VA
Smash Hero
Online play would be siiick, it runs fine for SF4, as in all the pros play it, so why not melee?Iunno, like surely 15 ping is fairly doable these days, and that's like 1 frame
You'd only really need to make sure all the RNGs are synced at the beginning of the match, and then sync controller inputs at the beginning of every frame. Whilst that might be difficult to do with Melee as it is now, it wouldn't be hard for a hypothetical Melee 2.0 surely
though I guess it's like 15 ping for one packet... dunno how fast these things are these days, I don't play online games that much
Rather simplistic I know but I don't understand mumbo jumbo like 15 ping for one packet.