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Smash 3DS Smash Run doesn't support online play

D

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What if nobody even has a 3DS around you?


And by the way, i don't really care. Maybe it's a language issue, or whatever. If it's local it's local. It's online then online, i'm sorry for those who really would like to play Smash Run, but it's out of my interest, not that i won't play, but i couldn't care less if it's online or local.
I go to a college with tons of people have 3ds's are planning an getting smash, won't be a problem for me
 

Roycethewaffle

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"This would be a mistake. Nature, you can not play Internet." can someone provide a better translation?
 

EgeDal

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I go to a college with tons of people have 3ds's are planning an getting smash, won't be a problem for me
I know this won't be a problem for you, i didnt ask about it, ITS OBVIOUS, i said it for myself... what the hell?
 

VKatana

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As long as you can still do a 4 player For Fun or For Glory battle, I think we can all live with ourselves. That said, it is INCREDIBLY disappointing that Smash Run wont have online as most people would probably have played Smash Run exclusively online. I dont see that being much fun with CPUs or to a certain extent, friends over wireless. Sure, we'll all give it a go with CPUs but honestly how much are we going to play of Smash Run after that? It's like 4 minutes of adventure mode from Brawl and like a 1 minute match of chaos. I dunno, it doesn't really appeal to me.
 

SmashHole '82

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You're wrong because others don't see your Smash Run stages, you play individually and then after collecting power-ups you fight on regular stages.
Nope, he's right, and you're not reading his post properly. Enemies equal all the Goombas, etc. that you have to plow through, and there's MANY of them. I know, because I played the demo at Best Buy. And that DOES take a heck of a lot of memory, especially online, even if it's individual play.
 

EgeDal

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Thank you sir! I really appreciate you taking your time to translate it when you could be doing other things. :)
There you have it folks, Smash Run is local only!
that's ****ed up, but wow... i won't touch smash run, never
 

SmashWolf

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...really....first recycling of Brawl sounds, menus and so much other Brawl content, then tons of lame character decisions for the roster, now this...? The hype is dwindling down so badly. Also with this, my biggest reason to enjoy the 3DS version is gone.

*sigh* ...just when I thought the game was starting to look up again after seeing the Japanese demo too.
 

EgeDal

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Nope, he's right, and you're not reading his post properly. Enemies equal all the Goombas, etc. that you have to plow through, and there's MANY of them. I know, because I played the demo at Best Buy. And that DOES take a heck of a lot of memory, especially online, even if it's individual play.
Oh so you know it DOES take a heck of a lot of memory, ok, how do you know? You don't have to play at Bestbuy to know that there are a lot of enemies in Smash Run, if it's been worked on, it can be done. I am "studying" about this.
 

Roycethewaffle

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Oh so you know it DOES take a heck of a lot of memory, ok, how do you know? You don't have to play at Bestbuy to know that there are a lot of enemies in Smash Run, if it's been worked on, it can be done. I am "studying" about this.
If ice climbers are too advanced for 3ds then this wouldn't really be a stretch. But there's no use in arguing as what's done is done.
 

staindgrey

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Because this is quite possibly the dumbest bomb they could possibly drop just before release. And it's just so Nintendo! I'm not even mad. I'm cracking up.

"Hey, you know that cool new competitive game type we've been promoting the hell out of because it's 3DS-specific and we want you to buy both versions of what's virtually the same game? Well guess what! You can't play it online. Don't have four friends in the same room as you? Get more friends to buy 3DS systems, then. Not our problem."
 

EgeDal

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If ice climbers are too advanced for 3ds then this wouldn't really be a stretch. But there's no use in arguing as what's done is done.
But ice climbers is another topic, online play is lot easier compared to ice climbers.
 

Roycethewaffle

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But ice climbers is another topic, online play is lot easier compared to ice climbers.
Perhaps. But really I'm not gonna assume anything until I see in game that smash run is local only. I've had enough speculation for a year.
 

VKatana

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...really....first recycling of Brawl sounds, menus and so much other Brawl content, then tons of lame character decisions for the roster, now this...? The hype is dwindling down so badly. Also with this, my biggest reason to enjoy the 3DS version is gone.

*sigh* ...just when I thought the game was starting to look up again after seeing the Japanese demo too.
I suppose you were hoping for more Big 3 and less clones? The clones are a good way to deliver more content with a time constraint based on the release date. I wouldn't discount the roster just yet. The newcomers are fun, the veterans are buffed, more alts and palette swaps. Great new competitive mechanics. If it's any consolation, I can almost GUARANTEE that Ridley and Dixie hold the highest priority as newcomers for the next game. This will be plenty until then. And hey, maybe DLC? As far as everyone lamenting about Snake, well.... if we're gonna have any Konami rep, it should be Simon Belmont. 'Nuff said.
 

SmashHole '82

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Then HOW is this mode similar to just online matches? You're missing the point COMPLETELY, brah. It's this: Smash run is bigger, wider, longer, and more detailed, meaning it needs much more memory to run, than a match at the same length.
Sorry you're playing the mode never, though XD.
 
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EgeDal

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Perhaps. But really I'm not gonna assume anything until I see in game that smash run is local only. I've had enough speculation for a year.
lol you're right. too many speculations this year, having a headache when i hear another one
 

Captain Norris

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Because this is quite possibly the dumbest bomb they could possibly drop just before release. And it's just so Nintendo! I'm not even mad. I'm cracking up.

"Hey, you know that cool new competitive game type we've been promoting the hell out of because it's 3DS-specific and we want you to buy both versions of what's virtually the same game? Well guess what! You can't play it online. Don't have four friends in the same room as you? Get more friends to buy 3DS systems, then. Not our problem."
...you have a point lol. Doesn't make me any less disapointed though
 

SilverSoul24

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This is Iegitimately disappointing. You'd think after they bragged about Smash Run SO OFTEN through the POTD's, they'd devote more resources in getting its most desirable feature to function. What the actual heck, Sakurai?
 

SSBBphenom

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Still buying both versions and will love the game but today has been a smack in the face by reality for a lot of people. I was really looking forward to playing Smash Run online. Only way I wanted to play it since even the few people with 3DS' that i'm cool with IRL live kind of far away from me and even if all my friends had 3DS' and played Smash I wouldn't really want to meet up and sit next to them while playing handhelds... at the very least not for SR. I guess i'll play it only as much as needed to get rewards but that's about it.

The 3DS version is really turning into the just-hold-me-over-until-the-Wii U-release-because-i'm-a-Smash-junkie version. I desperately need more info on the Wii U one soon and need the exclusive mode(s) and stuff to blow me away, ESPECIALLY if there's no form of story mode or any surprises left.
 

EgeDal

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Than HOW is this mode similar to just online matches? You're missing the point COMPLETELY, brah. It's this: Smash run is bigger, wider, longer, and more detailed, meaning it needs much more memory to run, than a match at the same length.
Sorry you're playing the mode never, though XD.
It's not even called memory, you know NOTHING about anything technically, and you're standing there teaching me how stuff works. I don't know how to answer this, "brah".
 

Captain Norris

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Still buying both versions and will love the game but today has been a smack in the face by reality for a lot of people. I was really looking forward to playing Smash Run online. Only way I wanted to play it since even the few people with 3DS' that i'm cool with IRL live kind of far away from me and even if all my friends had 3DS' and played Smash I wouldn't really want to meet up and sit next to them while playing handhelds... at the very least not for SR. I guess i'll play it only as much as needed to get rewards but that's about it.

The 3DS version is really turning into the just-hold-me-over-until-the-Wii U-release-because-i'm-a-Smash-junkie version. I desperately need more info on the Wii U one soon and need the exclusive mode(s) and stuff to blow me away, ESPECIALLY if there's no form of story mode or any surprises left.
I will honestly be disapointed if Stage Builder is the only real Wii U exclusive mode.
 

Roycethewaffle

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It's not even called memory, you know NOTHING about anything technically, and you're standing there teaching me how stuff works. I don't know how to answer this, "brah".
To be fair it's probably memory intensive too. I'll be shocked if I don't see lag spikes in Smash Run, especially with 3 cpus or local players
 

SmashHole '82

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It's not even called memory, you know NOTHING about anything technically, and you're standing there teaching me how stuff works. I don't know how to answer this, "brah".
"I think that it might have been cut because they would have had problems getting all of the data to stream online between up to 4 3DSs at the same time, but who knows. It's lame, but if they couldn't make it work, I can live with it."

I'm lovin' the salt, by the way XD.
 

EgeDal

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To be fair it's probably memory intensive too. I'll be shocked if I don't see lag spikes in Smash Run, especially with 3 cpus or local players
I'm not saying you won't, i'm just saying it could be done online if they tried

"I think that it might have been cut because they would have had problems getting all of the data to stream online between up to 4 3DSs at the same time, but who knows. It's lame, but if they couldn't make it work, I can live with it."
I'm lovin' the salt, by the way XD.
Sorry, you're just too childish for me

Edit: Ooops another double post guys, sorry :)
 
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Captain Norris

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EVERYONE: Please, no arguing in this thread. We do not want this thread locked! Take it to the PMs if you wish to argue any more.
 
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Roycethewaffle

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I'm not saying you won't, i'm just saying it could be done online if they tried
Concerns about lag have already been raised for the regular online mode. Competitive games, especially ones like smash or cs:go can't afford lag in the smallest amount. Anyway I'll let the salt pile on this thread. Signing off.
 

BridgesWithTurtles

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This is Iegitimately disappointing. You'd think after they bragged about Smash Run SO OFTEN through the POTD's, they'd devote more resources in getting its most desirable feature to function. What the actual heck, Sakurai?
I'm pretty flabbergasted myself, but I can't say I shouldn't have seen it coming, with how against the stream Nintendo is with online functionality. Still, like you said though, it's amazing that a feature that's been touted this much isn't even online-compatible. The only good reason I can think of for this is sheer carelessness.

*South Park movie trailer voice*
"Whatever, you'll buy it anyway. Rated PG13."

I mean, sure, there were probably technical issues, but one would think they'd find a way to work around those (such as changing how the mode works, fundamentally) if they were going to go this far in advertising it.
 
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VKatana

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Because this is quite possibly the dumbest bomb they could possibly drop just before release. And it's just so Nintendo! I'm not even mad. I'm cracking up.

"Hey, you know that cool new competitive game type we've been promoting the hell out of because it's 3DS-specific and we want you to buy both versions of what's virtually the same game? Well guess what! You can't play it online. Don't have four friends in the same room as you? Get more friends to buy 3DS systems, then. Not our problem."
Unfortunately, Nintendo being a business, they do exist to make money. That being said, there are many better ways to go about it, but I agree completely, this doesn't surprise me in the least. It is a VERY Nintendo kind of move, they built up all that hype and despite me slamming Smash Run earlier and expressing my absolute disinterest in the highest degree, I would have absolutely tried it and would love to be proven wrong and see that Smash Run is fantastically fun, but without online, I don't see that being the case. They tried to advertise Smash Run like it's a wonderful feature which completely distinguishes the 3DS version from the Wii U version, and then they just pull this RDM out of their sleeve. Hopefully they can try and find another way to keep the hype alive for the Wii U version. We've seen Nintendo pull off amazing stunts which multiply sales by the dozens before, and who knows? Maybe they can do it again. Fingers crossed, guys.
 

staindgrey

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Than HOW is this mode similar to just online matches? You're missing the point COMPLETELY, brah. It's this: Smash run is bigger, wider, longer, and more detailed, meaning it needs much more memory to run, than a match at the same length.
Sorry you're playing the mode never, though XD.
1) Memory wouldn't be the problem. If a 3DS can handle Smash Run with four people close to one another, it can handle Smash Run with four people not close to one another. Considering the fact that the characters are never next to one another until the very end, there is no necessary addition from another player's game significant enough to cite "memory" as the problem.

2) While I'm no expert, Smash Run's 2D landscape, simple AI and repetitive animations/character models make Smash Run appear easier on the console's hardware than Resident Evil Revelations or Monster Hunter 3 Ultimate, both of which play online rather seamlessly.

IMO, this is an intentional design decision, not a limitation on the hardware. Nintendo has a culture in its development studios that if an experience could be more fun with people in the room, they'd rather not taint it with online functionality unless it's absolutely necessary to sell copies. Look to NSMBU, Pikmin 3, SM3DW, Starfox 64 3D & Hyrule Warriors as examples of them doing this, and Rayman Legends, Starfox Command and every other last-gen Dynasty Warriors as examples of similar games on similar platforms that prove online functionality worked just fine.
 

Sabrewulf238

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Definitely destroys a lot of the appeal. I had been looking forward to playing it online. That was one of the things I thought was so cool about it.
 
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