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Smash Bros. 3D/U OST Contest! Round 27 - Midgar (Grading)

AEMehr

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Grading begins already? Wow, that was fast. Glad I made it this time!

So then, anybody have any guesses to what the next stage will be? I'm really hoping for the Spirit Train, but I'm half-expecting to have my heart snapped into two again and seeing it end up being Nintendogs (or Arena Ferox because what is a Fire Emblem???).
---
8. Platinum Beach
Universe: Mii series
Game of Origin: Mii Force
www.youtube.com/watch?v=m3JSvUklSuI
Oh I love this game's soundtrack. I was seriously considering this song in particular for my list, but I decided to hold on to it for a future potential Streetpass Mii Plaza stage (Like seriously that would be the most perfect thing for the 3DS version).
 

Frostwraith

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I'm not dropping any clues on what will the next stage be this time. :p

All I will say is that we've decided it already...
 

AEMehr

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Alright well I'm just gonna say that, while I really want it to be Spirit Train, I'm expecting Gerudo Valley.
 

APC99

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I honestly really hope it's Spirit Train or Gerudo Valley, but I've got a feeling it's Arena Ferox.

They wouldn't do Nintendogs yet, would they?
 

AEMehr

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I honestly really hope it's Spirit Train or Gerudo Valley, but I've got a feeling it's Arena Ferox.

They wouldn't do Nintendogs yet, would they?
Well we did just do The Gym AND Pilotwings. Seems like something they would throw in to get over the stages anybody not named Jumpman84 really wants to make lists for.
 

Jumpman84

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Oh I love this game's soundtrack. I was seriously considering this song in particular for my list, but I decided to hold on to it for a future potential Streetpass Mii Plaza stage (Like seriously that would be the most perfect thing for the 3DS version).
Thanks! Normally I wouldn't have put it on (since it's a 3DS track), but Swampasaur indicated it would fit on a Pilotwings stage, so I followed his wishes. And it does fit the atmosphere pretty well.

I hope we do get some kind of Streetpass Mii Plaza stage, as all the music from those games are pretty great.

Well we did just do The Gym AND Pilotwings. Seems like something they would throw in to get over the stages nobody really wants to make lists for.
Speak for yourself! I would LOVE to make a stage list for Nintendogs!! :p
 

APC99

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Well we did just do The Gym AND Pilotwings. Seems like something they would throw in to get over the stages anybody not named Jumpman84 really wants to make lists for.

I think if they do too many of these "out of here" stages at a time, it'll decrease interest. People want to do Zelda, Mega Man, Sonic, Fire Emblem (well, besides me on that one) but using Pilotwings and Nintendogs in a row seems a bit overwhelming. But either way, I'll do the list.


Which Fire Emblem should I start playing to cram up some music? :troll:

(I'm actually serious, I've never played Fire Emblem before.)
 

God Robert's Cousin

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I think if they do too many of these "out of here" stages at a time, it'll decrease interest. People want to do Zelda, Mega Man, Sonic, Fire Emblem (well, besides me on that one) but using Pilotwings and Nintendogs in a row seems a bit overwhelming. But either way, I'll do the list.


Which Fire Emblem should I start playing to cram up some music? :troll:

(I'm actually serious, I've never played Fire Emblem before.)
Fire Emblem: Awakening is the obvious start, but there is also the three other GBA Fire Emblems to take from: Sword of Seals, The Sword of Flame (Or simply just Fire Emblem in the English release), and The Sacred Stones. There's plenty more to pick from, obviously, but in a stage exclusive to the handheld version, I think it's obvious brownie points to pick songs only from handheld games.
 

APC99

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Fire Emblem: Awakening is the obvious start, but there is also the three other GBA Fire Emblems to take from: Sword of Seals, The Sword of Flame (Or simply just Fire Emblem in the English release), and The Sacred Stones. There's plenty more to pick from, obviously, but in a stage exclusive to the handheld version, I think it's obvious brownie points to pick songs only from handheld games.

Thank you, God Robert's Cousin! I don't have a 3DS, though, so I'm going to start with the GBA games and possibly search up Shadow Dragon as well. Hopefully for Christmas I'll see a 3DS and get me some X/Y, Uprising and Awakening.

Love the Ren & Stimpy icon, by the way.
 

Robert of Normandy

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Fire Emblem: Awakening is the obvious start, but there is also the three other GBA Fire Emblems to take from: Sword of Seals, The Sword of Flame (Or simply just Fire Emblem in the English release), and The Sacred Stones. There's plenty more to pick from, obviously, but in a stage exclusive to the handheld version, I think it's obvious brownie points to pick songs only from handheld games.
Don't forget the two DS games.
 

Jumpman84

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Okay I fixed my post for you.
You didn't have to change your post. I was just poking fun.... :(

I think if they do too many of these "out of here" stages at a time, it'll decrease interest. People want to do Zelda, Mega Man, Sonic, Fire Emblem (well, besides me on that one) but using Pilotwings and Nintendogs in a row seems a bit overwhelming. But either way, I'll do the list.


Which Fire Emblem should I start playing to cram up some music? :troll:

(I'm actually serious, I've never played Fire Emblem before.)
Try Fire Emblem: Awakening. GilvaSunner has a playlist for the music already if you just want to listen to the soundtrack.

(I only got some of my song choices for the last few rounds because of that. :troll:)
 

AEMehr

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If it is Arena Ferox I'm just going to post the list I was going to do for Kid Icarus because the franchises have enough similarities right?!?!

---
You didn't have to change your post. I was just poking fun.... :(
NO, DO NOT FRET MY FRIEND.

YOU HAD SPOKEN THE TRUTH, I HAD FORGOTTEN OF YOUR ENJOYMENT TOWARDS MAKING SONG LISTS IN GENERAL. I SHOULD HAVE THOUGHT OF THAT WHEN I FIRST POSTED THE LIST, SO I AM THE ONE AT FAULT HERE. SO DO NOT WORRY!
 

God Robert's Cousin

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Thank you, God Robert's Cousin! I don't have a 3DS, though, so I'm going to start with the GBA games and possibly search up Shadow Dragon as well. Hopefully for Christmas I'll see a 3DS and get me some X/Y, Uprising and Awakening.

Love the Ren & Stimpy icon, by the way.
Glad I could be of help. And thanks!
Don't forget the two DS games.
The DS games? You mean the remakes... of console games? Don't be fooled, shinpichu, they're nothing but a trap!
 

God Robert's Cousin

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If Gerudo Valley can be considered a "handheld" location because of OoT3D, then I think from the DS Fire Emblems are fair game.
That is true. However, if many of the classic Shadow Dragon songs are being used for Arena Ferox, what does that leave our Fire Emblem stage on the Wii U?

Gaiden
Genealogy of the Holy War
Tharcia 776
Path of Radiance
Radiant Dawn

Five games. Three of which are very old, not considered significant to the series, and Japanese only. Path of Radiance and Radiant Dawn become our only options... So we're just getting a repeat of Castle Siege in terms of music, essentially? We're over-saturating the handheld stage of a series and leaving the console version with nothing to work with. I don't like that one bit, mister. Remember how when I won New Mushroomy Kingdom and Skyloft, I used songs almost exclusively handheld for the handheld Mario stage and songs entirely exclusively console for the console Zelda stage? There's a reason for that. When you design a tracklist for one stage, you need to make sure the other stage doesn't become weaker due to it. Being a two-time winner and the runner-up of Kid Icarus, following the same philosophy while doing all of that, I think my experience shows the logic is sound.

Hence, the answer is simple. Awakening alone is almost everything Arena Ferox needs. Throw in three handheld-exclusive Fire Emblems: the most acclaimed Fire Emblem in Japan (with Roy), the most acclaimed Fire Emblem in the West (with Lyn and Co.), and the second-most "recent" Fire Emblem on 3DS (due to being an Ambassador game). Suddenly, Arena Ferox has all it needs while the Wii U stage will still have crucial tracks from Shadow Dragon and Mystery of the Emblem to draw from in addition to the other console Fire Emblems.

That's the beauty of this contest. You can't just look at a song-list from one perspective alone. You have to step back and examine how the list of songs seam together in the big picture, both with other stages of that Smash version and with how it contrasts to its other-version counterpart.

So no, for the sake of preservation and an overall better soundtrack for SSB4, they shouldn't be considered fair game.
 

TJ-Works

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I'm really hoping the next stage will be a game I've played beforehand. I know my opinion isn't what matters to anyone, but I haven't played any Fire Emblem at all. So if I see another stage I have no idea about... well, it just sucks for me. -_-

No disrespect to Fire Emblem fans... or Pilotwings fans.
 

AEMehr

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That is true. However, if many of the classic Shadow Dragon songs are being used for Arena Ferox, what does that leave our Fire Emblem stage on the Wii U?
I would expect to see the Main Theme from Melee / Brawl to be in both versions in some way. Not all of the songs have to be limited to one game.
 

Robert of Normandy

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Gaiden
Genealogy of the Holy War
Tharcia 776
Path of Radiance
Radiant Dawn

Five games. Three of which are very old, not considered significant to the series, and Japanese only.
Sure, the games that introduced the Weapon Triangle, Weapon Ranks, Skills, map objectives other than "Seize," Gaiden chapters, Rescuing, Stealing, and inheritance(among other things) are "not considered significant" to Fire Emblem. :rolleyes:

Also, the fallacy in in your argument is that you assume that for some reason, if we tap a game for music on one stage, that disqualifies it from having music present on another stage.
 

God Robert's Cousin

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Sure, the games that introduce the Weapon Triangle, Weapon Ranks, Rescuing, Stealing, and inheritance(among other things) are "not considered significant" to Fire Emblem. :rolleyes:

Also, the fallacy in in your argument is that you assume that for some reason, if we tap a game for music on one stage, that disqualifies it from having music present on another stage.
Mechanics aren't what we're talking about. Those don't hold place in Smash Bros. in the sense that we've never chosen a character or stage simply because they introduced ___ in a series. From an outside view, the impact that games leave and their relevance to the series overall, is what I refer to. Objectively speaking from a Smash standpoint, Path of Radiance and Radiant Dawn meant a lot more to Brawl than any other Fire Emblem game of the time due to its relevance to Ike.

And I more specifically refer to certain songs, not games, that'll be used up for a stage. If "Shadow Dragon Medley", for example, was used in Arena Ferox, and suddenly we have a console Fire Emblem stage based specifically off the NES version, then we can't use "Shadow Dragon Medley" despite it being much more befitting to the console stage. It just seems in distaste for us to have stages that "share" songs when this type of thing can be avoided in the first place and improve the soundtrack overall. With the exception of main themes, I would rather see 7 songs unique to the handheld version and 7 songs unique to the console version rather than have the same 4 songs that get into both versions. It belittles the representation we could have been giving into just being representing the Fire Emblem on a series basis, not based on stage. In other words, the whole point of having mostly handheld-stages on SSB3DS and mostly console-stages on SSBU becomes rather wasted.

Hence, by limiting the games that get songs to represent them to whichever version they're on, we make both stages more unique and overall with much greater difference in flavor from one-another--a huge boost in potential to what having two different Smash Bros. versions can offer.
 

Robert of Normandy

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Mechanics aren't what we're talking about. Those don't hold place in Smash Bros. in the sense that we've never chosen a character or stage simply because they introduced ___ in a series. From an outside view, the impact that games leave and their relevance to the series overall, is what I refer to. Objectively speaking from a Smash standpoint, Path of Radiance and Radiant Dawn meant a lot more to Brawl than any other Fire Emblem game of the time due to its relevance to Ike.
Ah, okay. When you said "not considered significant to the series," I assumed you meant Fire Emblem
And I more specifically refer to certain songs, not games, that'll be used up for a stage. If "Shadow Dragon Medley", for example, was used in Arena Ferox, and suddenly we have a console Fire Emblem stage based specifically off the NES version, then we can't use "Shadow Dragon Medley" despite it being much more befitting to the console stage. It just seems in distaste for us to have stages that "share" songs when this type of thing can be avoided in the first place and improve the soundtrack overall. With the exception of main themes, I would rather see 7 songs unique to the handheld version and 7 songs unique to the console version rather than have the same 4 songs that get into both versions. It belittles the representation we could have been giving into just being representing the Fire Emblem on a series basis, not based on stage. In other words, the whole point of having mostly handheld-stages on SSB3DS and mostly console-stages on SSBU becomes rather wasted.
Most FE games have big enough soundtracks that there's more than enough songs to avoid overlap. So, assuming we get a Wii U FE stage, we could get songs from the Akaneia games on both, and then songs from FE6-7 and 13 for the 3DS, and FE2, 4,5,9,and 10 songs for the Wii U version.
 

God Robert's Cousin

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Most FE games have big enough soundtracks that there's more than enough songs to avoid overlap. So, assuming we get a Wii U FE stage, we could get songs from the Akaneia games on both, and then songs from FE6-7 and 13 for the 3DS, and FE2, 4,5,9,and 10 songs for the Wii U version.
That's all fine and dandy until we reach the revelation that the more notable songs, like Together We Ride, for example, become taken up in one version while the other has to make do with other songs from the same game that just aren't as popular. We hit points for variety and fitting, sure, but the popularity and importance categories come harder to run by without the judges being much more soft on the entrants as a result.

If you could pull out a list of important and/or popular songs from the NES/SNES era, I'd be more inclined to agree with you, assuming the list doesn't come up short. All I can currently think of is the songs from Shadow Dragon Medley (about 3 different tunes), the main theme, Together We Ride, and the map-theme in the game's earliest levels, all from the original. That's not exactly expansive, and not all of them will necessarily fit a Fire Emblem Wii U stage.
 

Robert of Normandy

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If you could pull out a list of important and/or popular songs from the NES/SNES era, I'd be more inclined to agree with you, assuming the list doesn't come up short.
Do you mean just the Akaneia games(Fe1,3,11,12)? Or could I include Gaiden and the Jugdral Duology? Because either way, there's a lot there, which could easily fill up a measly 7-8 song list.

Also, little bit of trivia: Shadow Dragon includes a number of songs not in the original or FE3 Book 1, and thus couldn't have been included in Brawl.
 

God Robert's Cousin

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Do you mean just the Akaneia games(Fe1,3,11,12)? Or could I include Gaiden and the Jugdral Duology? Because either way, there's a lot there, which could easily fill up a measly 7-8 song list.

Also, little bit of trivia: Shadow Dragon includes a number of songs not in the original or FE3 Book 1, and thus couldn't have been included in Brawl.
As long as it's not part of Tellius or exclusively a handheld title, it's fair game.

Really, my main concern just comes from letting one round take up all the best choices while the second Fire Emblem round will just feel "meh" in comparison. Still good to be sure, but disappointing compared to the first.
 

Robert of Normandy

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As long as it's not part of Tellius or exclusively a handheld title, it's fair game.
Well then
[collapse="Excuse me as I fanboy over FE4+5's soundtracks"]
We have the 1st map themes from Genealogy and Thracia: Birth of the Holy Knight and Leaf's army in search of victory ~ Base, respectively. There's also the map theme for chapter 6 of Genealogy(the first map of the 2nd Generation), and Final Holy War(the final map theme in Genealogy). You could also make a good case for Light and Dark from Genealogy, given the circumstances it plays in and the fact that it was rearranged in Path of Radiance.

We have the battle themes from Genealogy and Thracia, as well as the Arena battle themes from both games, though these are admittedly both fairly short and would probably be used in a medley of some sort.

We have several boss themes: the regular boss themes from Geneaology(both of them) and Thracia. For specific characters, we also have Arvis' theme and Julius' theme from Genealogy, and Raydrick's Theme and Veld's Theme from Thracia.

Oh, and let's not forget the victory themes from both games.

And as far as I am concerned I haven't even scratched the surface of these games' soundtracks. Here's the full Genealogy and Thracia soundtacks for you to listen through.
[/collapse]

inb4 you were just doing this to get material for your FE songlist
 

God Robert's Cousin

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Well then

inb4 you were just doing this to get material for your FE songlist
I'm a magnificent sonnuvagun, not a jerk. The fact that you know more about these songs than I do in the first place should mean you'd have the advantage either way!

Anyhow, there are a few good songs in there, I'll give you that, but a very few amount of the songs you listed come off as iconic.* Birth of the Holy Knight, Leif's Army in Search of Victory ~ Base, Light and Dark, and Versus Arvis seem like the only true picks, to me at least. That's 4 songs from 2 games, all under the assumption that these songs even fit the stage the Fire Emblem stages in question. So say Arvis doesn't seem fitting at all in the Wii U stage. That leaves 3 potential songs to choose from, though more like 2 considering it'd be in odd taste to have more from one SNES FE in a stage not even based on Genealogy or Tharcia. You can pick two songs, one from Radiant Dawn and one from Path of Radiance, to make 4. Okay, how about a song from Gaiden? That's 5. Throw in a Brawl song, that's 6. Main theme from Fire Emblem: Shadow Dragon, and now we have a solid 7 from each of the console Fire Emblems. See that? You don't need to use any handheld songs, you're already most of the way done. Then problem, however, still arises: what if the stage is specifically based on Shadow Dragon?** What if Sakurai would rather have less PoR/RD songs to reflect their no longer being recent like in Brawl? So we'll have to pick from a couple of Shadow Dragon's to fit. We'll come back to that.

Meanwhile, say we do Arena Ferox. 3 songs from the GBA titles. Likely 2 or 3 Fire Emblem Awakening songs. Not bad, 5 or 6 out of 8 songs are filled already. Let me just take from Shadow Dragon. There we go! A solid 8 songs... Except, what does that leave the console version? Not that much, does it? In terms of having a list of all unarguably popular and important songs, the more of the precious few gems in Shadow Dragon we take and use in Arena Ferox, the less we have a powerful list we'll have in the Wii U stage. All this when Arena Ferox is capable of using a library exclusively from the handheld games makes the entire situation seem unnecessary. 3 Awakening songs, the main theme, 3 GBA songs, and Fire Emblem (melee). A decent list and the Wii U stage is still free to pick from any of the console Fire Emblems without seeming irrelevant, repeated, or mediocre. This seems like an easy solution.

Once again my point stands that Arena Ferox songlists should be carefully constructed so as to not interfere with the console version. Sakurai guarantees that the 3DS' capabilities will not hold back the content on the Wii U version. We should guarantee that the songs we choose for Arena Ferox will not hold back the content on the Wii U version's stage.

* Based on my own familiarity with the songs from the Outrealms in Awakening and my own judgement of the series' chosen songs in Brawl. Subjective reasoning.
** We have no idea of knowing yet and this works off a big assumption, but it's not the most far-fetched of ideas that we'll see an Akaneia stage to represent Marth/the Fire Emblem of old compared to Arena Ferox/the Fire Emblem of new.
 

Robert of Normandy

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* Based on my own familiarity with the songs from the Outrealms in Awakening and my own judgement of the series' chosen songs in Brawl. Subjective reasoning.
You're damn right they're subjective. You dismissed both of the victory themes, despite the fact that TWO victory themes from different games were included in Brawl. The reason they don't show up in Awakening is that Awakening doesn't have map victory music.

Also, how could you dismiss Julius' battle theme given that he's, you know, THE FREAKING FINAL BOSS.

Also, I doubt Sakurai would use an SD stage on the Wii U, given that he specifically said that stages in the Wii U version would be based on console games, and handheld games for 3DS stages. I find it very likely that we'll either see something from PoR/RD, or possibly a generic/mashup stage like Castle Seige.
 

BridgesWithTurtles

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So no, for the sake of preservation and an overall better soundtrack for SSB4, they shouldn't be considered fair game.
Eh, not going to argue music selection specifically since I know next to nothing about Fire Emblem, so I don't know how its music would best be chosen and distributed. From an objective standpoint, however, it's safe to assume they are fair game. Whether they would be good choices or not is debatable, but they're definitely not excluded. That being said, I'm expecting the 3DS version to only have one track per stage anyway, so I don't really care what music gets chosen. For the sake of this contest, however, I don't think it's fair to dock points, simply based on what has already been shown. It'd be like me docking points on Sakurai for including an OoT location as a stage on "for 3DS" when there's plenty of strictly handheld Zelda games to represent.
 

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You're damn right they're subjective. You dismissed both of the victory themes, despite the fact that TWO victory themes from different games were included in Brawl. The reason they don't show up in Awakening is that Awakening doesn't have map victory music.

Also, how could you dismiss Julius' battle theme given that he's, you know, THE FREAKING FINAL BOSS.

Also, I doubt Sakurai would use an SD stage on the Wii U, given that he specifically said that stages in the Wii U version would be based on console games, and handheld games for 3DS stages. I find it very likely that we'll either see something from PoR/RD, or possibly a generic/mashup stage like Castle Seige.
I gave them a listen and they didn't really stand out to me... Wait, Brawl had victory themes? ...Oh yeah, I forgot about Winning Road and Victory is Near. Damn.

And I dismiss Julius' battle theme because a.) I didn't like it much (hooray for subjectivity) and b.) Unless I'm once again mistaken, Brawl didn't have any final boss themes either. Generally speaking, I don't think Sakurai is fond of using final boss themes outside of 02 Battle and the Sonic themes that are often both used for the main theme and final boss of his games. There are practically no final boss themes in Smash Bros. aside from the final bosses of Smash Bros. themselves, really.

And don't forget, while Shadow Dragon was a remake, it was still a remake of a console game. I'm not sure if he'll take the same philosophy with Ocarina of Time or not, but the fact remains that Marth is one of the few characters to have not gotten a stage generally based off one of his games. Even R.O.B. had a stage before Marth in the form of Mario Circuit, where the Shy Guy Drivers are based off of the DS incarnation of the series. The fact that the Pilotwings stage goes as far as to have a portion reference the SNES game of the series makes that nostalgic bias feel more apparent, to me at least. There's no definite answer yet because we haven't seen the revealed stage yet, but my money is definitely on either a Shadow Dragon stage or an all-encompassing one.

The twin statues and Black Knight standing at the end of the hallway in Castle Siege's second portion makes it pretty obvious that it was a Path of Radiance stage, by the way.
Eh, not going to argue music selection specifically since I know next to nothing about Fire Emblem, so I don't know how its music would best be chosen and distributed. From an objective standpoint, however, it's safe to assume they are fair game. Whether they would be good choices or not is debatable, but they're definitely not excluded. That being said, I'm expecting the 3DS version to only have one track per stage anyway, so I don't really care what music gets chosen. For the sake of this contest, however, I don't think it's fair to dock points, simply based on what has already been shown. It'd be like me docking points on Sakurai for including an OoT location as a stage on "for 3DS" when there's plenty of strictly handheld Zelda games to represent.
It was never my intention to say we should be excluded from using whichever song we'd like. I just wanted to argue that the judges should be more strict about that, however, so as to promote strong lists for both stages and preserve the quality for each round here in the contest.

And I don't understand the comparison you're making when this is about one stage drawing away from another's potential, not one stage being chosen instead of another entirely.
 

Robert of Normandy

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And I dismiss Julius' battle theme because a.) I didn't like it much (hooray for subjectivity)
*insert something angry about you having no taste here*
and b.) Unless I'm once again mistaken, Brawl didn't have any final boss themes either. Generally speaking, I don't think Sakurai is fond of using final boss themes outside of 02 Battle and the Sonic themes that are often both used for the main theme and final boss of his games. There are practically no final boss themes in Smash Bros. aside from the final bosses of Smash Bros. themselves, really.
I'll grant you that. Still, he did include the Black Knight's battle theme, and the BK is probably more iconic of an antagonist than Ashnard was, so maybe that had something to do with it?
And don't forget, while Shadow Dragon was a remake, it was still a remake of a console game. I'm not sure if he'll take the same philosophy with Ocarina of Time or not, but the fact remains that Marth is one of the few characters to have not gotten a stage generally based off one of his games. Even R.O.B. had a stage before Marth in the form of Mario Circuit, where the Shy Guy Drivers are based off of the DS incarnation of the series. The fact that the Pilotwings stage goes as far as to have a portion reference the SNES game of the series makes that nostalgic bias feel more apparent, to me at least. There's no definite answer yet because we haven't seen the revealed stage yet, but my money is definitely on either a Shadow Dragon stage or an all-encompassing one.
That's certainly a possibility, but that still wouldn't prevent some SD or New Mystery music from showing up on Arena Ferox. And either way, it's not like FE6-8 or 13 are exactly short on music. :laugh:
The twin statues and Black Knight standing at the end of the hallway in Castle Siege's second portion makes it pretty obvious that it was a Path of Radiance stage, by the way.
That wasn't the Black Knight.


It's not hard to tell once you get a good look at the guy in the background that he's just a generic armoured unit of some sort(Likely a General). Plus, the file that contains his texture is just called "Gene_10."

Though I will admit the two soldiers bear a striking resemblance to FE10 Sword Amrors(though those still didn't exist in FE9).
 

Jumpman84

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NO, DO NOT FRET MY FRIEND.

YOU HAD SPOKEN THE TRUTH, I HAD FORGOTTEN OF YOUR ENJOYMENT TOWARDS MAKING SONG LISTS IN GENERAL. I SHOULD HAVE THOUGHT OF THAT WHEN I FIRST POSTED THE LIST, SO I AM THE ONE AT FAULT HERE. SO DO NOT WORRY!
I won't, except for one thing... Did you really mean it when you called me your friend? I don't have any friends here yet, so you'd be the first. :)
 

God Robert's Cousin

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That wasn't the Black Knight.

It's not hard to tell once you get a good look at the guy in the background that he's just a generic armoured unit of some sort(Likely a General). Plus, the file that contains his texture is just called "Gene_10."

Though I will admit the two soldiers bear a striking resemblance to FE10 Sword Amrors(though those still didn't exist in FE9).
Are you sure? Because this Brawl in the Family comic argues otherwise. :bee:

In all seriousness, was this not a part of the Tellius series? I haven't actually played either of those games, so I'm not familiar with what goes on in the game.
 

FalKoopa

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So much FE talk... Now I'm pretty sure the judges WON'T pick Arena Ferox for the next round, lol.
 

God Robert's Cousin

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At least we were able to talk about the important stuff before it really mattered. They already decided either way, they said, so no real loss.
 

Robert of Normandy

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Are you sure? Because this Brawl in the Family comic argues otherwise. :bee:

In all seriousness, was this not a part of the Tellius series? I haven't actually played either of those games, so I'm not familiar with what goes on in the game.
That particular scene was not part of FE 9 or 10. Black Knight in FE9 has different dialogue, and is fought in a small room.
So much FE talk... Now I'm pretty sure the judges WON'T pick Arena Ferox for the next round, lol.
GRC started it. :p
 

God Robert's Cousin

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That particular scene was not part of FE 9 or 10. Black Knight in FE9 has different dialogue, and is fought in a small room.
Ah, then you've got me there. I thought Castle Siege had more to do with the games in question than what you let on, but I guess not.

If we can't encourage song-structure like I'm suggesting, then it's become clear to me. I must be the lone entrant that fights for his ideals. I shall be the champion with the goal to preserve stages to having healthy song choices. My dream will to protect the soundtracks from devastation. Yes, I plan to unite all the songlists into a single Smash nation. I'll create lists with nothing but truth and love! I'll extend my musical reach to the stars above! This contest will end with songlists with beauty matching speed like the speed of light! Surrender now, mixed platform song users, or prepare to fight!

Meowth, that's right.

Next round, GRC is back with a vengeance.
 
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