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Smash 3DS Smash Run doesn't support online play

RazorsawTF

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... what Sonic game are you playing that's online? I wasn't aware any of the platformers had that outside of Sonic 4 or something.
 

Captain Norris

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Brawl had online which is gone now. Doubt I'll ever play that game again. It'll feel weird and clunky going back to such a slower game. Doesn't mean it shouldn't have had online..
I am more referring to games tat have only Online implemented. After servers are shut down, they just become a disk. To me, Brawl's online was more of an addition rather than a needed component to the game to make it feel complete. If that makes sense. :p Brawl still had local multiplayer, which was nice.
 

staindgrey

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Yeah, that is very true. Still, in hindsight, it kinda looks like a waste of money to buy a game that you will not always be able to play, and then you must buy a sequel of that series. But, then again, it is not a waste of money if you get a lot out to of the game. :p
Off-topic, but I've never understood this logic.

I pay $14 now to see a movie in the movie theater. It'll be about 2-3hrs long, and I'll likely never watch it again after that. Most videogames, by comparison, will get at least 20hrs of my attention with significantly way more possible. Games like Smash Bros. Melee, Gears of War 3 and Resident Evil 5 have stolen away so many hours of my life-- and I paid less than $100 for each, once DLC is included. Even if that experience inevitably comes to an end, that's really an insane value. Compare that to how much my dad spends for one day of golf.

Sure, I'd like to keep everything I own forever, but we usually (eventually) move on anyway, unless we're going back for nostalgia purposes.
 

SmashWolf

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I am more referring to games tat have only Online implemented. After servers are shut down, they just become a disk. To me, Brawl's online was more of an addition rather than a needed component to the game to make it feel complete. If that makes sense. :p Brawl still had local multiplayer, which was nice.
Really? One of the big reasons I looked forward to Brawl at the time was BECAUSE it was going to have online. Other than some awesome characters, coop in tons of modes, and a promising looking Adventure mode, of course.
 

RazorsawTF

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I pay $14 now to see a movie in the movie theater. It'll be about 2-3hrs long, and I'll likely never watch it again after that.
that's a really terrible analogy. Why do you think so many movie buffs are annoyed by the fact that certain movies aren't available in certain formats? It may not matter much to you but being able to enjoy and preserve these films is hugely important to a lot of people, not just for entertainment, but for the sake of the art form and its history.
 

Octillus

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Really? One of the big reasons I looked forward to Brawl at the time was BECAUSE it was going to have online. Other than some awesome characters, coop in tons of modes, and a promising looking Adventure mode, of course.
I was trying to set up a Brawl league amongst the folks at the San Francisco Virgin Megastore.

Yeah, that didn't work out.
 

staindgrey

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@ R RazorsawTF : Sonic 4 Episode 2 has online multiplayer. It's actually pretty fun. Sonic Adventure 2 Battle for X360 also has online play, as does-- and I swear, it's hilariously fun-- Sonic Fighters. My little brother grew up a huge Sonic fan, so we got a lot of these games together when Microsoft was having some huge Sega sale.
 

Octillus

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@ R RazorsawTF : Sonic 4 Episode 2 has online multiplayer. It's actually pretty fun. Sonic Adventure 2 Battle for X360 also has online play, as does-- and I swear, it's hilariously fun-- Sonic Fighters. My little brother grew up a huge Sonic fan, so we got a lot of these games together when Microsoft was having some huge Sega sale.
side-note. Man. You'd think Sega would either pump out the VC titles or just port the ultimate genesis collection to Wii U and make some quick extra bucks. What the heck is up with that, ya think?
 

kaliskonig

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This just makes me believe that Smash Run was truly tacked on the 3DS version because it couldn't hold what ever the Wii U's Adventure mode will be. You would think Online would be a given.
 

RazorsawTF

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@ R RazorsawTF : Sonic 4 Episode 2 has online multiplayer. It's actually pretty fun. Sonic Adventure 2 Battle for X360 also has online play, as does-- and I swear, it's hilariously fun-- Sonic Fighters. My little brother grew up a huge Sonic fan, so we got a lot of these games together when Microsoft was having some huge Sega sale.
well, Sonic Fighters is a fighting game.

But you're right. Man, I'm a huge Sonic fan and I forgot this. :/

still, I dunno. Mario at least comes off as something I don't want a lot of online gamers to touch. Guess it's a personal thing
 

staindgrey

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that's a really terrible analogy. Why do you think so many movie buffs are annoyed by the fact that certain movies aren't available in certain formats? It may not matter much to you but being able to enjoy and preserve these films is hugely important to a lot of people, not just for entertainment, but for the sake of the art form and its history.
I believe it's a relatively good analogy. I'm discussing a film as an experience, rather than an art form or a piece of history. Games can be argued in the same way, from that standpoint. But as an activity? I'm not going to come home multiple days in the same week and pop in Taken with my friends. I may watch it again at another point in time because I appreciate it, but it's not going to be an ongoing experience. It'll just be a repeat of what I'd already seen. There's no active participation; I'm a passive viewer.

In terms of the experience, the dollars-per-hour ratio leans heavily in the direction of online videogames. That was my point.
 

SmashWolf

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Sure, I'd like to keep everything I own forever, but we usually (eventually) move on anyway, unless we're going back for nostalgia purposes.
I used to think like that too, having that idealistic mindset of wanting to own everything forever. Idealistically, with local AND online multiplayer, you can have both at once. Local multiplayer will probably never die for that reason. But it's not nessesarily more important just because it's more fun and long-term most of the time. It's also inpractical and sometimes literally impossible altogether. Even when your friends aren't in the mood for game, you can still have the satisfaction of playing with anyone you like, even if that person's random.

@ R RazorsawTF : Sonic 4 Episode 2 has online multiplayer. It's actually pretty fun. Sonic Adventure 2 Battle for X360 also has online play, as does-- and I swear, it's hilariously fun-- Sonic Fighters. My little brother grew up a huge Sonic fan, so we got a lot of these games together when Microsoft was having some huge Sega sale.
None of those games were made for online in the past, but they have it now, showing how simply Nintendo could've put in Smash Run. Also, Sonic 4's main selling point is the online coop in the first place.

You would think Online would be a given.
Yep, you'd think...and now we're all left disapointed and with a redundant mode that's also on the Wii U version.
 

staindgrey

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well, Sonic Fighters is a fighting game.

But you're right. Man, I'm a huge Sonic fan and I forgot this. :/

still, I dunno. Mario at least comes off as something I don't want a lot of online gamers to touch. Guess it's a personal thing
I suppose it is a personal thing, then. I'm not sure why a game mode should be kept from it just because "it's Mario". I can play Super Meat Boy online. Or off. The mere capability didn't hinder my experience offline at all. If multiplayer is already in, the difference between only local multiplayer and online multiplayer, to me, is virtually nonexistent.
 

Captain Norris

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Off-topic, but I've never understood this logic.

I pay $14 now to see a movie in the movie theater. It'll be about 2-3hrs long, and I'll likely never watch it again after that. Most videogames, by comparison, will get at least 20hrs of my attention with significantly way more possible. Games like Smash Bros. Melee, Gears of War 3 and Resident Evil 5 have stolen away so many hours of my life-- and I paid less than $100 for each, once DLC is included. Even if that experience inevitably comes to an end, that's really an insane value. Compare that to how much my dad spends for one day of golf.

Sure, I'd like to keep everything I own forever, but we usually (eventually) move on anyway, unless we're going back for nostalgia purposes.
That is a very fair point. About the logic, here is how I will try to explain it.
I dislike renting games and movies because of the sole purpose of me having to re-rent the game/movie just to to replay/watch it. If I really like a movie, or a game, then I would rather own it so I could go and play it at any time. And you are right, it is all based on Nostalgia (for the most part :D)
Now, let's say I bought Titanfall and really really loved the game. I play for maybe an hour-three hours daily depending on when I have time. And then, whenever the online finally shuts down, I am left with nothing. the next game title is in the next console. However, I do not want to buy that console or the new game. I just want to stick with My Xbox One. All that money and time I put into the game just feels kinda empty. I will then never be able to go back and relive any of the great moments I had in the game. I would never be able to play it again because there was nothing offline. Nostalgia has disappeared.
If you couldn't tell, I really like memories and Nostalgia. It thrives in me and you and many others too. I will eventually move on, but someday, I know I will want to come back to that point in time.
That is why I said in Hindsight. 20 years from now, I may want to go and replay a game but I then cannot because there isn't anything offline.
Sorry for long post with useless opinions. Sorry if it doesn't make sense, but I tried to put what is rolling through my head when I think about this subject in as best words as I can.
 

SmashWolf

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I suppose it is a personal thing, then. I'm not sure why a game mode should be kept from it just because "it's Mario". I can play Super Meat Boy online. Or off. The mere capability didn't hinder my experience offline at all. If multiplayer is already in, the difference between only local multiplayer and online multiplayer, to me, is virtually nonexistent.
This is so odd....why is it exactly that indie games and fanmade emulators can have online, but not Nintendo? It should be NO problem for a big billions-of-dollars company.
 

staindgrey

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side-note. Man. You'd think Sega would either pump out the VC titles or just port the ultimate genesis collection to Wii U and make some quick extra bucks. What the heck is up with that, ya think?
I don't understand half the **** Sega and Capcom decide to do business-wise. I gave up on that years ago. The specific Genesis collection point is likely their attempt at not overly saturating the market and further diminishing the value of their best-known product, though it may already be too late for that.

Someone's getting paid way more than I am in order to make those decisions.
 

HeavyLobster

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As someone who wasn't planning on getting the 3DS version and don't really care about Smash Run, I am way more upset about this than I should be. It makes absolutely no sense to both not have download play so you can play it with family without buying multiple cartridges and not have online play for a major game mode so you can't enjoy the full experience unless you've got plenty of friends around with 3DS's and Smash cartridges. It's almost as if they're trying to sabotage Smash 3DS in non-Japanese markets, or more likely that they have no idea what it's like to live in a place that isn't Japan.
 

EgeDal

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Can you please stop talking like you're in a Network Engineering Conference? This is a Smash Bros. forum. You should be talking about how Ganondorf's moveset is ****, how POTD sucks or how unfair Palutena is with her wide range attacks in Final Destination forms of stages, please.
 

SmashWolf

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Can you please stop talking like you're in a Network Engineering Conference? This is a Smash Bros. forum. You should be talking about how Ganondorf's moveset is ****, how POTD sucks or how unfair Palutena is with her wide range attacks in Final Destination forms of stages, please.
But this thread is about Smash Run's lack of online, and we all gotta let off some steam since it's such a major disapointment. And like I said, I dislike this moreso than any other disapointment I've gotten from Smash 4 yet, even the crappy Falcondorf moveset
 

Artero

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This makes the mode pretty much worthless to me. Sure it'll be fun to do every once in a while against CPU, but I highly doubt it'll have me coming back very often.
 

EgeDal

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But this thread is about Smash Run's lack of online, and we all gotta let off some steam since it's such a major disapointment. And like I said, I dislike this moreso than any other disapointment I've gotten from Smash 4 yet, even the crappy Falcondorf moveset
I know i was just kidding ^^ But it's just, i'm ok with people and their technical stuff, my major is electronics engineering and i'm pretty interested in networking so it's fine. But people are being too picky with words and stuff, they're like

"that is actually a very bad analogy"

instead of

"what the **** are you talking about?"
the second one is more like this site, it just looks funny to me that how people became elegants in a second
 

VKatana

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First of all, "racist"? Really.

And for all it's paid off for them, Sony, Microsoft, and all the other leaders right now have done plenty of stuff that's worth more criticism than the neglecting of an online mode. Do you really want to imagine a Smash game made with the design philosophy of Street Fighter x Tekken, where much of the game is left wanting for the sake of DLC? Where development costs are over-inflated?

People say Pokemon and Mario get too many releases, but what about Call of Duty? Do you want those franchises watered down and recycled? Development costs raised so high with diminished returns?

Yeah, they're behind the times on some things but there's a lot about current gaming development I want them to remain stubbornly obstinate about.
I think you misunderstand me... I don't think Nintendo is racist. I was drawing comparison between their surface level unwillingness to adapt and accept the changing status quo, like a racist grandpa, because that's how he was raised. It was a humorous jab. And agreed, Nintendo's noble quest to continually innovate and find the next step in the gaming industry is worthy of nothing but respect, but nobody is immune to criticism.
 

NeroRevolver

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While not killing my hype entirely, I really did look forward to playing this gimmicky game mode to escape "For Glory" every now and again.
 

Captain Norris

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I know i was just kidding ^^ But it's just, i'm ok with people and their technical stuff, my major is electronics engineering and i'm pretty interested in networking so it's fine. But people are being too picky with words and stuff, they're like

"that is actually a very bad analogy"

instead of

"what the **** are you talking about?"
the second one is more like this site, it just looks funny to me that how people became elegants in a second
SmashBoards has always had different people with different people speaking differently. Just because we are more exact in our wording sometimes doesn't mean that we are "elegants." Picky is subjective anyway. :p
But anyway, this is still a huge dent in the Smash Run Hype Train. They need t release an update for the game when NA releases come out xD
 

SmashWolf

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I know i was just kidding ^^ But it's just, i'm ok with people and their technical stuff, my major is electronics engineering and i'm pretty interested in networking so it's fine. But people are being too picky with words and stuff, they're like

"that is actually a very bad analogy"

instead of

"what the **** are you talking about?"
the second one is more like this site, it just looks funny to me that how people became elegants in a second
Ya've gotta try and keep that disapointment and rage down somehow, or you'll look insane. Smash fans are passionate as all hell, for good reason too. Anyway...I'm signing out for the day. Maybe I'll be on time to catch the next hype train after missing this one.
 

Octillus

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I don't understand half the **** Sega and Capcom decide to do business-wise. I gave up on that years ago. The specific Genesis collection point is likely their attempt at not overly saturating the market and further diminishing the value of their best-known product, though it may already be too late for that.

Someone's getting paid way more than I am in order to make those decisions.
But if they're trying to not devalue their assets which go for astronomical values on Ebay, and they let these series languish and die, just what the hell is Sega trying to do? (LOL THE ANSWER IS NO ONE KNOWS, NOT EVEN SEGA)

I'll take a Shining Force themed Pachinko machine if I have to - just anything to keep from their current track with that series that doesn't even cross over the Pacific (well, knowing who their main concept artist is, and his "predilections" that's probably a good thing.), which is my favorite series btw. God, they should just license titles to Camelot again.

Anyway, Smash Run is essentially dead for me. I'm the only person in my circle out here in New York that even still plays Nintendo games at this point, well, besides my lovely lady friend.
 

TTTTTsd

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This isn't great and all but my main draw for this game was to be able to play and practice early for the WiiU version and to practice on the go. While Smash Run was a really nice extra, the base idea of a portable Smash with basic online modes as a whole is a big step in itself.

While the lack of Smash Run online does indeed kind of suck, I like admiring the silver lining.
 

NeroRevolver

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This isn't great and all but my main draw for this game was to be able to play and practice early for the WiiU version and to practice on the go. While Smash Run was a really nice extra, the base idea of a portable Smash with basic online modes as a whole is a big step in itself.

While the lack of Smash Run online does indeed kind of suck, I like admiring the silver lining.
That was my plan and main reason too.

But I realized that no amount of training can prepare me to how much more comfy its going to be holding that gamecube controller over that 3DS.

Now my main reason is to see whom I will actually main and to receive that OST soundtrack.
 

Sleeplost

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I don't have any friends in real life so this comes as a huge disappointment.
At the same time, it's easy to see why it was established as a local game mode. Japan and their mobile gaming society isn't a bunch of strangers, I'm sure they really enjoy hanging around other mobile gamers and playing games. Unfortunately here in the US, most people play games via wifi/internet. Then again, we aren't exactly the target audience.

I just want to play Classic mode and Online smash as Palutena and Duck Hunt already.
 

Bortverde

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This is quite bad.... It would be awesome
Anyway it won't make me give up in buying the game, i already thought this was local only until weeks ago
 

VKatana

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I don't have any friends in real life so this comes as a huge disappointment.
At the same time, it's easy to see why it was established as a local game mode. Japan and their mobile gaming society isn't a bunch of strangers, I'm sure they really enjoy hanging around other mobile gamers and playing games. Unfortunately here in the US, most people play games via wifi/internet. Then again, we aren't exactly the target audience.

I just want to play Classic mode and Online smash as Palutena and Duck Hunt already.
I'm in the same boat pal. I made an earlier post in this thread regarding the fact that since online capabilities are region locked, Nintendo could easily make Smash Run online-viable for the US (and Europe) if they want to. The unanimous reply that possibility was I believe "Nope someone would get angry or some s*** WARGH" and rightly so, I'm sure that route is riddled with really real salt. Oh well. The people with friends will have an absolute day of it.
 

ahannoush4

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I didn't think it was an online option because it wasn't presented in the online menu back in april, so no disappointment here
 

SSBBphenom

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While i'm still very disappointed in Smash Run's lack of online, i'm gonna guess it was probably because of 1 of these 2 things:

1) It was too laggy when tested online. The starting map is one big stage where all 4 fighters are and if they sought each other out could start fighting although it'd be pointless. And since it's one big stage when the random events trigger like Bullet Bill storm or the strong winds, etc. keeping each Bill going from one part of the map where Fighter A is all the way to Fighter D (should they both have been in the path the Bill was headed) probably does a number on the Network and maybe even RAM? Don't know much about the 3DS hardware but we all know that, while way better this gen, Nintendo's online infrastructure isn't too great. And Sakurai clearly heard/read thousands of complaints about Brawl's connection and lag. He even recommended using the Wii LAN Adapter with SSB4WiiU to get the best connection speed. So if Smash Run lagged a lot and they didn't feel like spending forever trying to work out the kinks they may have just made it local only.

2) It's Nintendo. Everybody talks about their "Den Mother" mentality and knows how they are with online vs. local multiplayer. At times it's like they literally think it's their duty to keep their fans moving and talking to people in person. It seems they fear that if they support online too much people will choose the convenience of online over going to see friends they used to have to. They always talk about their desire to bring families and friends into the same room. So it could've just been Sakurai's decision, could've have been him respecting the wishes of Iwata or anyone, but maybe they put Smash Run behind the "Local Multiplayer only" gate as incentive to get people to socialize and be active by physically having to meet up with a friend to play the mode. Then they advertised it a lot hoping it would appear so fun you'd want to meet up with people just to play it.

Whatever the case with this mode we know plenty of times before they've tested online multiplayer and even had it running in Mario games but decided against including it JUST because they would rather players be on the same couch instead of being "disconnected" playing online. I just hope soon that they realize offering BOTH online and local multiplayer is the best option since not everyone can play with other people on their couch. Maybe you have friends or close family currently staying in another country or maybe you just don't have many friends that play games. All that said at least they got online going for regular Smash modes. Happy about that. Once I unlock everything i'll probably live in For Fun and For Glory until the Wii U one comes out. (That or play HW & Bayo2)
 

ScottyWK

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This is a HUGE blow to the 3DS version for me. I don't play Smash with friends locally, so every interaction I will have will be online. The whole point of 3DSs is to play on the go, which means potentially playing online as well.

Oh well. Wii U will win my attention come December anyway.
 

Msucho Sushimole

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What you told me is exactly what I've been trying to tell others about the clones, so no. 5 clones are barely the work of 1 original character. Duck Hunt Dog, ROB, Wii Fit Trainer, Mii's and all these "suprise" characters just to shock people make this a terribly lame roster. It's like for every good newcomer, we get 3 crappy ones.

Hell, if they cut out the Mii's they put so insanely much effort into, we could've had Mewtwo, Ridley, AND Isaac/King K.Rool/Dixie/whoever in their placement. Or maybe replace the effort put into Mii's and use it to make Smash Run Online. Y'know, something important. You weren't gonna let Mii's go online anyway, why waste the effort? Same could be said about customization of moves, to a lesser degree. >.>;



Absolutely correct. With a different netcode, it could literally play with 0 control input lag since players don't interact with each other actively untill the event itself. It'd work exactly like Mario Kart Wii/7/8. There was no reason, period, for this to be excluded other than Nintendo's lack of decent priorities.
Maybe some people (myself included) are actually excited for mii fighters and dont really care too much for the overhyped 3. not EVERYONE wants Ridley, Mewtwo, and K Rool and I'm tired of hearing the 'unanimous' excitement for them stated as fact. I personally think the roster is PERFECT! Brawls roster was near perfect but now we got Villager, Robin, Rosalina, Megaman, SHULK, PALUTENA, and Duckhunt. I dont get why people are so laser focused on three characters when the roster is so diverse and cool.
 

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While i'm still very disappointed in Smash Run's lack of online, i'm gonna guess it was probably because of 1 of these 2 things:

1) It was too laggy when tested online. The starting map is one big stage where all 4 fighters are and if they sought each other out could start fighting although it'd be pointless. And since it's one big stage when the random events trigger like Bullet Bill storm or the strong winds, etc. keeping each Bill going from one part of the map where Fighter A is all the way to Fighter D (should they both have been in the path the Bill was headed) probably does a number on the Network and maybe even RAM? Don't know much about the 3DS hardware but we all know that, while way better this gen, Nintendo's online infrastructure isn't too great. And Sakurai clearly heard/read thousands of complaints about Brawl's connection and lag. He even recommended using the Wii LAN Adapter with SSB4WiiU to get the best connection speed. So if Smash Run lagged a lot and they didn't feel like spending forever trying to work out the kinks they may have just made it local only.

2) It's Nintendo. Everybody talks about their "Den Mother" mentality and knows how they are with online vs. local multiplayer. At times it's like they literally think it's their duty to keep their fans moving and talking to people in person. It seems they fear that if they support online too much people will choose the convenience of online over going to see friends they used to have to. They always talk about their desire to bring families and friends into the same room. So it could've just been Sakurai's decision, could've have been him respecting the wishes of Iwata or anyone, but maybe they put Smash Run behind the "Local Multiplayer only" gate as incentive to get people to socialize and be active by physically having to meet up with a friend to play the mode. Then they advertised it a lot hoping it would appear so fun you'd want to meet up with people just to play it.

Whatever the case with this mode we know plenty of times before they've tested online multiplayer and even had it running in Mario games but decided against including it JUST because they would rather players be on the same couch instead of being "disconnected" playing online. I just hope soon that they realize offering BOTH online and local multiplayer is the best option since not everyone can play with other people on their couch. Maybe you have friends or close family currently staying in another country or maybe you just don't have many friends that play games. All that said at least they got online going for regular Smash modes. Happy about that. Once I unlock everything i'll probably live in For Fun and For Glory until the Wii U one comes out. (That or play HW & Bayo2)
It's got to be the second one We already proved and stated that the first one would not be the problem. I suggest reading a few pages back about it. :)
 

Raijinken

Smash Master
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I'm not likely to use online that much to begin with, especially not for Smash Run. Much more fun when your friends are across the room so you can better hear them rage at the game.
 

VKatana

Smash Journeyman
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Nintendo does hold a lot of value to "on-the-couch" gaming experiences when it comes to co-op or multiplayer, but they could seriously benefit from implementing online viability to some games, especially something that is going to be as immensely popular across a 44 million person userbase like Smash is going to be. Yes, the game DOES have online capability, but not in it's most hyped and advertised area. If you ask me, Nintendo just needs to begin embracing online multiplayer in general, and they can still be the king of on-the-couch gaming. Baby steps, Nintendo. Baby steps.
 

Chiroz

Tier Lists? Foolish...
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I don't get it, what's the point of this mode now? Smash 3DS is supposed to be on the go, mobile. It's not supposed to be where yo go into a house and sit down to play it, that's what the Wii U is for. Smash Run is now basically a Wii U mode on the 3DS. At least for those of us who don't like playing "single player".
 
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Raph_the_Great

Smash Apprentice
Joined
Aug 8, 2014
Messages
77
Super bummer, I don't understand why they would have a multiplayer mode on the 3ds that doesn't go online.

That really sucks, but it definitely isn't a deal breaker. I'll still play Smash Run occasionally, the same way I'll play Target Blast occasionally. and I guess I can play it after school with friends.

I just won't play it as much as I would have if I could play it online.
 
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