Hello again, KingJigglypuff and others. Here's a little update on the problem I mentioned earlier. I'm going to post this to be more clearer.
Most people seemed to fail to mention this, but the randomness on those Star KOs/Screen KOs and upward Blasts KOs really screw players out of many victories. An example of this is when Ness uses PK Thunder 2 off-stage to hit that opponent, then a Star KO/Screen KO occurs and that character falls to his doom, thus KO'ing himself first and losing the match unfairly. Same with Jigglypuff's Rest off-stage. Another example is when Jigglypuff uses Rest on-stage to score a KO, but the Star KO/Screen KO doesn't occur and that character is severely punished or revenge KO'd. That's very annoying for many players.
So my idea for Patch 1.1.7 is this:
- Off-stage moves for every character force upward Blast KOs (Ness' PK Thunder 2, Jigglypuff's Rest, et cetera).
- On-stage moves (ground/air) for every character force Star KOs/Screen KOs (Jigglypuff's Rest, et cetera).
No unfair losses = everyone happy.
And it's got to be in every stage, even on Training Mode. For some dumb reason, Patch 1.1.5 disabled Screen KOs on Training Mode. If you ask me, that's got to return too.
The reason why I suggested off-stage moves to force upward Blast KOs and on-stage moves (ground/air) to force Star KOs/Screen KOs is because the matches would go much more smoother if the randomness on those KOs at the top were removed completely. Another reason why I suggested this (and this is a good reason) is because there are certain others who may want to do certain challenges that involve Star KOs/Screen KOs only, even on the last stock, no matter how weird or stupid they are. Yes, I'm actually thinking of certain others too. I certainly did a challenge (a weird one) in "Smash 64" that involved a Star KO at the end of the match, which was actually part of my goal, and I want to do that same challenge for every "Smash" game, including this one.
Sure, there might be times where both characters get knocked at the top and are Star KO'd/Screen KO'd at the same time, but that's extremely rare. Same with upward Blast KOs. When you think about it, double KOs in fighting games are extremely rare.
Here's a link to my thread about this problem:
http://smashboards.com/threads/star-kos-screen-kos-problem-smash-4-wii-u-3ds.438251/
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Another thing I'd like to see improved for Patch 1.1.7 is the quality on those crowd chants, as well as the crowd chanting for that character 8 times like they did in the previous games. Some of the chants are almost impossible to understand what they're saying when that character is cheered at 100% damage or more, and hearing them chant for that character only 3 times is disappointing.
I know this may not be much, but if it's possible, please make it happen. Again, I'll be patient.
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Hopefully, I've made myself more clearer about this problem (and others). And hopefully, Nintendo will get the message too. As for the buffs and nerfs for certain characters as well as fixing others and adding certain options and features, I'm fine with whatever happens for Patch 1.1.7 as long as the biggest problem with the matches gets fixed.