Pwnz0rz Man
Smash Lord
I look forward to seeing these, I'm also really looking forward to Lucas, Ness, and Wolf's updated CSPs.Sneaky.
In other news, I can make CSPs, BPs, and Stocks for the revamped Marios soon.
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I look forward to seeing these, I'm also really looking forward to Lucas, Ness, and Wolf's updated CSPs.Sneaky.
In other news, I can make CSPs, BPs, and Stocks for the revamped Marios soon.
I honestly have no idea what to tell you. These costumes shouldn't affect programs in that way. Have you tried adding the stages back one by one? A possibility is that the Digital SD card is too small (I think; this is all unfamiliar territory for me)I'm trying to use these textures on Dolphin, but when I use Winimage (Trial) to move the files into my virtual SD card, it keeps discluding some stages because they're too large or something. It works fine without the texture set. This is one of my first times loading PM with Dolphin, so their might be some things I missed. Can anyone help me?
For some reason, whenever I try to use any kind of BBC code, Smashboards turns it into something hideous.That's a good link Shun.
You must be tired
In case I was being incoherent, this is a screenshot of my situation.I honestly have no idea what to tell you. These costumes shouldn't affect programs in that way. Have you tried adding the stages back one by one? A possibility is that the Digital SD card is too small (I think; this is all unfamiliar territory for me)
A possible solution, is to install the textures into your .iso and use them that way, but that's obviously not what you're looking for.
And for those curious, I put the original Best Typo Ever back with the edited form below so you can see where I goofed.
Yeah, I fixed it. It helped, thanks!Looks like the files took you over the limit for your digital SD card. I assume you downloaded the main pack, yes?
It's possible to reduce the file-size by using the non-rim lit versions of Mario, Bowser, Peach, Luigi, Marth, and Ike; Rim Lit files are slightly bigger than normal characters. I doubt this will help you much, but it's worth trying.
You can also try building an sd card with the files already in it instead of injecting them into one.
I ripped 'em myself by using the most boot-leg audio ripping stuff in existence. I used a two way stereo cable and plugged one end into my 3DS' head-phone jack, then the other into my laptops microphone jack. Then I used Audacity to record the audio while I played through chapters with sfx and music turned off. It was very tedious.Hey Shun, how exactly did you get those 3DS Pit SFX? Would there be any hope to get some STAR FOX 64 3D SFX into Brawl? I just think that the "Cant let you do that", Wolf clip is too good NOT to have in Project M.
It may be ghetto, but that's really smart, if frustrating.I ripped 'em myself by using the most boot-leg audio ripping stuff in existence. I used a two way stereo cable and plugged one end into my 3DS' head-phone jack, then the other into my laptops microphone jack. Then I used Audacity to record the audio while I played through chapters with sfx and music turned off. It was very tedious.
I can't get Star Fox 64 3D sounds because I don't have the game (or my cable for that matter).
If I get a hold of the cable, I wouldn't mind skimming the game until I can catch the quote. Though, fundraising to help me buy Brawl hacking equipment? That'd be great.I think I was on the verge of mailing my copy to you personally before you mentioned the cable part. XD
Umm, did you read that custom texture post of mine? The thread was HOT when it was sent so I don't know if you ever came across it.
I was shocked no one had tried KIU Pit. The lack of SF 64 SFX mods in general is kind of confusing. Maybe I'll see if I can do something about that...The Vault doesn't have any sound files of 64 itself, SFX or Music, and multiple searches of the internet have yielded no results for SFX. Weird.
With or without SFX, this project gets even better every single day!
I'm just waitin for dem Zelda CSP's.I honestly have no idea what to tell you. These costumes shouldn't affect programs in that way. Have you tried adding the stages back one by one? A possibility is that the Digital SD card is too small (I think; this is all unfamiliar territory for me)
A possible solution, is to install the textures into your .iso and use them that way, but that's obviously not what you're looking for.
And for those curious, I put the original Best Typo Ever back with the edited form below so you can see where I goofed.
EDIT: And I forgot to mention, SJS' Portrait thread has new buttons for Projects. My Vibrant Project is included, and there, you can find all of the portraits currently completed (BP's too). You'll be pleased to know that Wolf & Lucario have just recently been completed.
Again, I got no idea how to help you. I have little experience with Dolphin in general (and my laptop can't even run it smoothly) so I'm unable to provide assistance even though I want to.Has anyone tried loading the Lucario skins on Dolphin? Whenever I try to load them (using the pack bundle) Dolphin keeps on crashing. At first I thought it was the texture files so I deleted them, but it still crashed. Then I thought it was the motion pac and the original FitLucario pac that was weird, so I replaced it with the original files from the projectmgame.com website. But it still crashed, so I figured the original files itself were corrupted. But when I loaded the original, unedited, untouched version of the game, it didn't crash, so something must have happened when I either merged the files or the files itself are not compatible with Dolphin. I'm using the Homebrew Download pack from the project M website btw.
Does anyone else have this problem?
If that's what you want, that's what you'll get.Hey Shun_One, About the thing you said a few days ago. What about a Tails color-esque orange Sonic texture?
Thanks. Sorry if I am bothering you with this request.If that's what you want, that's what you'll get.
This go for you and everyone else: YOU GUYS ARE NOT BOTHERING ME!Thanks. Sorry if I am bothering you with this request.
I'm flattered by the compliment.Hey Shun, I am currently working on a BRSTM pack but as soon as I am done I am transitioning to the world of character textures as I plan on making a lumberjack theme (except for the mario trio who are going to get lobster men overalls.) Anyway the rim lighting looks fantastic and I would want to keep that if at all possible. Is it something that you add after or is in a separate file? If you don't want to divulge your secrets I understand, but you do make the best looking textures out there.
Awesome, that seems pretty doable, thanks a bunch!I'm flattered by the compliment.
The rim lighting comes from mods made by Mewtwo2000 of which, you can find in his vault. So long as you make your texture edits to any file that already has rim lighting, you'll be able to maintain it. The Vibrant hacks that have rim lighting are made by me simply swapping the textures of Mewtwo2000's rim lit characters with my own vibrant textures.
Mewtwo2000's vault
Competitively speaking, it is not good and I am 90% certain no one would want it. With stages, I'm not too terribly concerned with how they play so long as I can have fun while fighting. Weird stage shenanigans? Just another way to enjoy playing in my book. That said, my stage list is primarily straight up vBrawl stages. If you're curious for more, I can sift through it and offer a more in-depth explanation.Hey Shun,
I'm curious what kind of stage list/textures you are using? If it's good, I'm sure many people would be interested in having your whole pack.
I'm going fast? Thought I was going slow personally.I still can`t believe how fast you do these.
First off, Sorry for double posting, but for some reason I can`t edit my post. It just will not let me.dont know about your other lucarios, but yellow lucario freezes when the game tries to load him on the stage
First off, Sorry for double posting, but for some reason I can`t edit my post. It just will not let me.
I tested and all of your Lucario`s freeze when the game tries to load them
redownloaded twice and it still freezesMine were working fine when I tried them out two days ago, I would try redownloading them.
I downloaded the separate download. I will try the pack download right nowI can't check them right now, but I can definitely say that they were working fine when I uploaded them. I'll look into it. Wait, are you using the ones from "The Pack" or not? Something may have gone wrong when they were uploaded if that's the case.
The full pack textures worked fine for me, but yes, I did have some issues with the seperate download for Lucario. I hope that this feedback can assist you, Shun.
I actually had the same problems with Lucario, but I got it from the pack.
Thanks.downloaded the pack`s lucario and now when lucario is a chosen character the stages just freeze when you pick them on the sss instead of right before the character apears on the stage