Skyward Sword discussion? Things I liked:
1. I loved Skyloft. I liked the fact that it was a community that actually cared about Link and that he had a relationship with just about everyone there. Twilight Princess sort of tried this but it wasn't convincing enough and Ilia was the only character that seemed to have any real attachment to him.
2. The orchestrated music. Don't lie, even if you hated the game, the boss theme for Moldarach/Koloktos got your blood pumping.
3. Adding the stamina meter. I liked the fact that you could actually run and it made climbing a little more tricky. It made things a little more realistic in my eyes. I also liked the fact that your shield could break and you didn't get an unbreakable shield until nearly the end of the game.
4. Great cast of characters. Groose and Ghirahim were obviously the best new additions while the incarnations of Zelda and Impa in this game were easily the best in the franchise. Like many people, I also found Fi annoying but I didn't find her any worse than Navi.
5. Made aspects of exploring and fighting more like puzzles. I liked that if you swung your sword mindlessly that you'd get wrecked most of the time.
6. Boss rush mode and Hero mode. Both were long overdue for Zelda in my opinion and I've wanted both since Ocarina of Time.
1. I actually like Skyloft a lot too, it's definitely the best hubworld in Zelda, mainly because unlike Kokiri Forest, or Ordon, or Outset Island, it actually stays relevant for the whole game.
2. I did enjoy the music a lot, but I did feel it lacked the charm of previous Zelda games' music. Like many orchestral soundtracks, I enjoyed the tracks while I was hearing them, but I couldn't recall many of them outside of the gameplay.
3. The Stamina meter is definitely a good addition, though I feel like it should have been able to be upgraded like health as there were parts were it drained too fast for my liking (like the underwater sequences). The Shield meter is a good additon as well, and I also love how versatile the Shield Bash is.
4. No complaints here, obviously.
Though while Fi was somewhat annoying, I ultimately liked her because while she did nag you, she was also extremely useful at times.
5. No complaints.
6. Yes. Both of these features are good additions and Lightning Round was really intense (but getting the Shield is worth it
). I do wish Hero Mode actually had remixed dungeons though.
Things I didn't like:
1. Not a lot of creative items aside from the beetle. I did like that you could upgrade most of the items though.
2. Fi was annoying. She could have been a great character but I don't understand why they decided to make her so cold and emotionless.
3. Motion controls were only annoying for some of the parts for me like fitting the boss door keys exactly in the right spot.
4. I thought Demise was a terrible final boss. They basically just smashed Ganondorf and Akuma from Street Fighter into one character.
Overall, I'd rate the game a B. It's the worst 3D Zelda but definitely not the worst Zelda game (that title would go to Phantom Hourglass). I think time will be a lot more forgiving of it because I remember how a lot of people were equally outraged by Wind Waker and Twilight Princess but now they're considered classics. I think it added a lot of new elements that could easily be improved upon in future Zelda games and it took far more risks than most previous Zelda games. Some things worked while others didn't but I still think it was a solid title, just not totally up to snuff with typical Legend of Zelda standards.
1. This is true. Although the Bow and Bombs did become a lot more versatile in this game, which was cool. The upgrading was good, but the fact you couldn't steal crafting materials from enemies with the Whip (like Wind Waker's Grappling Hook) is sorely disappointing.
2. Personally, if they'd exaggerated her robotic emotions more fore comic relief I would've thought she was perfect. "I can't let you do that, Link". Alas, she is quite bland with little character development. She is pretty, imo, and the dancing sequences were cool, to me at least.
3. My biggest gripe with Motion Controls was flying and swimming. Other than that they were fine, though the Boss Key thing is also somewhat annoying, especially in the later dungeons.
4. I didn't have an issue with Demise himself, it's the lack of Ghirahim that disappointed me. It would have been cool to fight Demise and then Ghirahim to to break out of the sword super pissed and be the real Final Boss.