Berserker.
:^)
- Joined
- Jun 8, 2009
- Messages
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Sounds so cool.Is this music in German?It reminds me Attack on Titan music.I have to say Wir Fliegen is my favorite track from Xenoblade X so far.
So blood pumping, yet so calm and focused. Hope it is a battle theme. :3
If it reminds you of Attack on Titan, then it should. The composer for Xenoblade Chronicles: X is the same one for Attack on Titan, as well as other animes like Kill la Kill.Sounds so cool.Is this music in German?It reminds me Attack on Titan music.
Overall, even though I miss ACE(and Yoko), I still think having Sawano doing the tracks for the game is for the better. Sure, there are times when I utterly disagree with his style(focuses on the climax too much) and of his fondness for English rap, but he still brings a breath of fresh air to the series.I'm nervous for the balance patch. I hope none of my mains will get nerfed (though I am kinda expecting MALLC to be removed). I am the most nervous for Luigi because he is said to be one of the best characters in the game...
If it reminds you of Attack on Titan, then it should. The composer for Xenoblade Chronicles: X is the same one for Attack on Titan, as well as other animes like Kill la Kill.
I don't think MALLC will be removed, they would either have to force the mode change animations and prevent them from being cancelled into anything, or just remove the animations, and I don't see either of those happening.I'm nervous for the balance patch. I hope none of my mains will get nerfed (though I am kinda expecting MALLC to be removed). I am the most nervous for Luigi because he is said to be one of the best characters in the game...
If it reminds you of Attack on Titan, then it should. The composer for Xenoblade Chronicles: X is the same one for Attack on Titan, as well as other animes like Kill la Kill.
While listening to that song, you can hear the same type of riffs as in YWKON.I fear that ACE would have tried to make it too close to Xenoblade's soundtrack. For example, this is a song for a game he wrote after Xenoblade.
... Yeah... It's an inferior knock-off of YWKON....
I know that, but this one reminds me the most.I'm nervous for the balance patch. I hope none of my mains will get nerfed (though I am kinda expecting MALLC to be removed). I am the most nervous for Luigi because he is said to be one of the best characters in the game...
If it reminds you of Attack on Titan, then it should. The composer for Xenoblade Chronicles: X is the same one for Attack on Titan, as well as other animes like Kill la Kill.
I actually just took him down, apparently I hadn't upgraded some things, RPG menus tend to get me confused.
So I should actually go for the side quests? I've just went right through the story as it went out so far.
Edit: Do you ever actually need to use any of the random items you find, or should I just sell them all?
As Lozjam said, if you'd like an explanation on anything, myself, and I'm sure many others here, know the game inside out.I went back to Colony 9 to do side quests and found an area I hadn't been to before.
Why on earth is there a level 70 something flamingo thing?
My brother started a beginning-equipment run. Shulk slowly became really OP compared to the rest because the Monado improves with Shulk's level. It was in Sword Valley that he gave up on the default equipment because it left everyone else useless in battle - he was finding this even in the non-Mechon battles. I might do a default-or-no armour run at some point, too.To be fair you're probably going to be able to leave Lyn in her underwear so...
-No upgraded arts run
-No arts run (ZR removes arts)
-beginning armor only run
-Shulk/Melia/Sharla only run
-no Monado Arts run (this seems impossible because lol Mechon)
Dunban's skills make Naked run semiviable
Inflicts Aura Seal on LucarioTomorrows is the day. The day greninja will get nerved. Diddy will be buffed, and sheik gets her *1,2 movementspeed.
Also, shulk get's monado purge, to remove all nerfs and buffs.
Really? I mean stats would improve but the Monado's only upgrade is the Monado II right?My brother started a beginning-equipment run. Shulk slowly became really OP compared to the rest because the Monado improves with Shulk's level. It was in Sword Valley that he gave up on the default equipment because it left everyone else useless in battle - he was finding this even in the non-Mechon battles. I might do a default-or-no armour run at some point, too.
I found this remix in my YouTube subscription box.
Because Shulk doesn't have the luxury of weapon swaps, the Monado's damage output is actually scaled by Shulk's level (Source - contains spoilers). He becomes the only one doing real damage. Even when you cast Enchant or Topple something, the rest of the party is still doing pitiful damage, haha. I'm not sure how the rest of the characters' stats are affected by level, now that I think about it.Really? I mean stats would improve but the Monado's only upgrade is the Monado II right?
Actually wait that makes sense nvm
Probably optimal team would involve later game characters because their armor is better because of lateness. So Seven, Melia, Riki, potentially Dunban because Antimechon blade lol
A good team for most of the bosses would most likely involve Topple locking. Even though the other members of the party would be doing around 10s to 100s, they could still keep chain attacks going and lock bosses for Shulk. Another strategy is required for later on, when bosses start having immunity to Break and Topple, so it's not perfect.Because Shulk doesn't have the luxury of weapon swaps, the Monado's damage output is actually scaled by Shulk's level. He becomes the only one doing real damage. Even when you cast Enchant or Topple something, the rest of the party is still doing pitiful damage, haha. I'm not sure how the rest of the characters' stats are affected by level, now that I think about it.
Yeah that'd be a good idea. Worst case, you can probably just level up heaps. Maybe you can do something with Sleep status, or forced Daze with Thunder?A good team for most of the bosses would most likely involve Topple locking. Even though the other members of the party would be doing around 10s to 100s, they could still keep chain attacks going and lock bosses for Shulk. Another strategy is required for later on, when bosses start having immunity to Break and Topple, so it's not perfect.
Damnit. I wasn't awake long enough to see this. Gametal at it again!I found this remix in my YouTube subscription box.
Don't worry. It isn't THAT good...My internet connection being its typical self, I've been trying to download this patch for nearly 5 hours, only 1/4 of the way.
Seeing all this Mewtwo and patch hype everywhere.
It hurts ;_;
It's okay, I understand completely.Don't worry. It isn't THAT good...
I lied. Sorry.
My bro showed me that already. I'm pretty meh towards Roy. I'm interested in Ryu thoughThis one redditor apparently found Lucas's and Roy's sound files. He also found Ryu's SF2 theme. O_ohttp://www.reddit.com/r/smashbros/comments/32nymz/smash_update_106_decrypted_first_observations/
It might be fake. The supposed leaked sound files are music ripped directly from the arcade version of Street Fighter II.Ryu? What? Japan SF2 Castle as a stage?
I won't believe in any leaks until there is no way to disprove it, so I'm calling it fake for now.This one redditor apparently found Lucas's and Roy's sound files. He also found Ryu's SF2 theme. O_ohttp://www.reddit.com/r/smashbros/comments/32nymz/smash_update_106_decrypted_first_observations/
if I decided to record my replays from the previous patchRIP when I still have 3 hours left of replays to record
I was expecting a 1-2% increase in activity all around on our forum like last patch, but we're all too busy with Mewtwo.Our forum feels so dead today. I guess because we weren't effected by the patch.