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It's production had a very low budget and was planned to be Japan only.If I do remember correctly, Smash 64 doesn't have a lot of content as Melee and Brawl...
It said one of the Wii U exclusive characters is Ness.I am praying to jesus/God that my eyes are not deceiving me this sounds to good to be true (read the title very carefully)
http://www.latinpost.com/articles/2...s-game-versions-feature-different-rosters.htm
I'll give you that, but even then I still think way too much effort went into the Wii U compared to 3DS, especially when it comes to polish. Just compare this:Still, I know what xSoul says with all the 3DS stuff, but personally I don't believe the 3DS was meant to compete with the Wii U. Kinda like with 64, Melee, and Brawl, it looks to be that the 3DS and Wii U versions are clearly meant to be different games focusing on different audiences.
But worse case, that's why DLC exists.
The different modes are part of the replay value for Smash though. I know I'm going to play Super Smash Party and 8-player Smash when I got buds over.Isn't everyone going to like, play all the other modes one time and after you complete all of them, the Online is there for you?
inb4 ToS characters.It said one of the Wii U exclusive characters is Ness.
...Really now?
about ToSinb4 ToS characters.
But then again, having different characters on different systems would be unfair (somewhat).
3DS owner - I want Ice Climbers on 3DS! .. but they are on Wii U.
Wii U owner - I want Mewtwo* in Wii U! ... but he's on 3DS.
*Used Mewtwo as an example.
Well I'll admit they're only really there for giggles. Many play the game mostly to duke it out.Isn't everyone going to like, play all the other modes one time and after you complete all of them, the Online is there for you?
Don't worry, you're not missing much.Cool mate
And i can safely say i still don't have an 3ds yet.
Which means i hold no value to what you've said and i cry myself to sleep each night because of that
Well, if you want me to be honest, you said it yourself, a lot of it has to do with limitations. As powerful as the 3DS is (heck, being able to put Smash on the DS and as big as it is, now that's a marvel in of itself), the hardware on the Wii U is superior. Now while superior =/= better, it does mean you can do a lot more things with it. Such as add more modes or make things look prettier.I'll give you that, but even then I still think way too much effort went into the Wii U compared to 3DS, especially when it comes to polish. Just compare this:
To this:
It might be just me but the Wii U CSS catches the eye more, and this even goes for the gameplay. I know you could attribute this to 3DS processing power but even stuff like Luigi's Mansion: Dark Moon had more atmosphere and nice looking areas. The 3DS version just feels lifeless compared to the vibrant colors and effects of the Wii U.
The different modes are part of the replay value for Smash though. I know I'm going to play Super Smash Party and 8-player Smash when I got buds over.
And it's not just modes, it's other content like stage builder and event matches, for example, 2 things that the Wii U looks to have and the 3DS doesn't.
What was the reason to make the Nintendo 3DS [version of Smash Bros.] before the Wii U [version]?
Compared to the 3DS [version], the Wii U [version] is larger in scale and also has many modes so the production takes time. It is that simple.
There are fighters that got their Final Smashes changed and fighters that didn’t; what is the reason for this?
It differs depending on the case. Lucario['s final smash changed] because Mega Evolution was introduced in the latest installment [of Pokemon]. Pit because Palutena turned into a fighter. Moves, too, were modified due to balancing and elements of the new game were factored in.
Are there any interesting things in pictures from during the development?
There are many… The Flying Men of 3DS stage Magicant are expressed as pixel sprites, but actually a 3D model was also produced. A pixel sprite was chosen since it has lower strain [on hardware].
Eh, in my opinion he's a character that requires a lot of thinking and strategy. Like Duck Hunt Duo.I'm having a lot of fun with the game. Just finding that Rosalina is a bit too good, among a few others. Does anybody else find the koopa kid tough to play at a high level? He seems to get wrecked by ROB and Rosalina.
Well hey I stopped caring about it some time ago.Is it bad that I tend to forget Tower of Smash exists?
I don't know man, but I know I'm going to keep playing the 3DS version even if the Wii U one is out. I just think I'm going to get bored of the Wii U version after a while. HD for the first 5 days of release may be great but that magic will be gone as the other months come. There's also the fact that I'm not interested in the console itself.The different modes are part of the replay value for Smash though. I know I'm going to play Super Smash Party and 8-player Smash when I got buds over.
And it's not just modes, it's other content like stage builder and event matches, for example, 2 things that the Wii U looks to have and the 3DS doesn't.
Not really, I don't tend to care about leaks as most are proved false or the ones that are right ruin surprise factor.Is it bad that I tend to forget Tower of Smash exists?
As someone who moderately uses Bowser Jr., I don't find that much difficulty.I'm having a lot of fun with the game. Just finding that Rosalina is a bit too good, among a few others. Does anybody else find the koopa kid tough to play at a high level? He seems to get wrecked by ROB and Rosalina.
Different strokes, I just think the visuals of Smash U just add more life to the game. And handheld Smash is really great, don't get me wrong, but I just can't help but feel disappointed by it.I don't know man, but I know I'm going to keep playing the 3DS version even if the Wii U one is out. I just think I'm going to get bored of the Wii U version after a while. HD for the first 5 days of release may be great but that magic will be gone as the other months come.
I know modes are part of the replay value Smash has, but as said before Smash being able to be on a handheld is a good thing, even though they could have waited for the New 3DS to add at least some modes.
That doesn't necessarily mean it's not on Wii U. He has't revealed it on Wii U yet if it's going to be on there so maybe the thought didn't cross his mind.and for those playing at home about what I mean
http://nintendoeverything.com/sakur...ersion-changes-in-final-smashes-stage-tidbit/
Goodbye Tower of smash
This. I thought of the 3DS one as just being a "lite" version, but Smash Run is surprisingly fun; the one thing I don't like about it is the final battle. Let us define what the last battle is, or at least tell us.Had a WiiU since 2012. Always planned to buy both.
They do actually. Well, sometimes...or at least tell us.
Oh, that's neat. I really wish they weren't random, or there was some way to change them, or even if Luma's colour just matched Rosalina's palettes (it would make things a lot less confusing with four Lumas on screen too). I do like the black one best (matches black and gold Rosa), but it seems like he's the rarest one to find. I didn't notice if his voice was different though.He's actually one of the more special Lumas.
I didn't know that... They still need to make the final battle longer than one minute though, it pretty much always goes to Sudden Death.They do actually. Well, sometimes...
Being honest, Mew was the first Pokémon that appeared to me.Just got the "You encountered Mew for the first time!" notification.
...I didn't even notice him
My birthday is today and my brother preordered mine for my birthday gift.I already have Smash Wii U preordered and paid in full. It's still my most anticipated game of the year regardless.
While it hasn't been been updated for quite a couple years (stopped at mid 2011), this might be very useful for the most part:Anyone has a list of every Nintendo IP?
It's for a project I'm making.