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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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osby

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Don't forget they will most certainly talk about 5 minutes about Mii fighters. I know that won't really create much hype at all but still they have some things to clarify and I'm convinced they will do so tomorrow.

Do Miis use custom moves like in Sm4sh? or do they have a few preset movesets to choose from? Are costumes making a return? how does this voice choice work? How are Miis gonna be playable in online mode? (under which restrictions/rules) While I'm not the biggest Mii supporter myself, I'm pretty sure they need to clarify these things pre-release and a Smash specific Direct seems to be the only moment they will be able to answer these questions in the near future until the game launches. Sorry folks, 5 minutes 4 Mii talk reserved.
Mii Fighters look even cooler now, no objections to that from me.
Also I hope this voice clips help me play as Segata Sanshiro better.
 

Starbound

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What modes are y'all hoping to be revealed in the direct?
Smash Adventure: The new adventure mode, borrowing elements from Smash Run and Subspace's Great Maze, with these traits:
- The world consists of different Smash universes merged together in an open adventure style. You pick a fighter when you begin to explore the world.
- Character trophies are collectable by completing challenge rooms, like in Subspace or Smash Run. You can switch to these collected characters throughout the mode, which may help you access different rooms or treasures.
- Unlike Smash Run or SSE, this mode utilizes Stamina. When your character gets KOed, you switch to a different one. Run out of characters, and its game over.
- Speaking of which, treasure chests are littered around the map that contain trophies or music for you to collect.
- The mode lasts for 5 minutes. At 1:30 and 3:00, a powered up enemy character will appear. Defeat them to unlock them for your team.
- After 5 minutes, you'll be sent to one final battle in a stock battle. Each stock is a different character, like in Smash Tour.
- The available character to unlock is randomly generated each time you play, maxing out at X*5, where X is the number of playing characters. The layout is consistent, but the challenges vary as well.

The Smash Tour stock rotating battle would also be an additional battle mode, called Smash Switch.

...I really want Smash Run to come back... ;(
 

SlickWylde

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A multi-character stock option like PM has.
Smash 4 already proved that it can be done, and it's long overdue.
Ugh, this would be so amazing, but I just don't see it happening. They'd have to limit it so much. But I want it ba-ba-ba bad!
 

TumblrFamous

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What modes are y'all hoping to be revealed in the direct?
Whatever single player mode we have to do to unlock characters would be cool to see. I know a lot of people want something like the Great Maze, and I agree.

I also wanna see a revamped Smash Run. It had so much promise and potential.
 

Capybara Gaming

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Adventure, Classic, and maybe one new mode is what I would expect


The question is how long will the Direct be? If it's like 20 minutes, I don't see a lot happening. If 30-40 minutes, I'm expecting some info dump
Considering the Smash portion of the E3 presentation was only 25 minutes long and we still got an info dump I think you're grossly underestimating the power of Sakurai
 

Pyra

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Adventure, Classic, and maybe one new mode is what I would expect


The question is how long will the Direct be? If it's like 20 minutes, I don't see a lot happening. If 30-40 minutes, I'm expecting some info dump
One of my bingo slots is the direct taking longer than 30 minutes.

And honestly? I almost kinda expect it to


I am about 95% confident we are getting a huge info dump and an incredible reveal.
That's also why I'm kind of also expecting the demo to be mentioned.
 

Idon

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Ugh, the conflict inside my heart hurts so much.
I'm trying to temper my expectations because of my most wanteds being unlikely...

BUT COME ON, IT'S SMASH, HOW CAN YOU NOT GET HYPED BY THAT
 

CrusherMania1592

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Considering the Smash portion of the E3 presentation was only 25 minutes long and we still got an info dump I think you're grossly underestimating the power of Sakurai
I don't think I'm underestimating. Knowing Sakurai's history with long directs, I'm expecting it to happen. I just don't want to get myself too hyped for nothing so the lower I put my expectations, the better it'll work for me to be hyped
 

KMDP

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Mii Fighters look even cooler now, no objections to that from me.
Also I hope this voice clips help me play as Segata Sanshiro better.

セガサターン、シロ!
I actually wonder what the Mii Fighters will sound like.
 

Smashoperatingbuddy123

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Dragonite, Eevee and all evolutions as alt coatumes eg bowser jr style, Gyrados, Meowth, Clefairy, Psyduck, Alakazam, Polywrath, Arcanine just to name a few.
Eevee and meowth are still pokeball pokemon

I think it's to complicated for a snake character (NOT SOLID SNAKE BEFORE YOU PULL A JOKE)

Lycanroc has atvantage over arcanine

Mewtwo would like a word with you about alakazam

For all the others are they even popular and requested enough for smash...I don't think so?
 
D

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...you missed the entire point of the post I made.

Why pay the licensing fee for a character you're not going to dedicate your full attention to?

Characters don't just represent their franchise. Take a look at Smash 4's newcomers. Each one is designed with representing the mechanics of their game in mind, especially the third parties. Ryu isn't just there because he's iconic, he's there to also represent Street Fighter and everything it represents, and that's why he has the unique mechanic of special inputs. He's representing traditional fighting games. Considering Ken would play identical to him due to them representing Street Fighter II so much (even though Street Fighter V has a much more unique Ken), why should Nintendo bother to pay the fee for entry? Ken in the old days literally exists to be a clone of Ryu. Ken will get in either as a unique character or not at all, and considering the love is solely for Street Fighter II (and I guess Street Fighter IV where yes he was still a clone), Ken's chances of making it in are slim to none.
Not that I'm arguing for Ken specifically, but whether a character is a regular fighter, a clone, an Echo, a cameo in a Final Smash, a cameo in a moveset, a stage cameo, a stage hazard, an Assist Trophy, or a regular trophy, the supposed "licensing fee" is the exact same.
If anything less than a regular fighter is considered "not dedicating full attention to", then why do we have ANYONE ELSE but the playable fighters?
 

Shroob

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Honestly, I just want to see the internet burn tomorrow.

If it's burning with hype? Amazing, I'll be just as excited as everyone else.

If it's burning with salt? It'll taste good on my popcorn.
 

Rockaphin

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...you missed the entire point of the post I made.

Why pay the licensing fee for a character you're not going to dedicate your full attention to?

Characters don't just represent their franchise. Take a look at Smash 4's newcomers. Each one is designed with representing the mechanics of their game in mind, especially the third parties. Ryu isn't just there because he's iconic, he's there to also represent Street Fighter and everything it represents, and that's why he has the unique mechanic of special inputs. He's representing traditional fighting games. Considering Ken would play identical to him due to them representing Street Fighter II so much (even though Street Fighter V has a much more unique Ken), why should Nintendo bother to pay the fee for entry? Ken in the old days literally exists to be a clone of Ryu. Ken will get in either as a unique character or not at all, and considering the love is solely for Street Fighter II (and I guess Street Fighter IV where yes he was still a clone), Ken's chances of making it in are slim to none.
... Uh... I didn't miss your point, you must of missed my point. I even said I agree with most your points...

All I did was bring something to the table discussing why a dev team may consider Ken. Sakurai has talked about accessibility in Smash. In another interview, Sakurai even talks about nerfing the inputs, considering those who are unable to effectively do so. Whether it's likely or not, I don't think it's that farfetched to believe the devs would consider Ken due to my reasoning above.
 

Untouch

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they haven't revealed mii costumes yet
forget about ATs, the real reckoning begins then
 

SuperMasterHand

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Bruh ...
I just thought of something !

Did you notice how this time the announcer says "Time Battle" instead of "Battle Royal"

You know what it means : Battle Royal confirmed for Sma5h ;D

PS ( yeah i know it's the japanases announcer, don't break my dream thought)
 

MysticKnives

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Honestly, dudes.
They're gonna reveal a character tomorrow that's outside of the same 4-ish characters everyone talks about in here on loop and I hope it happens.
This is my biggest wish. I really hope a character people aren't commonly talking about is revealed.
 

Capybara Gaming

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Not that I'm arguing for Ken specifically, but whether a character is a regular fighter, a clone, an Echo, a cameo in a Final Smash, a cameo in a moveset, a stage cameo, a stage hazard, an Assist Trophy, or a regular trophy, the supposed "licensing fee" is the exact same.
If anything less than a regular fighter is considered "not dedicating full attention to", then why do we have ANYONE ELSE but the playable fighters?
Then explain why Cloud didn't come with any other trophies, I mean, if the license to all FFVII content is equal, surely there should be at least a few more trophies, right?

...and that argument doesn't even work for the first party characters so you should've specified third party.
 
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Verde Coeden Scalesworth

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Then explain why Cloud didn't come with any other trophies, I mean, if the license to all FFVII content is equal, surely there should be at least a few more trophies, right?
DLC Budget is a thing. Those are all separate characters to be licensed. They didn't get licensed. It just falls under the "banner" of FFVII, but each character takes money to license.

The point is a specific character won't take additional licensing just because they're an Echo or a more unique character. That's irrelevant. The IP is still being used. The only extra licensing would be using additional characters as costumes at best, and that's iffy too.
 

Shroob

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Even though it's not going to happen since it's a Smash focused Direct.

I'm still waiting for the Direct that is the parallel to "EVERYONE IS HERE"

"No one is here"


I know we'll get a Direct, even one that's not a Smash focused one, without a reveal, which will drive people nuts.
 
D

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Then explain why Cloud didn't come with any other trophies, I mean, if the license to all FFVII content is equal, surely there should be at least a few more trophies, right?

...and that argument doesn't even work for the first party characters so you should've specified third party.
You've missed my argument entirely.

I'm not saying that all content per series is equal.
I'm saying the fees to use a particular character is the same regardless of the context that character is used within the game.

And obviously I'm talking about the 3rd Party characters considering the context of the discussion, and it's clear you knew what I was talking about.
What exact point is there in trying to claim I needed to be specific, then? Clearly I didn't.
 
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Pyra

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Would you take Curtis Arnott? ;)
Honestly, let Xander Mobus be one of the voice options. Please.

I know they will probably be synthesized voices, but just one of them, pleaaaase be Xander Mobus.

This is my biggest wish. I really hope a character people aren't commonly talking about is revealed.
It would by super hyyyype. Like I keep saying, I think either 2 unique fighters will be revealed in addition to an echo (so, one of them is the unknown one), or one echo, one unique, and demo reveal.

The hypiest ones are the most out of left field for me haha
 

KMDP

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Honestly, let Xander Mobus be one of the voice options. Please.

I know they will probably be synthesized voices, but just one of them, pleaaaase be Xander Mobus.


It would by super hyyyype. Like I keep saying, I think either 2 unique fighters will be revealed in addition to an echo (so, one of them is the unknown one), or one echo, one unique, and demo reveal.

The hypiest ones are the most out of left field for me haha
Didn't we hear a sample of some of the Mii Fighter voices? They didn't really sound synthesized to me.
 

Capybara Gaming

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DLC Budget is a thing. Those are all separate characters to be licensed. They didn't get licensed. It just falls under the "banner" of FFVII, but each character takes money to license.

The point is a specific character won't take additional licensing just because they're an Echo or a more unique character. That's irrelevant. The IP is still being used. The only extra licensing would be using additional characters as costumes at best, and that's iffy too.
My point being that Ken's literally just "Red Ryu" and paying extra for him to not even being unique would likely be a waste in Sakurai's mind.

Because he doesn't acknowledge anything that's not SFII or SFIV, the unique Ken from SFV doesn't count in this case.

I really don't think a trophy costs the same to license as a selling point (character) of the game.
 

Hinata

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I know they will probably be synthesized voices, but just one of them, pleaaaase be Xander Mobus.
Mii Fighter voices, but all the voices come from Tomodachi Life.

Did we? I must have missed that. Where did you get that from?

Check it out here. You can hear the Mii Fighters' voices in this segment from the E3 presentation.
 

osby

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Honestly, let Xander Mobus be one of the voice options. Please.

I know they will probably be synthesized voices, but just one of them, pleaaaase be Xander Mobus.


It would by super hyyyype. Like I keep saying, I think either 2 unique fighters will be revealed in addition to an echo (so, one of them is the unknown one), or one echo, one unique, and demo reveal.

The hypiest ones are the most out of left field for me haha
I agree. I hope we get a character like :ultwiifittrainer: or even :ultrobin.
I think it would liven the speculation up.
 

KMDP

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Thank you to Shroob Shroob and Hinata Hinata for answering the question for me.

Just 18 hours (and 40 minutes) left, and I'm off to bed.

Hopefully I don't waaaaaay oversleep. XD
 
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Rockaphin

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My point being that Ken's literally just "Red Ryu" and paying extra for him to not even being unique would likely be a waste in Sakurai's mind.

Because he doesn't acknowledge anything that's not SFII or SFIV, the unique Ken from SFV doesn't count in this case.

I really don't think a trophy costs the same to license as a selling point (character) of the game.
Ryu's Forward Smash comes straight from Street Fighter 3. Perfect shielding sound comes straight from Street Fighter 3. Ryu is inspired by SF 2, that doesn't mean Sakurai doesn't acknowledge any other SF game.
 

Verde Coeden Scalesworth

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My point being that Ken's literally just "Red Ryu" and paying extra for him to not even being unique would likely be a waste in Sakurai's mind.

Because he doesn't acknowledge anything that's not SFII or SFIV, the unique Ken from SFV doesn't count in this case.

I really don't think a trophy costs the same to license as a selling point (character) of the game.
Yeah, it doesn't work that way. He'd be paying to use him whether he's an alternate costume specifically, an echo, a clone, a semi-clone, a unique fighter, an AT, a Trophy, or otherwise. He's paying extra money for that character only, and it won't cost "extra" either.

There is no reason to believe an iconic character's usage would be a remote waste here. Not when him being a good echo that does the job of being different is used. As pointed out before, removing Ryu's mechanic so Ken can be an easier to use version would be a perfect reason to do it. It would please fans who aren't interested in "technical controls" that Ryu has while adding an extremely popular character.

It's not an issue like you make it. Easy to make characters to boost the roster is the reason for clones/echoes to exist in the first place. They're not a waste as is because they give more things for people to do. Ken playing a lot like Ryu... is not a waste since he still has a lot of similarities anyway. Makes a lot of sense for a character who plays the same way to be a clone/echo as well. As seen with Falco being a clone, too.
 
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