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Social Smash 4 Social Topic 2.0

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Arcanir

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I don't want to continue this for long either, so I'll agree to disagree. The only thing I'll say is this:

Big deal. Tons of games are inconsistent. Shadow the Hedgehog has inconsistencies with Sonic Adventure 2's story. Still part of the actual main storyline regardless. Mistakes happen.
Except that is a backstory, and you want to be consistent with that if you're trying to convey the character and story you want to audience, which Other M set out to do. That is the main difference between Sonic games and Other M, one doesn't strive to make a strong story, it's focus is on the gameplay, Other M wants to make a good story, which makes the problems with it more notable, particularly since there are more notable inconsistencies then just with the manga. Plus, there's quite a difference between trying to establish a moment of character development and a flaw.

Anyway, I'll leave it at that and end it here. We've derailed the entire thread into the conversation and I'm sure everyone is sick of Other M talk at this point.

Just gonna leave this here:

(Apologies if it was posted before)
That was awesome!
 
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SuperGuzzi

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Just a little question: If SSB 3DS and SSB WiiU count as different games.. that's mean that, we will be playing Super Smash Bros 5 on the Wii U?
 

Verde Coeden Scalesworth

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I don't want to continue this for long either, so I'll agree to disagree on all except this:

Except that is a backstory, and you want to be consistent with that if you're trying to convey the character and story you want to audience, which Other M set out to do. That is the main difference between Sonic games and Other M, one doesn't strive to make a strong story, it's focus is on the gameplay, Other M wants to make a good story, which makes the problems with it more notable, particularly since there are more notable inconsistencies then just with the manga. Plus, there's quite a difference between trying to establish a moment of character development and a flaw.

Anyway, I'll leave it at that and end it here. We've derailed the entire thread into the conversation and I'm sure everyone is sick of Other M talk at this point.
Sonic games have strived to have a severely strong story. So no, the comparison is a huge lie. They always did when they have an actual story. That's practically the point of Shadow's game, being severely story driven.

It's absolutely not different at all. Team Ninja also may not have wanted to be as accurate to anything but the games at best, making their own interpretation of events. This isn't wrong of them to do anyway. Their game. It's about making an interesting story, regardless of consistency.
 

TheFirstPoppyBro

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Officially, yes.

As far as the community's concerned, no.
Well, they might as well learn to live with it, because that means Smash 6 speculation starts after the WiiU game comes out. :troll:
 

Verde Coeden Scalesworth

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Just a little question: If SSB 3DS and SSB WiiU count as different games.. that's mean that, we will be playing Super Smash Bros 5 on the Wii U?
To clarify, Sakurai said he somewhat considers them Smash 4 and 5, but it doesn't mean he expects us to treat them as something beyond Smash 4. He named them in a way that allows the players to do it themselves. We'll find out when the next Smash comes out, what it is "officially" anyway. Until then, just consider it whatever the hell you want~
 

Arcanir

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Sonic games have strived to have a severely strong story. So no, the comparison is a huge lie. They always did when they have an actual story. That's practically the point of Shadow's game, being severely story driven.

It's absolutely not different at all. Team Ninja also may not have wanted to be as accurate to anything but the games at best, making their own interpretation of events. This isn't wrong of them to do anyway. Their game. It's about making an interesting story, regardless of consistency.
I haven't seen any indication that a story-driven focus was the prime objective for those games like Other M was. So I stand by my point there.

Also, we know it was Sakamoto's (not Team Ninja's) desire to present the character and her story to the audience, he was quite clear about that in most of the interviews. So it is a more notable problem that Other M lacks consistency then those games.
 
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Verde Coeden Scalesworth

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I haven't seen any indication that a story-driven focus was the prime objective for those games, at least not in the way Other M did it. So I stand by my point there.
They're entirely story driven by their design in itself. It's not gameplay-based, as they're extremely specific stories that only go one way. Shadow's game can't be gameplay-based, since the whole point of the game is to show off Shadow's own storyline. Heroes, Adventure 1 and 2, Unleashed, Sonic 06, they're all heavily story-based.

Also, we know it was Sakamoto's desire to present his version of the character and her story to the audience, he was quite clear about that (at least much more so then Sonic Team ever was). So considering he was involved in the manga's making as well as almost every other game in the franchise, yes, there is a problem that the game lacks consistency.
Arguably a problem, you mean. Not everybody really minds contradictions to canon either way. I really don't, if the story is interesting. I have actual issues with some of the sexism displayed. I'm actually very happy that Samus shows emotion when dealing with Ridley, especially fake(as in fake Ridleys. Not fake emotions. That sentence sounded weird, so I better clarify) ones, and consider that a high point for the character. Showing she's still human.
 
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Arcanir

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They're entirely story driven by their design in itself. It's not gameplay-based, as they're extremely specific stories that only go one way. Shadow's game can't be gameplay-based, since the whole point of the game is to show off Shadow's own storyline. Heroes, Adventure 1 and 2, Unleashed, Sonic 06, they're all heavily story-based.
Key phrase here is "Prime objective," the thing is for the most part, the games are not as attempted to be as story driven as Other M was. Sonic Team has never pushed it as their main focus, it's a notable part I'll concede, but nothing to the level that's been suggested for Other M with Sakamoto.

Arguably a problem, you mean. Not everybody really minds contradictions to canon either way. I really don't, if the story is interesting. I have actual issues with some of the sexism displayed. I'm actually very happy that Samus shows emotion when dealing with Ridley, especially fake ones, and consider that a high point for the character. Showing she's still human.
She's always been human, she's shown that before (ex. Prime 3 with showing regret for the hunters), so it's not unique to Other M.

And really, my problem has never been she's showing emotion, it's that the context and writing of the scene really kill it for me. They don't bother to explain why she's freaking out so they don't try to get you to understand her and her plight, it also doesn't sync up with how it's done in other games, she doesn't grow from the experience as she doesn't get a chance to redeem herself against Ridley later on, and ultimately it doesn't leave much an impact as everything's resolved without her input (Anthony lives, Ridley gets killed by the Queen, everybody's happy!). To me, it's not a well done scene, so I can't relate to the character as much as it tries to get me to do so.

Regardless, lets just end it here. We've gone on long enough.
 
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Verde Coeden Scalesworth

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Key phrase here is "Prime objective," the thing is for the most part, the games are not as attempted to be as story driven as Other M was. Sonic Team has never pushed it as their main focus, it's a notable part I'll concede, but nothing to the level that's been suggested for Other M with Sakamoto.
Still is more than story driven than gameplay driven to me. Not seeing any real difference among them. Sonic 06 definitely isn't about the gameplay. Shadow? Pfft, no. Adventure 1 and 2? Too much story, the gameplay leaves a lot less overall, since it's fairly shallow outside of Sonic's in Adventure 1, and at least Adventure 2 tries to put more emphasis on gameplay, but the constant clones doesn't help with that. Heroes has the exact same problem as Adventure 2. It doesn't matter what the intent of the authors is, it's how the audience perceives it as well. And Adventure 1, 2, Heroes, Shadow, 06, Unleashed, Battle, they're so ridiculous story-based it's hard for me to think otherwise. A lot of the gameplay feels honestly shallow compared to the massive size of the story. Not that the gameplay is bad, since that's not what I mean by shallow. It's just a little too simple for me. 06 is probably the only exception to that, but the story outweighs the gameplay severely anyway, so... maybe Unleashed comes close with the Werehog's various fighting moves, as the story gets a bit less emphasis than the earlier titles.

She's always been human, she's shown that before (ex. Prime 3 with showing regret for the hunters), so it's not unique to Other M.
And this is a different level of it. With actual serious disorders. Which makes sense, anyway. I find that quite interesting and it shows some notable characterization not highly displayed. Inner monologue is also a notable thing not shown for her often.

And really, my problem has never been she's showing emotion, it's that the context and writing of the scene really kill it for me. They don't bother to explain why she's freaking out so they don't try to get you to understand her and her plight, it also doesn't sync up with how it's done in other games, she doesn't grow from the experience as she doesn't get a chance to redeem herself against Ridley later on, and ultimately it doesn't leave much an impact as everything's resolved without her imput (Anthony lives, Ridley gets killed by the Queen, everybody's happy!). To me, it's not a well done scene, so I can't relate to the character as much as it tries to get me to do so.
It shouldn't matter how it's done in other games. It should matter that they didn't give enough information. I agree with that, of course. Which, you know, I've said... constantly during this entirely thing.
 

YoshiSonic

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Don't know if everyone here discussed it already.

But since 3ds is getting an early release, does this mean all characters have to be revealed before summer?
 

Verde Coeden Scalesworth

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Don't know if everyone here discussed it already.

But since 3ds is getting an early release, does this mean all characters have to be revealed before summer?
Not necessary. They could keep some secret.

It does mean we'll find out the final roster(bar DLC) unless Sakurai changes his mind and gives the Wii U more characters. But I doubt that since it'd be kind of a jerk move to 3DS players. Now, if you can Download any characters later added to the Wii U version, it's not a big deal.
 

relaxedexcorcist

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Don't know if everyone here discussed it already.

But since 3ds is getting an early release, does this mean all characters have to be revealed before summer?
Depends on if Sakurai wants to show them all before release or not. He could keep it surprise, but he seems to want total control over the character reveals this time around, so I get the feeling we'll know almost, if not every character by the time the 3DS version rolls out.
 

Arcanir

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Still is more than story driven than gameplay driven to me. Not seeing any real difference among them. Sonic 06 definitely isn't about the gameplay. Shadow? Pfft, no. Adventure 1 and 2? Too much story, the gameplay leaves a lot less overall, since it's fairly shallow outside of Sonic's in Adventure 1, and at least Adventure 2 tries to put more emphasis on gameplay, but the constant clones doesn't help with that. Heroes has the exact same problem as Adventure 2. It doesn't matter what the intent of the authors is, it's how the audience perceives it as well. And Adventure 1, 2, Heroes, Shadow, 06, Unleashed, Battle, they're so ridiculous story-based it's hard for me to think otherwise. A lot of the gameplay feels honestly shallow compared to the massive size of the story. Not that the gameplay is bad, since that's not what I mean by shallow. It's just a little too simple for me. 06 is probably the only exception to that, but the story outweighs the gameplay severely anyway, so... maybe Unleashed comes close with the Werehog's various fighting moves, as the story gets a bit less emphasis than the earlier titles.
I think we'll have to agree to disagree here. I'm not saying the games aren't story driven to some extent as they do have elements where they try to tell what's going on in the world when they move from point A to point B, but honestly it still focused more on the gameplay to me (ex. Emerl's story in Battle was more to get him abilities for multiplayer). Ultimately, I still feel there was much more done in trying to make Other M story-driven then there ever was with the Sonic games.

It shouldn't matter how it's done in other games. It should matter that they didn't give enough information. I agree with that, of course. Which, you know, I've said... constantly during this entirely thing.
I've already explained why I think it matters, there's honestly no point in reiterating. Also, I was only saying why I didn't like the scene, I didn't say anything about what you said about it.
 
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Verde Coeden Scalesworth

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I think we'll have to agree to disagree here. I'm not saying the games aren't story driven to some extent as they do have elements where they try to tell what's going on in the world when they move from point A to point B, but honestly it still focused more on the gameplay to me (ex. Emerl's story in Battle was more to get him abilities for multiplayer). Ultimately, I still feel there was much more done in trying to make Other M story-driven then there ever was with the Sonic games.
Yep agree to disagree.

I've already explained why I think it matters, there's honestly no point in reiterating. Also, I was only saying why I didn't like the scene, I didn't say anything about what you said about it.
Doesn't to me, then.

Moving on, I gotta figure out a schedule on my work on Zelda Classic. Figuring out exactly the order to do things in is kind of hard.
 

Aurane

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Don't know if everyone here discussed it already.

But since 3ds is getting an early release, does this mean all characters have to be revealed before summer?
It depends if Sakurai decides to reveal them all, which is likely, seeing how he feels about secret stuff. Like the cutscene videos.

But even if he doesn't, we'll know all of them by release.
 

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Don't know if everyone here discussed it already.

But since 3ds is getting an early release, does this mean all characters have to be revealed before summer?
He might keep some secret like he did with Lucario, Ness and Jiggly in Brawl. But those were leaked accidentally 2 weeks prior Japanese release so hmm...

Wondering whether it's coming out in July or August
 

MSmariosonic

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Want some more?

At first I wanted to put a gif about a fish eating a river dolphin's... **** but SmashBoards couldn't handle it.

 
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Ryuutakeshi

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He might keep some secret like he did with Lucario, Ness and Jiggly in Brawl. But those were leaked accidentally 2 weeks prior Japanese release so hmm...

Wondering whether it's coming out in July or August
Ah, I remember the sticker leak. That was fun XD
 

PsychoIncarnate

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Teenage Mutant Ninja Turtles: "Fungus Humungous"

coolest turtle episode EVER
 

PsychoIncarnate

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WTF with the bromance between Len and Kit in Kamen Rider Dragon Knight
 
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