I highly doubt Nintendo will ever remake a Smash game, but if they did, I think 64 would be more likely. Melee on Switch GC VC is likely, but putting resources into remastering Melee makes no sense from Nintendo's perspective.
Nobody was saying it was likely. You're intentionally missing the point of my message. I already said it was unlikely, as was my argument. The point is clearly "We can't say anything for sure."
And the rest of your message, while interesting, doesn't really combat mine. I don't know why people think I ever thought it was likely. What I did think is that people need to stop acting like they know for sure.
It's very clear that
@Arcadenik meant that it was unlikely. The problem is, his argument was poorly worded to have a completely different meaning. I don't need to reread the same arguments of why it's unlikely either. I already know them. It's been repeated.
------------
As for the idea of Melee HD, they absolutely have to be careful in handling it if they choose to do so. Nerfing any top tiers would already go too far. Buffing some low tiers is fine. But most importantly, they need to fix the Wavedashing so it is viable for every character, if they really want to make the game really good. Beyond that, obviously enable any trophies that weren't unlockable in the non-JP versions, of course. That's a given. Any other beta stuff doesn't much matter unless it was something only Japan got. No need to ignore the US in cases like that. Obviously any licensing issues could show up, like how some items were supposed to be from Perfect Dark, and they can update Trophies a little just saying what games they're from at best. No big deal. Any other major glitches(no, not Wavedashing. That's not even a glitch) could potentially be fixed to keep the game from having major errors.
Finally, they could actually make it worth the purchase beyond "just an updated graphics and fixing some bugs/balance issues" if they wanted. There's other beta stuff like a Fire Emblem course that would be a great idea to enable. If they want to go with characters, it's best to just have an extra mode or specific setups depending which ones. Boss Mode for the 3 main bosses(Master Hand, Crazy Hand, and Giga Bowser) would be neat. Always on Final Destination. They can easily make the Wire Frames playable without any real issues. At best, they'd be harder to play with due to no special moves, but they are completely playable. Just give them low gravity as a natural state to justify the lack of a recovery move. And that's an ideal and easy way to enable extra playable characters. That is, without going into cut character ideas. Maybe add some more costume options too if you want. Update those a bit to have around 8 each if you can do so(may be hard due to licensing issues, mostly with Pokemon-related ones, though).
However, I think the biggest thing that makes Melee HD unlikely isn't some "they don't like competitive play" thing. It's that they already couldn't just transfer Melee's data to Smash 3DS/Wii U. Mewtwo had to be recreated from scratch. So it's possible that them trying to redo the game could be actually pretty difficult if the data is hard to work with. If not, then no problem.