DraginHikari
Emerald Star Legacy
- Joined
- Sep 20, 2007
- Messages
- 2,821
- Location
- Omaha, NE
- NNID
- Draginhikari
- 3DS FC
- 4940-5455-2427
- Switch FC
- SW-7120-1891-0342
I am somewhat curious of the inspiration for them because that seems like some kind of random thing you'd see in female anime character design.They easily could have been jet boots. No heels necessary. Not saying it against you, I know you didn't design her lol.
But yeah made me really upset with Sakurai and anytime I see her I'm just like ugh why?
Other M seemed like the weird one out as the Zero Suit design was change to kind of form around her chest in a way that her previous designs really didn't. Though given it was a Team Ninja design I guess it's not all that surprising.Samus has never had an unrealistic breast size. It's idealized sure (like almost every protagonist ever) but it's never been ridiculous.
This issue was that the Zero Suit in some games cupped the breasts in an unrealistic way that was really only done to tantalize the viewer.
Most people don't care or like that Samus is busty. Most people just don't like the oversexualized nature of the how her breasts were shown.
Now the majority of Metroid games are great with this admittedly.
I mean the Zero Suit itself in general doesn't seem skin tight as it seems more compressing as in to avoid having components of the suit rub up against her skin by the looks of it or at least keeping her body supported during rapid movement. Even her older design that were more 'swimsuit' like seemed like were design for support to keep her body from moving too much during higher movement without being overly heavy.Gameplay-based suspension of disbelief and alien creatures in a scifi game, respectively. What purpose would making Samus' Zero Suit unrealistic accomplish beyond needless fanservice?