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Smash Bros. 3D/U OST Contest! Round 27 - Midgar (Grading)

BridgesWithTurtles

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The boxing association is all that I feel the Masked Dedede theme has to tie it to the Boxing Ring stage. And let's not forget that the normal Dedede theme also played on Mt. Dedede, so we can't really be prejudiced about what we make exceptions for in this case, unless we're just as willing to allow the normal Dedede theme to play on that stage as well.

In any case, I'd make the argument that musically, the Masked Dedede theme would probably fit better on Halberd than Boxing Ring anyway.

Also, glad to see the use of Doshin music by others (don't worry about "copying" me TJ, I'm cool if you use even the same song that I did). There are quite a bit of similarities between Doshin and Pikmin. They were both highly experimental strategy games (one a god sim, the other....a pseudo-god sim) of the early GameCube era. They were set in fantasy jungle locations, were very "widget" in design (very "Japanese", at least), and had similar approaches to music. Both had internal clock features of some sort, good and bad endings that would result depending on the player's performance, and tasked the player with collection and management of smaller "minions" in order to obtain said collectibles. Ironically, in one game, you play as a towering giant, and in the other, a diminutive little space elf, making the comparisons even more humorous to draw. There are a lot more comparisons to be drawn between Pikmin and Cubivore as well. Notably, they both started out with the ideas of survival, life cycles, and survival of the fittest all inspiring the game design.
 

Violenceman

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Time to sling some Pikmin AND some tasty jams!

Name: Main Theme
Universe: Pikmin
Origin: Pikmin 3 (2013)
Link: http://www.youtube.com/watch?v=CXdNLpOrwFQ
Reason: The main Pikmin theme remade for the third installment. The main Pikmin theme is a classic tune and this is a nice variant to showcase on the stage.

Name: Garden of Hope Suite

Universe: Pikmin
Origin: Pikmin 3 (2013)
Links: http://www.youtube.com/watch?v=2a2_P0kYcmY Garden of Hope (Morning)
http://www.youtube.com/watch?v=ZeeCZADts1E Garden of Hope
http://www.youtube.com/watch?v=53CYlXHpO04 Garden of Hope (Sunset)
Reason: This is the song for the represented stage, and what better way to represent than to include the three variations of the track throughout the day! Build up in the morning, go strong through the day, then slow down at night.

Name: Forest of Hope
Universe: Pikmin
Origin: Pikmin (2001) / Super Smash Bros. Brawl (2008)
Link: http://www.youtube.com/watch?v=S23xF2Mc6ms
Reason: One of my favorite tracks from Pikmin and Brawl. It is so relaxing and calm, even with the rhythmic beats in the background.

Name: Bulblax Kingdom
Universe: Pikmin
Origin: Pikmin 2 (2004)
Link: http://www.youtube.com/watch?v=wrSGzTSfz9o
Reason: The Pikmin series has it's fair share of darker, more intense themes, and I would like to see that side of the game get more love. I think Bulblax Kingdom gives the stage a nice, weighty track that still does not clash heavily with the stage itself.

Name: Twilight River
Universe: Pikmin
Origin: Pikmin 3 (2013)
Link: http://www.youtube.com/watch?v=g_ZnkGg_SlA
Reason: TBA

Name: Ai No Uta
Universe: Pikmin
Origin: Pikmin (2001) / Super Smash Bros. Brawl (2008)
Link: http://www.youtube.com/watch?v=N52Gg0hy96s
Reason: This is such a popular song, even outside of Pikmin, that I can't see it not returning. I personally prefer the French version, but if only one version is used, the Japanese one is more likely.

Name: Pikmin Adventure - Tutorial
Universe: Nintendo Land
Origin: Nintendo Land (2012)
Link: http://www.youtube.com/watch?v=iUhO-Y4dwKs
Reason: Here is a strange and fun like track from the Pikmin Adventure inside Nintendo Land. It mixes surreal with upbeat for a sound that screams "Pikmin".

Name: S.S. Drake
Universe: Pikmin
Origin: Pikmin 3 (2013)
Link: http://www.youtube.com/watch?v=wlu4VLG-rd0 Notes: A slower, more atmospheric track. I find it is kind of underrated; it is a beautiful and kind of eerie tune.


Honorable mention: Namida Ga Afureta, the little known B-Side to Ai No Uta.
 

Swamp Sensei

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Jumpman84

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Okay... I'm finished. It is time...

[collapse=Pac-min!! Er, I mean PIKMIN!]

1. Name: Garden of Hope
Universe: Pikmin
Game of Origin: Pikmin 3 (Wii U, 2013)
Link: www.youtube.com/watch?v=H1etAFiAPYQ

Reason: Well, the stage is called Garden of Hope. It also seems to be the song most iconic to Pikmin 3 overall.

2. Name: World Map (Pikmin 2)
Universe: Pikmin
Game of Origin: Pikmin 2 (GCN, 2004)/ Super Smash Bros. Brawl (Wii, 2008)
Link: www.youtube.com/watch?v=A-gdJXxcbxw

Reason: I'm not sure if we'll see Distant Planet return, but this track is pretty awesome and shouldn't be left in the cold. It is considered one of the major Pikmin themes in Brawl, as Sakurai previewed it on the Dojo prior to release.

3. Name: Forest of Hope
Universe: Pikmin
Game of Origin: Pikmin (GCN, 2001)
Link: www.youtube.com/watch?v=HoMx0BTPVgE

Reason: As others have said, it has hope in its name. This is also where the game truly begins, pitting you against the clock for the first time and springing your new Pikmin into action. So I consider it important to the franchise overall.

4. Name: Mission Menu
Universe: Pikmin 3
Game of Origin: Pikmin 3 (Wii U, 2013)
Link: www.youtube.com/watch?v=UKjP2xNLImg

Reason: Menu themes are not out of place in Smash (World Map, for example). And I feel that this theme for Mission Mode's menu captures the essence of preparing for an epic mission in the deepest reaches of space.

5. Stage Clear/Title (Pikmin)
Universe: Pikmin
Game of Origin: Pikmin (GCN, 2001)/ Super Smash Bros. Brawl (Wii, 2008)
Link: www.youtube.com/watch?v=x9tSyF-bI0M

Reason: Isn't being awesome enough? :p

In seriousness, these are two of the most important tracks in the franchise. The Stage Clear has been the same across all three games in the franchise. The title theme here is catchy and the title theme of Pikmin has been referred to as the main theme for the series.

6. Awakened Wood
Universe: Pikmin
Game of Origin: Pikmin 2 (GCN, 2004)
Link: www.youtube.com/watch?v=RvOQFbK4jzc

Reason: So according to Pikipedia, this area is actually the Forest of Hope from Pikmin 1! No wonder it feels like it would fit into Smash perfectly! In my list it goes!

7. Ai no Uta
Universe: Pikmin?
Game of Origin?: Pikmin (GCN, 2001)
Link: www.youtube.com/watch?v=9RJIcYXWdHc

Reason: I really doubt that this popular song will be left out, considering it beat the odds and made it into Brawl and has become heavily associated with the Pikmin brand. I do hope it gets an awesome remix. Nothing wrong with the original, but a remix would hugely benefit it. Maybe even toss the French version in for Brawl nostalgia? :p

8. Watering Time!
Universe: Mii series
Game of Origin: Flower Town (3DS, 2013)
This a medley containing the following tracks:

Intro: www.youtube.com/watch?v=aNu6XDHBx3o
Growth: www.youtube.com/watch?v=OulNOtgwBnQ
Bloom: www.youtube.com/watch?v=R36OgpEX2V8

Reason: My oddball pick, folks! Because honestly, when you think of flowers and gardening, you gotta think Pikmin! Plus this theme is pretty catchy. It may start off slow, but it picks up the pace with the Bloom motif, which is my favorite of the three.

[/collapse]

HA! I did it! In your face, Goddess Pac-utena
! ...Where are you? Oh well, she'll see it eventually. When I take home the gold!

 

D-idara

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So...can we do this stage for Round 14? Pretty please? :sadeyes:
Am I the only one pissed off that there were like 20.000 memorable locations from Uprising and Sakurai decided to pick generic Ol' Skyworld for the Wii U version? I wanted Aurum Islands or something actually exciting like that.
 

TJ-Works

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Dang! That looks sweet! I wonder what the official name is?
It looks like "That First Town" from Uprising, but a lot more vibrant. Could be Skyworld as well.

Am I the only one pissed off that there were like 20.000 memorable locations from Uprising and Sakurai decided to pick generic Ol' Skyworld for the Wii U version? I wanted Aurum Islands or something actually exciting like that.
Well, Skyworld is pretty essential to Kid Icarus. It'd be weird to pick another random stage from Kid Icarus that doesn't exactly represent Pit (Reset Bomb Forest certainly doesn't.

And besides that, this might be a little hint to the next newcomer...
 
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Am I the only one pissed off that there were like 20.000 memorable locations from Uprising and Sakurai decided to pick generic Ol' Skyworld for the Wii U version? I wanted Aurum Islands or something actually exciting like that.
Sakurai said that stages on the Wii U will be based on the console games. Skyworld was in the original Kid Icarus on the NES, so it was a good candidate to be the Wii U KI stage.
 

D-idara

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Sakurai said that stages on the Wii U will be based on the console games. Skyworld was in the original Kid Icarus on the NES, so it was a good candidate to be the Wii U KI stage.
Yeah, except we already got a Skyworld that works just fine in Brawl...he should make exceptions to not make stages suck...we could've gotten Aurum Islands, Hades' Stomach, The Chaos Vortex, at least the Underworld!
 
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Yeah, except we already got a Skyworld that works just fine in Brawl...he should make exceptions to not make stages suck...we could've gotten Aurum Islands, Hades' Stomach, The Chaos Vortex, at least the Underworld!
Aurum Islands, Chaos Vortex, Hades' Stomach are all areas in a handheld game, so I assume that we can't get those areas as stages on the Wii U. I guess he wants to be faithful to his rule. I am personally hoping that the Wii U gets two KI stages with Skyworld and the Underworld.
 

Frostwraith

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Well, it may be Skyworld, but the design is still based on Uprising. Also, who knows? Maybe we'll get two Kid Icarus stages per version? Though I wouldn't expect that.
 

TJ-Works

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Well, it may be Skyworld, but the design is still based on Uprising. Also, who knows? Maybe we'll get two Kid Icarus stages per version? Though I wouldn't expect that.
I don't think more than 2 stages for Kid Icarus would be fair to other characters. 2 stages is enough.

Btw, I keep seeing your Soul Eater gifs everytime you post, and I can't stop watching them. It's hypnotising. o_O
 

Frostwraith

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I don't think more than 2 stages for Kid Icarus would be fair to other characters. 2 stages is enough.
That's what I think too.

Btw, I keep seeing your Soul Eater gifs everytime you post, and I can't stop watching them. It's hypnotising. o_O
Taken from the first (and best) opening of the anime. :p

I liked that series a lot, both manga and anime.
 

TJ-Works

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Taken from the first (and best) opening of the anime. :p

I liked that series a lot, both manga and anime.
Same here. It has its own style that stands out from other anime/manga. I even have a beanie hat based on Medusa's hood design. :p
 

PixelPasta

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Alright, after a long break, I am back to join the contest once more!


Garden of Hope
UNIVERSE: Pikmin
ORIGIN: Pikmin 3
REASONING: This song should obviously be in. The stage is Garden of Hope after all, so it is only natural that this song will play during the fight.

Main Theme (Pikmin)
UNIVERSE: Pikmin
ORIGIN: Pikmin
REASONING: This is pretty much the iconic theme of Pikmin, so of course it should be on a Pikmin stage. No explanation needed.

Mission Mode
UNIVERSE: Pikmin
ORIGIN: Pikmin 3
REASONING: I'm surprised I haven't seen this one as much. It is one of the most iconic songs from the game, it was in all of the commercials; this song is practically the theme of Pikmin 3.

World Map (Pikmin 2)
UNIVERSE: Pikmin
ORIGIN: Pikmin 2
REASONING: A hugely iconic Pikmin song, and one of my personal favorites. This song should definitely return to this stage; it fits, its important, it pretty much has got it all.

Twilight River
UNIVERSE: Pikmin
ORIGIN: Pikmin 3
REASONING: Another iconic and recognizable tune from Pikmin 3. Anybody who played the game will remember this song, and the scenic level it comes from.

Stage Clear/Title
UNIVERSE: Pikmin
ORIGIN: Pikmin 2
REASONING: I personally really enjoyed this tune, and I feel as if it is important enough to be brought back. The same melodies were in Pikmin 3, so it is still very fitting.

Rainy Day
UNIVERSE: Pikmin
ORIGIN: Pikmin 3
REASONING: A very atmospheric tune that a lot of players will remember. Perhaps they could add a weather mechanic similar to Mushroomy Kingdom's Overworld/Underground, where this stage has the possibility of being in rainy weather. This could be a song unique to the rain.

Ai no Uta
UNIVERSE: Pikmin
ORIGIN: Pikmin
REASONING: Very popular Pikmin song. Fitting for the stage and iconic to the series; this is a definite shoe-in.
 
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CardiganBoy

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In my opinion Pikmin 2 Soundtrack is one of the best soundtracks in the Gamecube even better than Wind Waker, and both games are composed by Hajime Wakai.
 
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Starphoenix

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Sakurai said that stages on the Wii U will be based on the console games. Skyworld was in the original Kid Icarus on the NES, so it was a good candidate to be the Wii U KI stage.
He said "most" will be -- big difference. A lot of us have already deduced that the statue is set up like Palutena's Temple in Uprising; so even though it's probably Skyworld, the design is almost certainly being influenced by Uprising.
 

FalKoopa

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This round is turning out to be bigger than I expected.

I see a Garden of Hope medley on a few lists. I had the same idea for it, but if I go and edit my list now, it'll look like I'm copying. D:
 

Jumpman84

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Am I the only one pissed off that there were like 20.000 memorable locations from Uprising and Sakurai decided to pick generic Ol' Skyworld for the Wii U version?
Yes. :troll:
In seriousness, we have no way of knowing if that stage is indeed Skyworld as Sakurai didn't mention the stage name.
 

KingofPhantoms

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Getting this list in now. I haven't finished Pikmin 3, but I know enough about it, and there is no way in all of hell I'm missing out on a Pikmin round.

http://www.youtube.com/watch?v=H1etAFiAPYQ

Garden of Hope.
Game: Pikmin 3.
Universe: Pikmin.

It's the Garden of Hope as a Smash stage, of course it should have it's own theme.

http://www.youtube.com/watch?v=IyWj9lC7-5s
Pikmin: Main Theme.
Game: Pikmin.
Universe: Pikmin.

The main theme of the first game, so of course I gotta include it here. It fit the environment of the Distant Planet stage in Brawl, and I can see it working perfectly fine here too.


http://www.youtube.com/watch?v=s1y4lw3IUSQ&list=SPz5gUls4mkX8JUFzdNYPyF5Rudaz3rVQk
Mission Mode.
Game: Pikmin 3.
Universe: Pikmin.

One of the game's more iconic themes, being heard in the very first trailer of it after all, as well as a few commercials IIRC.

http://www.youtube.com/watch?v=mBCvuHkavAc
Boss Battle.
Game: Pikmin 2.
Universe: Pikmin.

One of the most memorable songs from Pikmin 2 in my opinion. I don't think the updated version used for some mini-bosses in Pikmin 3 is as good however. Aside from my personal bias, I kind of feel that the original version would be chosen first. (I know I didn't think the same way about the Mario Sunshine Boss battle song during the Super Mario Galaxy round, but that one was kind of a last second choice anyway)

http://www.youtube.com/watch?v=yFx8xsl1zG0
A Rainy Day.
Game: Pikmin 3.
Universe: Pikmin.

A nice, calm and atmospheric song. If, like on the Distant Planet stage rain will fall after a while, perhaps this song could play while rain falls on the stage, but only if the Garden of Hope song is playing. Of course, the Garden of Hope would fade out a few seconds before this song starts.
I like PixelPasta's idea for this song as well, but I didn't want to copy him. This is just another suggestion for how the Rain theme could fit with the stage better.


http://www.youtube.com/watch?v=9RJIcYXWdHc&list=PL087F502095187B1D
Ai no Uta.
Game: Super Smash Bros. Brawl. (Also, I'm near-certain this song doesn't actually play in any of the Pikmin games, unless you count an easter egg in Pikmin 2 involving the Pikmin singing it)
Universe: Pikmin.
A popular song in Japan that, is kind of Pikmin's theme in that region. I'll eat my hat if this song isn't on this stage.

http://www.youtube.com/watch?v=x9tSyF-bI0M
Stage Clear/Title (Pikmin)
Game: Super Smash Bros. Brawl.
Universe: Pikmin.

I feel both songs are iconic enough to have them return, especially the "stage clear" theme as it is present in all games.

http://www.youtube.com/watch?v=c7vB3Pa_Zjw
Titan Dweevil.
Game: Pikmin 2.
Universe: Pikmin

I was seriously confused at to why this song was missing in Brawl. The Titan Dweevil's theme was very memorable in my opinion. I'm still kind of iffy about including this one though. On one hand, the Titan Dweevil's themes for when it still has weapons sounds very intimidating and perfectly suits a battle with a gigantic monster, so I don't think a medley would fit very well on this stage, while on the other hand, having only version of the theme might be a bit repetitive.... so I might edit or replace this one later if the round is still open, if that's OK.
 

D-idara

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He said "most" will be -- big difference. A lot of us have already deduced that the statue is set up like Palutena's Temple in Uprising; so even though it's probably Skyworld, the design is almost certainly being influenced by Uprising.
That's my point, I'd be pissed if Rainbow Road and Mario Galaxy are stages that are on both versions, Rainbow Road because duh and Super Mario Galaxy because it's just too awesome, same with Reset Bomb Forest and friggin' Aurum Islands, coolest Nintendo enviroment ever.
 

Starphoenix

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That's my point, I'd be pissed if Rainbow Road and Mario Galaxy are stages that are on both versions, Rainbow Road because duh and Super Mario Galaxy because it's just too awesome, same with Reset Bomb Forest and friggin' Aurum Islands, coolest Nintendo enviroment ever.
I've always believe stages would be handled like this:

Franchises that have had games on both systems would have their stages reflect those games, and the few instances where there are discrepancies would be handled by simply using the latest entry.

Series that fall under the general rule:

Mario
Donkey Kong
WarioWare
Legend of Zelda
Kirby
Yoshi
Animal Crossing
Mii / Wii
Sonic the Hedgehog

Exceptions:

Metroid
Star Fox
Pikmin
Kid Icarus
Fire Emblem
Pokémon
Metal Gear Solid
Punch-Out!!*
Golden Sun*
Xenoblade*

Grab Bag:

Earthbound
F-Zero
Ice Climbers
Mr. Game and Watch
Gyromite
Mystery of Murasame Castle*
Mega Man*
Pac-Man*
 

TheUltraDeino

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I don't get people who think there's gonna be shared stages besides Battlefield (Which looks different depending on the version) and Final Destination.
 

Starphoenix

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I don't get people who think there's gonna be shared stages besides Battlefield (Which looks different depending on the version) and Final Destination.
You can have stages from the same game without being the same stage.
 

D-idara

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I don't get people who think there's gonna be shared stages besides Battlefield (Which looks different depending on the version) and Final Destination.
I don't get people who want the game to have less content.
 

BlueDrago

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Garden of Hope!
This stage is another laid-back stage. Enjoy the tranquil plant-life while Falcon Punch-ing someone in the face.

Garden of Hope
http://www.youtube.com/watch?v=H1etAFiAPYQ
Source Game: Pikmin 3
Universe: Pikmin

Mission Mode
http://www.youtube.com/watch?v=s1y4lw3IUSQ
Source Game: Pikmin 3
Universe: Pikmin

The Impact Site
http://www.youtube.com/watch?v=vL892vJJ9Mw
Source Game: Pikmin
Universe: Pikmin

Perplexing Pool
http://www.youtube.com/watch?v=KIbGvr6W3Gk
Source Game: Pikmin 2
Universe: Pikmin

End of Day/Results
http://www.youtube.com/watch?v=vlhUB4F124o
http://www.youtube.com/watch?v=MnBhzdj17IM
Source Games: Pikmin, Pikmin 2
Universe: Pikmin

Ai no Uta [Song of Love]
http://www.youtube.com/watch?v=N52Gg0hy96s
Source: Strawberry Flower, the Pikmin Band
Universe: Pikmin

Shabondama [Soap Bubbles]
http://www.youtube.com/watch?v=gKz0DfJ0TJM
Source: Strawberry Flower, the Pikmin Band
Universe: Pikmin
 

TJ-Works

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There are a lot more comparisons to be drawn between Pikmin and Cubivore as well. Notably, they both started out with the ideas of survival, life cycles, and survival of the fittest all inspiring the game design.
Was Cubivore really a memorable Nintendo game? Nothing against song choices but... I've never heard of Cubivore until now. I don't even remember seeing it in game stores or gaming magazines back then. Even looking at scores online generally call the game just "good". Is it worth using the game as a source regarding SSB?
 

Hippopotasauce

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Was Cubivore really a memorable Nintendo game? Nothing against song choices but... I've never heard of Cubivore until now. I don't even remember seeing it in game stores or gaming magazines back then. Even looking at scores online generally call the game just "good". Is it worth using the game as a source regarding SSB?
Same could be said about Doshin the Giant really. The only way I knew about it was through Melee trophies.
 

Swamp Sensei

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Okay guys... That's enough time.

The round is closed! The grading begins!
 

BridgesWithTurtles

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Was Cubivore really a memorable Nintendo game? Nothing against song choices but... I've never heard of Cubivore until now. I don't even remember seeing it in game stores or gaming magazines back then. Even looking at scores online generally call the game just "good". Is it worth using the game as a source regarding SSB?
No, it isn't really notable in any way, and I never claimed that it was. But that's why I like My Music. It lets smaller IPs get some representation without giving them too much. I don't see a problem with including a single Cubivore music piece. Hell, Electroplankton is just as obscure, and it got a stage in Brawl. One of the reasons Cubivore is so obscure is that Nintendo decided not to localize it outside of Japan, so it released later over here, when a third-party agreed to publish it.

As for Doshin the Giant, it's probably just as obscure, but it did have some degree of popularity in Japan. Enough to get an enhanced port, a follow-up, and a music album, at least. Sales-wise, it didn't do so well.
 
D

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2 questions:
1. Will we ever do re-contests? What I mean is, can we redo stages that we have done already? I would love to take a shot at the SM3DL and SMG stage again. (I should have done better with SM3DL and I feel saddened that I didn't put in the Hisstocrat music for SMG… even though I doubt that will get in SSB4)
2. Can we not do the Kid Icarus Wii U stage for a while, please? I want to see more of what the stage is like.
 

FirstBlade

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No, it isn't really notable in any way, and I never claimed that it was. But that's why I like My Music. It lets smaller IPs get some representation without giving them too much. I don't see a problem with including a single Cubivore music piece. Hell, Electroplankton is just as obscure, and it got a stage in Brawl. One of the reasons Cubivore is so obscure is that Nintendo decided not to localize it outside of Japan, so it released later over here, when a third-party agreed to publish it.

As for Doshin the Giant, it's probably just as obscure, but it did have some degree of popularity in Japan. Enough to get an enhanced port, a follow-up, and a music album, at least. Sales-wise, it didn't do so well.
It's really a shame when things like that happen to games. Both of those series actually did get trophies in Melee though, so its a possibility. Nintendo needs to bring some of their old franchises back. I mean really, that Doshin game actually sounds like it could work wonders with the Gamepad. And while they do need to create new IPs they can certainly have a nice medium. It's not like they can revive every franchise anyway.

When I chose my surprise piece I just looked for good nature Nintendo nature pieces. It wasn't until after I found the aquarium piece that I looked up Endless Ocean and surprisingly the series has about 2 million sold...and I had never even heard of the game. I always wonder why series get cancelled even though they sold well. For example. Big Brain Academy has sold over 10 million but hasn't had a release since 2007. What gives? Still waiting on my new Starfy, Golden Sun and Custom Robo.
 

BridgesWithTurtles

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It's really a shame when things like that happen to games. Both of those series actually did get trophies in Melee though, so its a possibility. Nintendo needs to bring some of their old franchises back. I mean really, that Doshin game actually sounds like it could work wonders with the Gamepad. And while they do need to create new IPs they can certainly have a nice medium. It's not like they can revive every franchise anyway.

When I chose my surprise piece I just looked for good nature Nintendo nature pieces. It wasn't until after I found the aquarium piece that I looked up Endless Ocean and surprisingly the series has about 2 million sold...and I had never even heard of the game. I always wonder why series get cancelled even though they sold well. For example. Big Brain Academy has sold over 10 million but hasn't had a release since 2007. What gives? Still waiting on my new Starfy, Golden Sun and Custom Robo.
Definitely agreed, as a Nintendo fan whose favorite IPs are the less popular ones, and I've also been surprised at how BBA sort of fell off the map. I thought it was going to become one of Nintendo's biggest new series during the Wii generation. Oh well. I was more into Brain Age anyway.

Personally, there's no franchise I want Nintendo to revive more than Ice Climber. Make it an RPG, a platformer, a survival-action game...I don't care. I just think there's a lot of potential in a game based on climbing and I'd like to see Sakurai or some other team give it the Uprising treatment. It'd also give us some new material to work with for stages and music in Smash Bros.
 

FirstBlade

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Joined
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Messages
313
Definitely agreed, as a Nintendo fan whose favorite IPs are the less popular ones, and I've also been surprised at how BBA sort of fell off the map. I thought it was going to become one of Nintendo's biggest new series during the Wii generation. Oh well. I was more into Brain Age anyway.

Personally, there's no franchise I want Nintendo to revive more than Ice Climber. Make it an RPG, a platformer, a survival-action game...I don't care. I just think there's a lot of potential in a game based on climbing and I'd like to see Sakurai or some other team give it the Uprising treatment. It'd also give us some new material to work with for stages and music in Smash Bros.
YES! Somebody agrees with me about Ice Climber. I have a whole bunch of ideas for Ice Climbers, there is just so much potential there. In fact, Mach Rider and The Mysterious Murusame Castle also seem like retro franchises with loads of unlocked potential. My main problem with Nintendo right now, is that they are playing it extremely safe. Mario is great and all but I really think they SHOULD be taking risks. I feel more people would have been impressed by the Wii U if they came out kicking with a stunning new franchise (more inspired than Nintendo Land please) or revived one (or at least shown off said game). I guess Pikmin 3 kind of counts, but I mean something not seen in ages.

A more mature sci-fi Mach Rider? Yes, please. An epic Japanese inspired adventure? Double Yes. A beautiful HD Wave Race? Triple Yes. A first person Startropics? I mean really?! So many possibilities. For crying out loud, you can also go the easier route and shell out the new Star Fox and F-Zero people have been asking for! They can afford to take more risks with the 3DS now too considering how well it's doing. Ice Climbers seems like it could utilize that double screen exceptionally well for a platformer (since it does have to do with climbing.) People liked ALBW and want to see more top-down stuff? For the Frog the Bell Tolls says hi. I really don't feel Nintendo is trying as hard as they should be. It is certainly great to see the new Smash Bros. and Zelda or whatever and they are system sellers and though they change the formula in certain games for established franchises like 3D World and ALBW it still feels largely the same.
This is where the benefit of adding new franchises or reviving new franchises come in. You have a lot more freedom with it when compared to established franchises (remember Star Fox Adventures?) so you can experiment with new concepts a lot more and in turn give a more unique experience. If I can see it, why can't Nintendo?! Sorry about the long post, rant over.

On topic, my first ever soundtrack is getting graded! Woohoo! :grin:
 

D-idara

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Oh dear...! A new Ice Climbers, there's so many ways to make it AWESOME! I could picture it as some sort of tag-team platformer/explorer with Assasin's Creed-styled climbing mechanics, just much more fluid and fast, to follow the cartoony nature of the characters. I'd give it both towns and mountains as levels, maybe flesh out the world around Icicle Mountain or just add things to it, like little villages and explorable caves. They could execute some really interesting puzzles or combat mechanics with the dual-character concept! Sort of like a Skyrim-meets-Mario game!

And Murasame Castle...I'd leave that on Kamiya's hands, considering Metal Gear Rising...something like fighting legions of Japanese Yokai with RPG elements, levelling up your sword and your techniques...why doesn't Nintendo take ideas from fans? :c
 
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