• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


Results are only viewable after voting.
Status
Not open for further replies.

PsySmasher

Smash Hero
Joined
Apr 6, 2018
Messages
5,001
Location
Gacha Hell probably
Switch FC
SW 8231-8239-3130
I just saw Robin's new red alt with the blonde hair and can I just say... I've found my new main Robin color, sorry MRobin.
Hmm... Robin's red alt in Smash 4 seemed to be based on Anna (with the red hair and all)

But now the red hair is gone.

HMMMM......
pqia0jvfpds01.jpg


Just humor me guys.
 
D

Deleted member

Guest
TBH I'm disappointed that Alm wasn't a Roy echo instead of Chrom. Partially because Awakening is overrepped, partially because the names are similar and that makes it funny, and partially because SoV is the best 3DS FE fight me
I don't think Alm being a Roy Echo would make sense if you asked me.
 

staindgrey

I have a YouTube channel.
Writing Team
Joined
Jan 30, 2008
Messages
11,489
Location
The 90's
NNID
staindgrey
3DS FC
0130-1865-3216
Switch FC
SW 1248 1677 4696
Three words: waifus, shipping, children.
You forgot the fourth word:

Accessibility.

The difficulty and learning curve were what kept FE a niche series. Casual Mode has a lot to do with Awakening's popularity, as well as the continued strong sales of every FE branded game after.
 
Last edited:

staindgrey

I have a YouTube channel.
Writing Team
Joined
Jan 30, 2008
Messages
11,489
Location
The 90's
NNID
staindgrey
3DS FC
0130-1865-3216
Switch FC
SW 1248 1677 4696
Hmm... Robin's red alt in Smash 4 seemed to be based on Anna (with the red hair and all)

But now the red hair is gone.

HMMMM......
View attachment 178168

Just humor me guys.
My vote is Cordelia.



And I would main the **** out of her and not care one bit for all the hate she will inevitably receive.
 
Last edited:
D

Deleted member

Guest
It gets the spotlight in general. It was the first FE game to sell a million copies. And it was the thirteenth one. It basically saved the series from pulling an F-Zero.

That said, it's still annoying to classic FE fans to see the entire series before Awakening commonly be summed up by Marth. The starting roster for Warriors had five characters total from FE 1-12, two of which were late game unlockables and not part of the story. Then six were from Awakening, and fifteen total were from FE13/14 alone. Then the DLC skewed it even more.

Smash has Ike, who's like the Gamecube era Marth, but Roy was the star of a Japanese-only release who's only back by the popular demand of Melee fans, not necessarily Binding Blade fans.
I understand the frustration too. Warriors screwed up big time by not having old-school characters like Ike, Hector, Ephriham, or Roy. Heck, I remember seeing a lot of disappointed Alm fans too. If any of those four had been in Warriors, I bet that the backlash that game got wouldn't have been as big as it was. But this is the FE fanbase we're talking about, so who know.
 

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,126
You forgot the fourth word:

Accessibility.

The difficulty and learning curve were what kept FE a niche series. Casual Mode has a lot to do with Awakening's popularity, as well as the continued strong sales of every FE branded game after.
You forget that everything I don't like is popular because waifus.
 

Idon

Smash Legend
Joined
May 24, 2018
Messages
17,781
Location
Waxing Moon Ritual
NNID
Miyamoto Iori
Switch FC
SW-4826-9581-3305
You forgot the fourth word:

Accessibility.

The difficulty and learning curve were what kept FE a niche series. Casual Mode has a lot to do with Awakening's popularity, as well as the continued strong sales of every FE branded game after.
Y'know what, I completely forgot about casual mode. Yeah that does help a lot.
 

The DanMan051

Banned via Warnings
Joined
Aug 18, 2018
Messages
681
I understand the frustration too. Warriors screwed up big time by not having old-school characters like Ike, Hector, Ephriham, or Roy. Heck, I remember seeing a lot of disappointed Alm fans too. If any of those four had been in Warriors, I bet that the backlash that game got wouldn't have been as big as it was. But this is the FE fanbase we're talking about, so who know.
It still managed to break a million either way, which should be telling enough of how much of a minority vocal internet opinions are in general.
 

Sephazon

月に代わって、お仕置きよ !
Writing Team
Joined
May 27, 2016
Messages
502
Location
Tokyo, Japan
NNID
Sephazon
Hello everyone! I’m back again this week for some more analysis and misinformation fighting!

I love Banjo-Kazooie. It’s a game I grew up with and greatly enjoy playing, even today. Although I absolutely would love to see him present in Super Smash Bros. Ultimate, there are a few things I wanted to clear up after watching the events unfold of the past few weeks. These are mainly points people have brought up to support the inclusion of Banjo & Kazooie in Super Smash Bros. Ultimate. Although I don’t believe it’s impossible that they’ll be present, the following points shouldn’t, in my opinion and analysis, be used for their support.

In regards to the long-oft speculated Nintendo 64 Classic, in a recent interview with Kotaku, Nintendo of America COO Reggie Fils-Amie had this to say:

“We were clear when we did the first two Classic series that, for us, these were limited time opportunities that were a way for us as a business to bridge from the conclusion of Wii U as a hardware system to the launch of Nintendo Switch. That was the very strategic reason we launched the NES Classic system. So while consumers may have been anticipating something, we view these as limited time opportunities. We’ve also now been very clear that as the consumer looks forward to engaging with our classic content that is going to happen more and more with the subscription service."

The subscription service being alluded to is the Switch online service, although currently we are stuck with only a select few NES/Famicom games. We have yet to receive any news on future console additions, obviously including the Nintendo 64. However, he did not completely rule out the possibility of a future Nintendo 64 Classic release, though it’s currently not on the table:

“I would not ever rule something out, but what I can tell you is certainly that’s not in our planning horizon.”

I also want to take a look at a related topic, which I have still seen discussed as well. The renewal of the Banjo-Kazooie trademark. This year it was revealed that the trademark for Banjo-Kazooie was renewed by Rare, due to it being public record. I’ve seen discussion that this could be in regards to the aforementioned Nintendo 64 Classic, to Banjo & Kazooie being future DLC reps for Super Smash Bros. Ultimate to even a future collab with Nintendo of America. So, what do we know?

As shown here, on December 29th, 1998, the trademark for Banjo-Kazooie was accepted and filed, by Nintendo of America. This was due to the fact that, at the time, Rare was a 2nd party company to Nintendo of America. Owing to the fact its on a 10 year renewal time, on December 5th, 2008, the trademark was renewed for the first time since its original filing. Next, on December 29th, 2017, exactly 19 years since its original filing, a courtesy reminder to renew the trademark was sent to Rare. Finally, on September 9th of this year, 2018, the trademark was once again renewed. Nintendo of America is currently not involved in any meaningful capacity with the trademark of Banjo-Kazooie.

It is true that Phil Spencer has expressed his support of future collaboration with Nintendo in regards to Super Smash Bros. However, we should also remember Phil Spencer alone is not enough for Nintendo to also be open for discussion. No doubt if Nintendo were to approach Microsoft, there would be some discussion over who to use and in what capacity, with more input being included aside from Phil Spencer. Furthermore, while it’s always good to show a good hand to your competitors, they are always thinking of what is in the best interests of their company. Of course, I’m not saying every developer is a money hungry fiend, but I find many posts boasting of the buddy-buddy relationship with these companies that is, in reality, much more shallow. Another point about Phil Spencer I’ve seen brought up is that he went to lunch with Nintendo execs at E3 2018. This shouldn’t come as a surprise to anybody and really isn’t breaking news. When I was originally interviewed by Nintendo of America in 2016, the first thing I immediately noticed was the surrounding campus of Microsoft. These people can meet anytime they want, and I doubt major agreements would be made over a 20 minute ham sandwich break at E3.

Finally, Verge has claimed Minecraft representation will be present in some capacity in Super Smash Bros. Ultimate. I don’t believe there is any room for debating whether or not Verge had source(s) in regards to Super Smash Bros. Ultimate. Who they were and what their role was makes all the difference in the world, therefore, whether or not this is currently relevant or accurate information is left to be seen. However, if it came down to it, I believe it’s more likely for Microsoft to extend Minecraft to Nintendo for use in DLC development than for Banjo & Kazooie to be offered instead.

I have other analysis I would like to share on the future prospects of Geno, fighter promotions and DLC overall, but that will have to wait another day.
 
Last edited:

Opossum

Thread Title Changer
BRoomer
Joined
Aug 10, 2011
Messages
34,148
Location
This Thread
NNID
OpossumGuy
3DS FC
4742-4911-3431
Switch FC
SW 2859 6322 5208
Imagine complaining that a game is overrepped because it finally got its main character.
 

Diem

Agent of Phaaze
Joined
Jun 16, 2018
Messages
1,744
Location
Agon Wastes
NNID
Luminoth_Prime
It is true that Phil Spencer has expressed his support of future collaboration with Nintendo in regards to Super Smash Bros. However, we should also remember Phil Spencer is not Microsoft and is not Xbox.
Phil Spencer is the head of the entire Xbox brand, appointed by Satya Nadella, the CEO of Microsoft, and in 2017 promoted to Microsoft's Senior Leadership Team with the title of Executive Vice President of Gaming, reporting directly to Nadella.

If there's one man on the planet whose call it would be to allow Banjo Kazooie in Smash, it would be him.
 
D

Deleted member

Guest
It still managed to break a million either way, which should be telling enough of how much of a minority vocal internet opinions are in general.
That may be, but still. How on Earth you can have an FE Warriors game and not have at least Ike is beyond me.
 
Last edited by a moderator:

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,126
aT lEaSt ThE fAnS wOuLdN't PiCk CoRrIn !1!
Let's be honest, if they weren't DLC, a lot of people would root for them pre-E3; both because Corrin is fairly popular and because after Robin, people would've thought there is a pattern and they want to be right.
 

Sephazon

月に代わって、お仕置きよ !
Writing Team
Joined
May 27, 2016
Messages
502
Location
Tokyo, Japan
NNID
Sephazon
Phil Spencer is the head of the entire Xbox brand, appointed by Satya Nadella, the CEO of Microsoft, and in 2017 promoted to Microsoft's Senior Leadership Team with the title of Executive Vice President of Gaming, reporting directly to Nadella.

If there's one man on the planet whose call it would be to allow Banjo Kazooie in Smash, it would be him.
Of course, I understand. My main point being there would no doubt be internal discussion for the inclusion of Banjo & Kazooie rather than Phil himself outright declaring it so.

Quick question, had anyone seen this yet?
https://www.theverge.com/platform/amp/2018/11/15/18097993/n64-classic-rumor-nintendo-denial

This kind of kills any hope I had for Banjo and Kazooie. Unless Nintendo or Microsoft pushed for B&K (which is extremely unlikely now), Steve is now thr most likely Microsoft rep for sure with no doubts. RIP N64 Classic.
Just mentioned it a few posts up.
 

StellerRJay

~Chocobo Lover~
Joined
Oct 31, 2018
Messages
156
Location
The Chocobo Farm
Switch FC
4077-3863-9308
I could honestly see Chocobo appearing as a Spirit inhabiting a Yellow Yoshi since they are both speedy, rideable mascot characters.
Honestly, it would kill me a little on the inside seeing Chocobo as a spirit. Then there would be no hope of him being a playable character supposedly. óvò

But if Chocobo was made to be a spirit, I think it would make more sense for it to inhabit a Mii Fighter wearing the Chocobo hat from Smash 4. Hmm...I wonder if that outfit will still be around this time around...
Yeah, it's not my thing. Plus, I don't have the console for Pikmin 3, even if I wanted to buy it.
Fair enough! All that really matters is that you enjoy Olimar's interesting play style in Smash. Not enough people pick him I think~
 

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,126
So, Fire Emblem and Persona for me? :p
Of course, Persona become popular after 3 because dating simulator. Definitely nothing to do with easier mechanics, actually good dungeon navigation and a good marketing campaign.
 

staindgrey

I have a YouTube channel.
Writing Team
Joined
Jan 30, 2008
Messages
11,489
Location
The 90's
NNID
staindgrey
3DS FC
0130-1865-3216
Switch FC
SW 1248 1677 4696
It is true that Phil Spencer has expressed his support of future collaboration with Nintendo in regards to Super Smash Bros. However, we should also remember Phil Spencer is not Microsoft and is not Xbox.
Actually, he very much is. Microsoft restructured and promoted Xbox-- and its head, Phil Spencer, specifically-- to the executive board. He now has equal representation alongside the heads of Windows, Azure and Office and answers directly to CEO Satya Nadella, and the Xbox division is entirely under his thumb.

That said, publicly expressing his support could be grandstanding. And just because he would like B&K to be in doesn't mean Nintendo ever asked in the first place.
 
D

Deleted member

Guest
Of course, Persona become popular after 3 because dating simulator. Definitely nothing to do with easier mechanics, actually good dungeon navigation and a good marketing campaign.
Hey, I joke about Waifus. I don't like Fire Emblem because a good portion of the games I've played in the series have stories and characters that just flat out don't interest me. Awakening, Fates, Echoes Shadows of Valentia, Binding Blade, and Sacred Stones. It doesn't help that I'm not huge on strategy games in general.

As for Persona, I just find it boring. I legitmately cannot sit and paly through a Persona game because they're long and tedious to play.
 

Sephazon

月に代わって、お仕置きよ !
Writing Team
Joined
May 27, 2016
Messages
502
Location
Tokyo, Japan
NNID
Sephazon
Actually, he very much is. Microsoft restructured and promoted Xbox-- and its head, Phil Spencer, specifically-- to the executive board. He now has equal representation alongside the heads of Windows, Azure and Office and answers directly to CEO Satya Nadella, and the Xbox division is entirely under his thumb.

That said, publicly expressing his support could be grandstanding. And just because he would like B&K to be in doesn't mean Nintendo ever asked in the first place.
Indeed. I will rephrase what I had said. I didn't mean to imply that he didn't have the power to approve it or even discuss it, but that I don't believe he wouldn't consult with other execs before coming to a decision. Him support future inclusion doesn't outright mean they wouldn't use other IPs or that Nintendo would approach them to discuss Banjo & Kazooie.
 
D

Deleted member

Guest
Imagine complaining that a game is overrepped because it finally got its main character.
As someone who likes to play as Red and will probably use Leaf a lot, i agree with your point of view.

Having what could be considered the main character of a game present in Smash is always good, even if it happens later than expected.

Now that the stamina and the type effects are gone, i can use the trainer in a way that i like.
 

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,126
Hey, I joke about Waifus. I don't like Fire Emblem because a good portion of the games I've played in the series have stories and characters that just flat out don't interest me. Awakening, Fates, Echoes Shadows of Valentia, Binding Blade, and Sacred Stones. It doesn't help that I'm not huge on strategy games in general.

As for Persona, I just find it boring. I legitmately cannot sit and paly through a Persona game because they're long and tedious to play.
Didn't said you have to like it. Just don't like when people try to shift the blame to the other fans when a game they don't like become popular.
 
D

Deleted member

Guest
Didn't said you have to like it. Just don't like when people try to shift the blame to the other fans when a game they don't like become popular.
Fire Emblem is a huge franchise for Nintendo in terms of benefits.

I can understand the representation that the franchise gets in Smash in the same way that i do with Pokémon and Mario.
 
D

Deleted member

Guest
Didn't said you have to like it. Just don't like when people try to shift the blame to the other fans when a game they don't like become popular.
I understand. l was just making a joke because you said that every game you don't like is popular because of waifus, and as a joke I asked Fire Emblem and Persona for me because they're waifus are talked about alot. Not trying to shift blame or anything like that.
 

Cosmic77

Smash Hero
Joined
Dec 17, 2017
Messages
9,547
Location
On a planet far far away...
Switch FC
2166-0541-5238
Even if everyone at Microsoft went full-throttle on getting Banjo in Smash, there's still no guarantee he'd get in. Nintendo is the one who ultimately pulls the strings. Regardless of how much support Banjo gets from Smash fans, it's up to Nintendo to make that call, not Microsoft.
 
D

Deleted member

Guest
Even if everyone at Microsoft went full-throttle on getting Banjo in Smash, there's still no guarantee he'd get in. Nintendo is the one who ultimately pulls the strings. Regardless of how much support Banjo gets from Smash fans, it's up to Nintendo to make that call, not Microsoft.
If i have learnt something from LEGO, is the fact that companies can get surprising benefits by attending a part of the fan-demand. LEGO wouldn't be around today if it wasn't from the fans of the company that made their popularity rise.

There's a chance that Nintendo could pull something similar, and find a way to cover the Banjo demand while making sure that benefits will be notorious.
 
Last edited by a moderator:

staindgrey

I have a YouTube channel.
Writing Team
Joined
Jan 30, 2008
Messages
11,489
Location
The 90's
NNID
staindgrey
3DS FC
0130-1865-3216
Switch FC
SW 1248 1677 4696
Indeed. I will rephrase what I had said. I didn't mean to imply that he didn't have the power to approve it or even discuss it, but that I don't believe he wouldn't consult with other execs before coming to a decision. Him support future inclusion doesn't outright mean they wouldn't use other IPs or that Nintendo would approach them to discuss Banjo & Kazooie.
In a hypothetical scenario where Nintendo contacted Microsoft about B&K's Smash Bros. representation, and Nadella was okay with it, then the only hurdle left is whether Nadella agrees with B&K, or if he would say, "Well, why don't we suggest a franchise that would make us more money?" He's the only one Spencer has left to answer to.

That said, he's shown an enormous amount of faith in Spencer already by promoting Xbox to equal footing with Windows and allowing a total upheaval of the brand in recent years, with Play Anywhere, the One X, Game Pass and offering two different generations of backwards compatibility for free. This isn't business as usual for Microsoft when compared to how they've handled things since the X360. What they would or would not do regarding Smash is suddenly a total mystery.
 
Status
Not open for further replies.
Top Bottom