used in the air, than she uses a mine to explode herself upward while she takes no damage from the explosion. Upgrades decrease ship explode time and explosion damage, as well as the jump height.
Down Special: Mine is mine to command!
Similar to Solid Snake's C4, but with mines. Brickell deploys a single mine that explodes on command when the down special is used again. Upgrades increase mine explosion damage and can allow Brickell to place two mines on-stage at once.
Super Move: Mega Mine Deploy!
A targeting reticle appears on screen where Brickell can select where to deploy a super-powerful mega mine, which sets off a huge explosion that can wipe out Big Bloons and deal serious damage and knockback!
Taunt:
Brickell does a blow kiss.
Entrance:
Brickell sails onto stage.
Victory:
Brickell can be seen in front of an army of Monkey Subs and Monkey Buccaneers (Don't worry, this won't deconfirm the Monkey Buccaneer as a playable character) while she makes a war salute, acknowledging that the war is won.
Defeat:
Brickell waves her flag around as her ship sinks.
Alternate costumes: (Try not to laugh at the third one, but to clarify, its just some mock-up images for the third alt)
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What the mines and mega mine can look for the third alt.
Monkey Knowledge for Gwendolin
- Tier 1
- Cool Coolant: Gwendolin's neutral-special gets less recharge time.
- Rocket Burst: Gwendolin's up-special gains more height.
- Super cocktail: Pillars of flames from Gwendolin's down special are higher.
- Hot Dash: Gwendolin moves faster.
- Tier 2
- Flame-roar-er: Gwendolin's neutral special produces bigger flames and deals much more damage. Inspired from Fire Roar from SSB4.
- Inferno Cocktail: The fire generated by Cocktail of Fire travels forwards a short distance.
- Fireball for starters: Gwendolin's neutral special throws a large fireball forward in a straight line before doing its main attack, fireball recharges over time.
- Tier 3
- Napalm: All of Gwendolin's attacks are now napalm, meaning they are blue flames and they deal twice the damage!
- Add fuel to the fire: All of Gwendolin's flame attacks have longer range!
- Tier 4
- Let it burn!: All of Gwendolin's attacks have a 50% chance to inflict a long-lasting burn status on others.