Pupp135
Smash Champion
- Joined
- Mar 30, 2020
- Messages
- 2,300
While participating in one of the SmashBoards Creates Threads, I thought it would be interesting if Smashboards made a collective reimagining of the SSB series.
Since this is the alternate version of SSB64, development would’ve started in 1997 after the initial idea of Dragon King was replaced with a ring-out fighting game with Nintendo characters. In this scenario, we’ll have 8 different characters and 8 different stages that people start with and being able to unlock 4 fighters and 3 stages. Also since this a reimagining of the franchise, characters can have movesets entirely different from what they have, and you can also look at this in the perspective of each year when each of these games started development.
Things that we’ll decide on: fighters, stages, 1P-minigames, 1P game, items.
Note: No third parties, but Rare content could be in.
Job 1 will be the post below. I’ll note that Mario was automatically given a spot since he is Nintendo‘s mascot.
Below is the content added to the game:
Since this is the alternate version of SSB64, development would’ve started in 1997 after the initial idea of Dragon King was replaced with a ring-out fighting game with Nintendo characters. In this scenario, we’ll have 8 different characters and 8 different stages that people start with and being able to unlock 4 fighters and 3 stages. Also since this a reimagining of the franchise, characters can have movesets entirely different from what they have, and you can also look at this in the perspective of each year when each of these games started development.
Things that we’ll decide on: fighters, stages, 1P-minigames, 1P game, items.
Note: No third parties, but Rare content could be in.
Job 1 will be the post below. I’ll note that Mario was automatically given a spot since he is Nintendo‘s mascot.
Below is the content added to the game:
1P Game:
Battle 1: 1v1
Battle 2: 2v2
Battle 3: 1v2
Minigame 1: Traverse through Level
Battle 4: 3v Giant Fox
Battle 5: Fight against Metal Charater
Battle 6: Fight against Mario Team
Minigame 2: Race to the Finish
Battle 7: Fighting Polygon Team (Stage: Final Destination)
Battle 8: Bowser (Stage: Bowser’s Stadium)
Race to the Finish: this would be something closer to a recreation of 1-1 or Green Greens, but there would still be three generic enemies who attack players.
Traverse through Level: this is similar to Ultimate’s single player minigame near the end of Classic Mode, except that there are spikes that automatically KO characters.
Battle 1: 1v1
Battle 2: 2v2
Battle 3: 1v2
Minigame 1: Traverse through Level
Battle 4: 3v Giant Fox
Battle 5: Fight against Metal Charater
Battle 6: Fight against Mario Team
Minigame 2: Race to the Finish
Battle 7: Fighting Polygon Team (Stage: Final Destination)
Battle 8: Bowser (Stage: Bowser’s Stadium)
Race to the Finish: this would be something closer to a recreation of 1-1 or Green Greens, but there would still be three generic enemies who attack players.
Traverse through Level: this is similar to Ultimate’s single player minigame near the end of Classic Mode, except that there are spikes that automatically KO characters.
Job 1: First two fighters vote
Job 2: Mario and Pokemon Stage
Job 3: First Pokeball Pokemon
Job 4: 1P Minigame
Job 5: Two ‘90s Characters
Job 6: Excitebike Arena and Kirby Stage
Job 7: Mario and Pikachu Specials
Job 8: Two Items
Job 9: Two Pokeball Pokeball
Job 10: ‘80s Character
Job 11: Excitebiker and Kirby Specials
Job 12: FE and Metroid Stage
Job 13: Items
Job 14: 1P Minigame 2
Job 15: Pokeball Pokemon
Job 16: Last Starting Characters
Job 17: Marth and Samus Specials
Job 18: Last Starting Stages
Job 19: Items (Song Submissions will be available for vs. Maps)
Job 20: Specials for Last Starting Characters
Job 21: Clone Fighter
Job 22: 1P game format
Job 23: Unlockable Stage
Job 24: Unique Secret Fighter
Job 25: 1P Game Boss
Job 26: 1P Game Stages
Job 27: Special Moves for DK
Job 28: Mostly Unique Fighter
Job 29: Bowser’s Stage
Job 30: Unlock Criteria for Characters and Stages
Job 31: Special Moves for Last Fighter
Indefinite: Fill out list of items (18, 3 of which are containers), pokemon (13), tracks (1 per stage), and alts (3 per fighter) until they are filled.
Job 31: Figuring Out how We Should Approach the Sequel in Terms of Requests and Returning Content (ie new poll, returning characters, stages, and items).
Job 32: Creating a new Smash 2 “Poll”
Job 2: Mario and Pokemon Stage
Job 3: First Pokeball Pokemon
Job 4: 1P Minigame
Job 5: Two ‘90s Characters
Job 6: Excitebike Arena and Kirby Stage
Job 7: Mario and Pikachu Specials
Job 8: Two Items
Job 9: Two Pokeball Pokeball
Job 10: ‘80s Character
Job 11: Excitebiker and Kirby Specials
Job 12: FE and Metroid Stage
Job 13: Items
Job 14: 1P Minigame 2
Job 15: Pokeball Pokemon
Job 16: Last Starting Characters
Job 17: Marth and Samus Specials
Job 18: Last Starting Stages
Job 19: Items (Song Submissions will be available for vs. Maps)
Job 20: Specials for Last Starting Characters
Job 21: Clone Fighter
Job 22: 1P game format
Job 23: Unlockable Stage
Job 24: Unique Secret Fighter
Job 25: 1P Game Boss
Job 26: 1P Game Stages
Job 27: Special Moves for DK
Job 28: Mostly Unique Fighter
Job 29: Bowser’s Stage
Job 30: Unlock Criteria for Characters and Stages
Job 31: Special Moves for Last Fighter
Indefinite: Fill out list of items (18, 3 of which are containers), pokemon (13), tracks (1 per stage), and alts (3 per fighter) until they are filled.
Job 31: Figuring Out how We Should Approach the Sequel in Terms of Requests and Returning Content (ie new poll, returning characters, stages, and items).
Job 32: Creating a new Smash 2 “Poll”
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