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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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The Stoopid Unikorn

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A wide array of balanced characters with their own unique abilities that stand out from each other;
Deep mechanics that allow the competitive scene to grow;
Stages that complement the action without detracting from it;
Fun to play and watch;
Good online multiplayer
I can argue that Smash 4 has some of these already.

Not all of them, but some.
 

Uffe

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Sooo, Anyways. do you guys wanna discuss costumes we want for characters?
I'd love to see Samus have an actual Fusion Suit option. They've given Wario in Brawl 16 color palettes, eight coming from the original Wario attire to the Wario Ware outfits. They could do the same with Samus.

Original Samus
  1. Power Suit (Yellow)
  2. Varia Suit (Orange)
  3. Varia Suit (NES version/Pink)
  4. Gravity Suit (Purple)
  5. Dark Suit (Brown)
  6. Light Suit (White)
  7. Phazon Suit (Black)
  8. Dark Samus (Black)

Fusion Samus
  1. Fusion Suit (Blue)
  2. Fusion Varia Suit (which would replace the current Mass Production Type "Green Suit")
  3. Fusion Gravity Suit (Purple)
  4. X Parasite Suit (Orange)

Pac-Man
  1. Pac-Man (Yellow)
  2. Blinky Pac-Man (Red)
  3. Inky Pac-Man (Cyan)
  4. Pinky Pac-Man (Pink)
  5. Clyde Pac-Man (Orange)
  6. Sue Pac-Man (Purple)
  7. Dinky Pac-Man (White)
  8. Yum-Yum Pac-Man (Red with White details)

Fox McCloud
Fox McCloud has a Wolf O'Donell color palette, but he should have also had his son's color palette, Marcus McCloud, which would make his fur blue.
 

Hubba_Wubba

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I'd love to see Samus have an actual Fusion Suit option. They've given Wario in Brawl 16 color palettes, eight coming from the original Wario attire to the Wario Ware outfits. They could do the same with Samus.

Original Samus
  1. Power Suit (Yellow)
  2. Varia Suit (Orange)
  3. Varia Suit (NES version/Pink)
  4. Gravity Suit (Purple)
  5. Dark Suit (Brown)
  6. Light Suit (White)
  7. Phazon Suit (Black)
  8. Dark Samus (Black)

Fusion Samus
  1. Fusion Suit (Blue)
  2. Fusion Varia Suit (which would replace the current Mass Production Type "Green Suit")
  3. Fusion Gravity Suit (Purple)
  4. X Parasite Suit (Orange)

Pac-Man
  1. Pac-Man (Yellow)
  2. Blinky Pac-Man (Red)
  3. Inky Pac-Man (Cyan)
  4. Pinky Pac-Man (Pink)
  5. Clyde Pac-Man (Orange)
  6. Sue Pac-Man (Purple)
  7. Dinky Pac-Man (White)
  8. Yum-Yum Pac-Man (Red with White details)

Fox McCloud
Fox McCloud has a Wolf O'Donell color palette, but he should have also had his son's color palette, Marcus McCloud, which would make his fur blue.

Aahhhh! Those are some good ideas there, sir
 

Uffe

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Aahhhh! Those are some good ideas there, sir
Thank you. :D Honestly, I feel like the palettes for Sm4sh could have been a bit more interesting. I was going to bring up Sonic as well, but I didn't. I would have loved to have seen more different fur colors for Sonic from characters in his games. They could have just done it this way without compromising his appearance. Yellow Sonic (Tails), Pink Sonic (Amy), Black Sonic (Shadow), though, I do believe the black Sonic is a real thing from the anime. They could have even had his eighth color a Gold Sonic, which would be based off his Super Sonic appearance. I feel like they were lazy with his color choices, and they had since Brawl to change this. Oh well. If he's in the next game, hopefully they'll give his colors more variety rather than just changing the bracelets around his wrists.
 

Hubba_Wubba

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Thank you. :D Honestly, I feel like the palettes for Sm4sh could have been a bit more interesting. I was going to bring up Sonic as well, but I didn't. I would have loved to have seen more different fur colors for Sonic from characters in his games. They could have just done it this way without compromising his appearance. Yellow Sonic (Tails), Pink Sonic (Amy), Black Sonic (Shadow), though, I do believe the black Sonic is a real thing from the anime. They could have even had his eighth color a Gold Sonic, which would be based off his Super Sonic appearance. I feel like they were lazy with his color choices, and they had since Brawl to change this. Oh well. If he's in the next game, hopefully they'll give his colors more variety rather than just changing the bracelets around his wrists.
Nice! You got some great ideas, and i agree with you on the SSB4 costumes, it just felt like they gave up halfway through and just slapped different colors on them without thinking about it
 

Uffe

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Nice! You got some great ideas, and i agree with you on the SSB4 costumes, it just felt like they gave up halfway through and just slapped different colors on them without thinking about it
Lol. Exactly! And I saw what you said about characters from the Zelda series having BotW costumes. Maybe they'll make Zelda like she was in BotW. She could even have a complete moveset overhaul if they went with her current design. :D
 

PixelSun

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I feel like the palettes for Sm4sh could have been a bit more interesting.
This, they should have taken advantage from the 4 new slots to add unique and cool costumes rather than simply recolors.

Mario
  • Wedding Outfit (Mario's Top Hat + Mario's Tuxedo in Odissey)
  • 8-Bit Mario (with fire sprites and stuff, could be pretty neat)
Sonic
  • Metal Sonic
  • Sonic Boom outfit (only add a brown scarf and there you go)
  • Classic Sonic or Mania (original sprites from the Genesis Era and a lighter / saturated color)
Link
  • Breath of the Wild Outfit (I'm talking about the original one)
Zero-Suit Samus
  • Justin Bailey recolor, that's all
Donkey-Kong, Pac-man, Duck Hunt, Pit and any other retro character
  • 8-Bits or retro outfit.
 
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Doubleslasher

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Saying that is implying Smash Tour is actually fun in its chaos and unfairness.
Smash Tour can pretty much fly the coop; I'd rather see Smash Run on the Nintendo Switch version.
Stuff like this is why I'm sad I can only like posts once.
Oof i didn't mean it like that, but your right i should've worded it differently.
What i meant was: It dumb and nobody actually wanted it. it was wasted resources and Potential to be something else.
It's official! I'm the only Smash fan in the existence of the universe to like Smash Tour. I can't say I'm surprised.
 

Hubba_Wubba

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Lol. Exactly! And I saw what you said about characters from the Zelda series having BotW costumes. Maybe they'll make Zelda like she was in BotW. She could even have a complete moveset overhaul if they went with her current design. :D
Yeah, i hope they do that too. I also want their Hyrule Warrior costumes. I think that Keeping Zelda's TW design was a bold move on their part. theres something about her in SSB4 that looks off and strange. Kinda wish they just gave her Skyward Sword counterpart
 

Verde Coeden Scalesworth

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While I didn't mind Smash Tour itself, it needs a severe amount of fine-tuning for other people to enjoy it(I did legit have fun with it when I tried it, mind you).

My issue is how ridiculously random it is. It's hard to control anything, so if you just fix that up it's not an issue imo. I'm not sure how to make it extra enjoyable though.
 

Uffe

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This, they should have taken advantage from the 4 new slots to add unique and cool costumes rather than simply recolors.

Mario
  • Wedding Outfit (Mario's Top Hat + Mario's Tuxedo in Odissey)
  • 8-Bit Mario (with fire sprites and stuff, could be pretty neat)
Sonic
  • Metal Sonic
  • Sonic Boom outfit (only add a brown scarf and there you go)
  • Classic Sonic or Mania (also with sprites from the Genesis Era)
Link
  • Breath of the Wild Outfit (I'm talking about the original one)
Zero-Suit Samus
  • Justin Bailey recolor, that's all
Donkey-Kong, Pac-man, Duck Hunt, Pit and any other retro character
  • 8-Bits or retro outfit.
Oh man! I was going to mention Zero Suit Samus earlier. Give her Justin Bailey outfit, just like they did with the her Zero Mission and Fusion ending outfits. The white color could have been made to look like the white suit she has in the Japanese ending. The black suit could have been her leotard like it was in Super Metroid, too. It would have been awesome if they had gone that direction, and we know they could have if they really wanted to.

Yeah, i hope they do that too. I also want their Hyrule Warrior costumes. I think that Keeping Zelda's TW design was a bold move on their part. theres something about her in SSB4 that looks off and strange. Kinda wish they just gave her Skyward Sword counterpart
Yeah, it appears they've just stuck with the Twilight Princess appearances once again this time. Zelda with Hilda's color palette would have looked great, too. Maybe Ganondorf with Yuga's colors, too. Really hoping next time!
 
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Hubba_Wubba

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Yeah, it appears they've just stuck with the Twilight Princess appearances once again this time. Zelda with Hilda's color palette would have looked great, too. Maybe Ganondorf with Yuga's colors, too. Really hoping next time!
Aaahhh! This is just getting me more excited for SSB5! Can't wait for that fateful day its revealed
 

Swamp Sensei

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A wide array of balanced characters with their own unique abilities that stand out from each other;
Deep mechanics that allow the competitive scene to grow;
Stages that complement the action without detracting from it;
Fun to play and watch;
Good online multiplayer
So not a smash game.

Heyoooo!
 

FutureSky

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I'd love more obscure IPs represented, but i doubt it's going to happen.
SSB usually sticks to the most relevant/important IPs for newcomers, i don't see random japanese-only/obscure/one-off characters joining the fray any time soon.

Nintendo has tons of IPs, but yeah...
 

AwesomeAussie27

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Smash Tour would have been better if there wasn't too much going nor the CPU AI was brutally smart.

And the broken Tingle Item. *shudders*

I'd love more obscure IPs represented, but i doubt it's going to happen.
SSB usually sticks to the most relevant/important IPs for newcomers, i don't see random japanese-only/obscure/one-off characters joining the fray any time soon.

Nintendo has tons of IPs, but yeah...
Yeah, relevance might as well be a factor in most newcomers.

Or iconography in Duck Hunt's case. Hence why characters like Barbara the Bat and Donbe are on thin ice.
 
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Smash Tour is honestly not as bad as people thinks it is. I actually tried it and it was not bad ( It tried it at max rounds and the largest stage ). I kept on winning every round because the CPUs are not on my league at all.
I think that Smash Tour would be better off being replaced by something else ( SUBSPACE EMISSARY ) if it gets into the next game. Or we can make a new game that is actually interesting in Smash for Switch. Like a Boss Rush?
While I didn't mind Smash Tour itself, it needs a severe amount of fine-tuning for other people to enjoy it(I did legit have fun with it when I tried it, mind you).

My issue is how ridiculously random it is. It's hard to control anything, so if you just fix that up it's not an issue imo. I'm not sure how to make it extra enjoyable though.
Exactly my thoughts.
It was too random, and it felt like so many things were appearing all of a sudden.
Smash Tour would have been better if there wasn't too much going nor the CPU AI was brutally smart.

And the broken Tingle Item. *shudders*
Oh my goodness I hated that Tingle item. It would either be a benefit, or if you have your main and some others you like - an automatic swap that could make you lose your good characters.
 
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Lukingordex

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I don't care if Smash Tour stays as long as I'm not obligated to play it 3 times in order to unlock a stage again
 
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Mario & Sonic Guy

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I don't care if Smash Tour stays as long as I'm not obligated to play it 3 times in order to unlock a stage again
It gets even worse when you're trying to acquire all the CDs; one objective includes you having to recover the power-ups that a Metroid has stolen from you.
 

Staarih

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Weren’t the Wii U modes supposedly more multiplayer friendly while the 3DS ones were suited better for single player? Anyway, the 3DS did both Classic Mode and Smash Run definitely better than the Wii U’s respective modes in my opinion, so that’s the direction to take going forward. Luckily the Switch is both home console and handheld so maybe we’ll get best of both worlds (single & multi).

Tho I guess a port would just have mostly what the Wii U had. Maybe.
 
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FutureSky

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Since Smash 5 isn't going to be split in 2 versions, i expect more content and modes than the wiiu version.

We'll get some handheld stages at least.
 

TheLastJinjo

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How about they just focus on making a good fighting game and relax on all the "adventure" modes.
They did make a good fighting game. The problem is that Smash for Wii U doesn't have any decent single player content that doesn't just involve an onslaught of random battles. The game is only fun to play with other people which is my #1 gripe with it. That's why people want an Adventure Mode and a better classic mode.
 
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The Stoopid Unikorn

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It's official! I'm the only Smash fan in the existence of the universe to like Smash Tour. I can't say I'm surprised.
Like some others said, I don't really hate it. In fact, I thought the concept had a lot of potential, but it really failed on the execution. So many things wrong with it. Doesn't help that the reward for playing on all three stages is the worst stage in the game. (Seriously, **** the PAC-LAND stage)

With that said, HOW and WHY do you actually like it?

While I didn't mind Smash Tour itself, it needs a severe amount of fine-tuning for other people to enjoy it(I did legit have fun with it when I tried it, mind you).

My issue is how ridiculously random it is. It's hard to control anything, so if you just fix that up it's not an issue imo. I'm not sure how to make it extra enjoyable though.
Make it even more like Mario Party with special spaces, more varied "minigames" and final battles, etc.
 

TheLastJinjo

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Like some others said, I don't really hate it. In fact, I thought the concept had a lot of potential, but it really failed on the execution. So many things wrong with it. Doesn't help that the reward for playing on all three stages is the worst stage in the game. (Seriously, **** the PAC-LAND stage)

With that said, HOW and WHY do you actually like it?


Make it even more like Mario Party with special spaces, more varied "minigames" and final battles, etc.
Yeah if it was actually more like Mario Party, it'd be awesome.
 

Lukingordex

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Thank you. :D Honestly, I feel like the palettes for Sm4sh could have been a bit more interesting. I was going to bring up Sonic as well, but I didn't. I would have loved to have seen more different fur colors for Sonic from characters in his games. They could have just done it this way without compromising his appearance. Yellow Sonic (Tails), Pink Sonic (Amy), Black Sonic (Shadow), though, I do believe the black Sonic is a real thing from the anime. They could have even had his eighth color a Gold Sonic, which would be based off his Super Sonic appearance. I feel like they were lazy with his color choices, and they had since Brawl to change this. Oh well. If he's in the next game, hopefully they'll give his colors more variety rather than just changing the bracelets around his wrists.
I suspect the lack of color variety has something to do with company rights. If you think about it, the characters that don't have much color variety (Cloud, Sonic, PacMan) are all third parties. Maybe they were strict with what kind of color pallete those character would have for some reason?
 

TheLastJinjo

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I suspect the lack of color variety has something to do with company rights. If you think about it, the characters that don't have much color variety (Cloud, Sonic, PacMan) are all third parties. Maybe they were strict with what kind of color pallete those character would have for some reason?
That's exactly what happened. Same thing probably happened with Pikachu.
 

Guybrush20X6

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Dont' know how to fix Sonic's color problem but Pac-Man could wear some funny hats easily. Like the Football Helmet and feather cap from that DS game where you roll him about
 

FutureSky

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People is saying that Smash 5 will focus on WiiU/3ds games, but i think i'll focus on the new hot Switch games.
 

The Stoopid Unikorn

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People is saying that Smash 5 will focus on WiiU/3ds games, but i think i'll focus on the new hot Switch games.
Well, it makes sense that it would have some focus in Wii U/3DS

Brawl focused on the GameCube era with some DS stuff and Smash 4 focused on DS/Wii with some Wii U/3DS peppered in.

For Smash 5, I can see a mix of Wii U, 3DS and Switch.
 

Cosmic77

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I'd love more obscure IPs represented, but i doubt it's going to happen.
SSB usually sticks to the most relevant/important IPs for newcomers, i don't see random japanese-only/obscure/one-off characters joining the fray any time soon.
Never say never. Shulk was pretty obscure when he was added in Smash.
 

Guybrush20X6

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Well, it makes sense that it would have some focus in Wii U/3DS

Brawl focused on the GameCube era with some DS stuff and Smash 4 focused on DS/Wii with some Wii U/3DS peppered in.

For Smash 5, I can see a mix of Wii U, 3DS and Switch.
As it is now, there's three big WiiU games to add in Splatoon, Star Fox Zero and Breath of the Wild (one of which got ported to Switch same day), a few 3DS games and quite a few Switch games, not least of which is Mario Odyssey and not to mention Kirby, Yoshi and Metroid coming soon.

Maybe Smash's release was held back a bit so it looks more like a celebration and less like an advert.
 

Ryu Myuutsu

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I'd like to remind everyone who thinks that Sakurai always tries to keep characters as close their games as possible that Lucas literally has no PSI moves in Smash that he could perform in Mother 3. Even Rope Snake isn't something that Lucas uses. And his counterpart, Ness, isn't any better. The baseball bat and yo-yo are true to EarthBound, but PK Flash is the only PSI move Ness could actually use in his game.

Even though Sakurai claims that he wants to keep characters as they're represented in their games, the truth is, it's very circumstantial. Some characters like Bayo are followed to a T, while others have several moves that they could not perform in their game of origin, given to them for the sake of making them more interesting or manageable characters.
The example you mentioned however is an exception out of a few, not the norm. For the most past it can be agreed that they've indeed done a good job keeping most of their character similar to their home games. Of course, liberties have to be taken either out of necessity or because they thought it was a cool idea. Some characters translate better like Ryu who is almost as if they copy/pasted him from Street Fighter 2 and 4, while the RPG characters who have very few animations and more restricted movement wise require a little creativity.

I believe that Lucas actually uses his PK Love on moves like Nair, Utilt, USmash and DSmash, but otherwise he is a Ness semi clone. And for Ness, you have to understand that most of his kit consists merely support PSI which don't always work very well in a fighting game, while the feel of how a move should look in that game is hard to grasp because of the vagueness of how they are presented. You also have to look further to see that Ness is not only representing himself but his whole party by borrowing their moves, so it is extended homage to his home series. They probably had this in mind when designing him for Smash.
 

MamaLuigi123456

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As it is now, there's three big WiiU games to add in Splatoon, Star Fox Zero and Breath of the Wild (one of which got ported to Switch same day), a few 3DS games and quite a few Switch games, not least of which is Mario Odyssey and not to mention Kirby, Yoshi and Metroid coming soon.

Maybe Smash's release was held back a bit so it looks more like a celebration and less like an advert.
yeah, that's more or less why I'm betting on a 2020 release.
 

Cosmic77

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For Smash 5, I can see a mix of Wii U, 3DS and Switch.
Besides Splatoon and SFZ I'm not sure what else they could do with the Wii U. Unless Color Splash is the inspiration for the next Paper Mario stage.

Ughhh... I shudder at the thought.

The example you mentioned however is an exception out of a few, not the norm. For the most past it can be agreed that they've indeed done a good job keeping most of their character similar to their home games. Of course, liberties have to be taken either out of necessity or because they thought it was a cool idea. Some characters translate better like Ryu who is almost as if they copy/pasted him from Street Fighter 2 and 4, while the RPG characters who have very few animations and more restricted movement wise require a little creativity.

I believe that Lucas actually uses his PK Love on moves like Nair, Utilt, USmash and DSmash, but otherwise he is a Ness semi clone. And for Ness, you have to understand that most of his kit consists merely support PSI which don't always work very well in a fighting game, while the feel of how a move should look in that game is hard to grasp because of the vagueness of how they are presented. You also have to look further to see that Ness is not only representing himself but his whole party by borrowing their moves, so it is extended homage to his home series. They probably had this in mind when designing him for Smash.
Yes, but you did acknowledge that it's entirely possible for a character to not strictly adhere to their games. The argument at the time was that characters MUST stay true to their games, which obviously isn't the case. Ness and Lucas are the extremes, while other characters like Lucario, Shulk, and Robin have a few moves/mechanics sprinkled here and there that they normally shouldn't be able to do.

I'm not stating that Sakurai doesn't try to keep characters true to their games, because obviously he does. I am, however, pointing out that he hasn't done it with everyone. With that in mind, future newcomers have the possibility of not staying true to their game of origin.
 
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Ryu Myuutsu

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I don't think that not being 100% true to the source is a bad thing. There has be flexibility as well. I know that you are not arguing against this point, I'm just saying what is going through my head. There are times when even elements established in Smash cross into the canon of a respective series.
 

Megadoomer

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Besides Splatoon and SFZ I'm not sure what else they could do with the Wii U. Unless Color Splash is the inspiration for the next Paper Mario stage.

Ughhh... I shudder at the thought.
Nintendo Land and NES Remix seem like they could make for good stages, at the very least. (maybe a retro character, like the Excite Biker, could come from one of the games in NES Remix)

The Wonderful 101 is a Nintendo franchise, and I could easily see them getting plenty out of that, whether it's a character, a stage, or an assist trophy.

They could also take inspiration from the Pokken Tournament roster for a newcomer, though that seems less likely (they're bound to promote the newest generation instead), and Tropical Freeze could give them plenty of material to work with for Donkey Kong. Then there's Hyrule Warriors, Captain Toad's Treasure Tracker (though I'd rather not open up that can of worms again...), Xenoblade Chronicles X, and that's just Nintendo titles. I'm sure they've at least got a decent amount to work with.
 

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Splatoon is like the only big omission when it comes to the Wii U -era - I'm quite surprised at how much Wii U stuff was put in Smash 4 already (Pikmin 3, Woolly World, MK8, Mario Maker, NSMBU, Tropical Freeze etc all got stages or trophies, for example). Of course many of those titles are still relevant but for completely new content, maybe Xenoblade X and Star Fox Zero are other missing "big" Wii U games... but those would probably only get a new stage if even that. 3DS-wise there's like only Sun/Moon not in Smash?

Hmm, it does make me think how Switch will probably be the major focus of the next Smash (and with all the ports, Nintendo probably wants to forget Wii U anyway haha), maybe pointing more towards it really being a whole new game with so much more to cover.
 
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